Solahma, on 25 June 2015 - 02:51 PM, said:
Without knowing exactly the situation you describe (or even which map you where on? There's been a lot of posts!):
Yes, you can run into situations where, through no real fault of yours, you are screwed. Someone has a rock to your scissors, and you're just screwed. If you're piloting a locust, that's a VERY real problem for you, and that's not a factor of weapon balance. The SSRM6 launcher is a severe threat, but it's a very limited one.
If you'd run in the open as you said, with nowhere to go to get out of LOS for roughly 10 seconds, and that mech had dual gauss, or was a quirked PPC mech, or any similar high PPFLD setup... In a locust, you're quite likely to get crushed in short order.
Unless, of course, hit registration is misbehaving, in which case the light pilot can dance around with impunity. While it almost never happens to me (i have no problem one-shotting lights in my assaults) I've seen a LOT of videos which are not even questionable, where the hit registration of lasers and such is simply broken. Pariah Devalis, for example, recently posted a video recorded at 120fps, slowed to 30fps, where he's in an Executioner firing at a Firestarter, CLEARLY, inarguably hitting and not doing appropriate damage. This leads to pilots who get rather grouchy about lights that they can hit taking no damage... so those pilots are much less sympathetic when said lights get splatted (particularly when the splatting is still fundamentally fair).
After all, every pilot, in every weight class, has rounded a corner into a situation where they will die no matter what they do. It's not like that's a light-only problem.
Edited by Wintersdark, 25 June 2015 - 07:04 PM.