Soy, on 28 June 2015 - 09:19 PM, said:
Well again that's why I'm just simply sayin "unghost 3" cuz fact of matter is a lot of nerds want to nerf everything. But at same time, I'm obviously sitting here prepared if that **** went off and ready to headshot again with these sorts of builds. Saying unghost 3 is a catalyst, no? -.-
Yes, I think un-ghosted 3 would be a small catalyst for specific mechs.
Soy, on 28 June 2015 - 09:19 PM, said:
Either way I don't really care I'll dunk on everyone I'm just sayin it sucks when fifteen zillion nerfs force an entire community to forget artforms like proper soaking and how to shoot projectiles that aren't instantaneous or hit scan facerolling on spacebar from behind a rock.
Yes it does suck.
What sucks even more is if you spend enough consistent time here, you will also see baffling examples where some of the loudest whiners will do full 180 degree about faces and begin complaing about whatever is most prevalent.
To be clear, I'm fine with people changing their opinions - this is normal.
I'm not fine with their myopic nerf calls, and I get frustrated at the complete lack of foresight.
I tend to see potential cascade effects that nerfs/buffs can cause long before they are actually put into effect.
It's pretty funny actually, I should try to dig some of it up.
When I first started posting here I was telling people that weapons like IS LPLs were just a few tiny tweaks from being better than PPCs.
I was saying that PPCs and Ballistics were just a few tiny down tweaks from becoming inferior to Laser boating.
I had people raging at me in threads and calling me a noob - and these posts are at least 6 months before clan mechs even arrived.
Soy, on 28 June 2015 - 09:19 PM, said:
And I'm tired of reading ill-informed peasants who want to make this about dice rolling. I mean no personal offense; somebody has to push back. Talk of fearing poptarts coming back from class 1 JJs getting tweaks is a bit too Chicken Little if you ask me.
You're preaching to the choir.
Oh, and about those Class 1 JJs?
http://www.reddit.co...save_jump_jets/
followed shortly by...
https://twitter.com/...567209589030912
You can thank me if the attention I drew to it doesn't make the situation worse...
Soy, on 28 June 2015 - 09:19 PM, said:
New meta being based on guys who make websites that tier mechs is honestly really off-putting. I find it really really bad. It's not what I enjoy in gaming.
I feel like people are taking what GMan is doing the wrong way.
He's just putting out builds that are compliant with the current meta, he's also putting in builds he personally detests like LRMs, and he's not really setting the meta - he's just analyzing it.
Soy, on 28 June 2015 - 09:19 PM, said:
In addition new meta simply being defined by a carrot stick treadmill of obsoletion sucks - I rather prefer rotation if it's gotta be shifted on a consistent basis. The best is when you have a super balanced system (ie lets say the exact opposite of MWO rofl) that the meta doesn't have to be forced and there's plenty of depth for the community to dictate almost all of it [except exploits/cheesery that wasn't foreseen].
PS - meta also being defined by "this gun shoots twice as fast on this mech for some ******* ******** reason" is also really bad as well
It does suck, for us as the customer/consumer.
It's part of many F2P cycles as part of the business model, much as new operating systems can obsolete new PC/Phone hardware to push people to purchase new hardware (some people are upgrading $600+ mobile phones on shorter than 24mo cycles!).
Lord Scarlett Johan, on 28 June 2015 - 10:08 PM, said:
The big thing about imitators vs innovators is imitators are more focused on perfection while innovators are like, "I'm gonna throw **** at a wall and see what sticks."
The reality is that sometimes actual innovation is performed through refining/perfecting.
There is actually innovation inside that space.
Not all innovation is "total mind-blowing revolution!" - not even the iPhone was this, contrary to what people seem to believe.
Slightly OT:
I say this as someone who works directly with creators/innovators/refiners - marketing expects those teams to blow their minds with new! new! new! every 6 to 12 months.
The reality is that is a load of horsecrap.
Huge "innovation" breakthroughs don't usually come from trying random nonsense in a lab*, innovation comes in small steps, planning, research & refinement - and major breakthroughs are usually like 5 to 10 years in the making (and spending $$$).
*I love being on conference calls where some bigshot marketing goofball with zero technical knowledge says something idiotic like "Well let's just try it, no one else has it!" and the entire room of technical people rolls their eyes because they've all "tried it" before or know for a fact it simply doesn't work because of the laws of physics/chemistry.
It doesn't matter how badly marketing teams want ponies to fly and shoot magic rainbows from their bums, if the technology to give ponies clone-wings & rainbow spewing colons doesn't exist yet no amount of "trying it" is going to solve anything. Especially not when you're on a sub-18mo New Product development cycle.
(I'm expecting Fup might provide some color commentary in the form of gifs for my small side rant).