Edited by Autologus, 30 November 2016 - 11:59 AM.
Commando Whining Dark Corner
#261
Posted 30 November 2016 - 11:58 AM
#262
Posted 30 November 2016 - 12:21 PM
Brizna, on 30 November 2016 - 11:49 AM, said:
EDIT: I was ninjaed.
You sure you kill ACH with 3 streak 2s? When i have some time I'll give it a spin and post the results.
The Streak2s got a cool down buff. If someone's boating them, that build would have seen a significant improvement.
#263
Posted 10 December 2016 - 03:06 AM
Quote
• COM-1B
• COM-1D/COM-1D [C]
• COM-2D
• COM-3A
• COM-DK
[color=#558ED5]Commando Design Notes: We are providing modest boosts to the agility of the Commando to help reinforce its striker role, along with a small boost to Arm durability for the Death's Knell.[/color]
#264
Posted 10 December 2016 - 08:02 AM
Just noticed the DHS buff, so ignore the need for srm heat reduction, oops.
Edited by 3xnihilo, 10 December 2016 - 08:39 AM.
#265
Posted 10 December 2016 - 11:14 AM
3xnihilo, on 10 December 2016 - 08:02 AM, said:
Just noticed the DHS buff, so ignore the need for srm heat reduction, oops.
I'd still happily take the SRM heat reduction, particularly on the 2D.
Edited by Virlutris, 10 December 2016 - 11:14 AM.
#266
Posted 10 December 2016 - 06:42 PM
#268
Posted 11 December 2016 - 06:00 AM
#269
Posted 11 December 2016 - 09:05 AM
3xnihilo, on 10 December 2016 - 08:13 PM, said:
A little, but it occurs to me that all the others have at least one missile hardpoint in the CT.
TDK on the other hand, is all about the gun show. The arm hardpoints are all it's got.
#270
Posted 11 December 2016 - 09:08 AM
Virlutris, on 11 December 2016 - 09:05 AM, said:
A little, but it occurs to me that all the others have at least one missile hardpoint in the CT.
TDK on the other hand, is all about the gun show. The arm hardpoints are all it's got.
Very true. Either way, TDK has always been at the top of my list of favorite mechs. I am quite excited to take it out after the patch.
#271
Posted 11 December 2016 - 03:12 PM
#272
Posted 11 December 2016 - 07:14 PM
#273
Posted 12 December 2016 - 02:44 AM
The reason why CMD is a mediocre mech and LCT is competitive is offensive power. CMD doesn't need more agility/armor/speed, it needs either godlike offensive quirks or MOAR hard points.
LCT DPS == CMD DPS * 1.5 ----- 50 per cent extra.
#274
Posted 15 December 2016 - 04:19 PM
Well, I guess 5 kill, 750 dmg matches in Commando are always something to remember and write about
#275
Posted 24 December 2016 - 10:59 AM
#276
Posted 15 January 2017 - 08:05 PM
https://mwomercs.com...ary-and-beyond/
Edited by SilentScreamer, 15 January 2017 - 08:11 PM.
#277
Posted 08 February 2017 - 05:44 PM
#278
Posted 09 February 2017 - 07:24 AM
Lorginir, on 24 December 2016 - 10:59 AM, said:
had only you and the urbie on the other team combined your power you'd have been unstoppable and beat the other 22 pilots on your own
#279
Posted 09 February 2017 - 02:11 PM
TripleEhBeef, on 08 February 2017 - 05:44 PM, said:
Yep, they shrunk the cooldown time on IS Streak 2s. Still not a megaweapon, but performs much more nicely.
#280
Posted 09 February 2017 - 06:45 PM
9 user(s) are reading this topic
0 members, 9 guests, 0 anonymous users