PhoenixFire55, on 07 July 2015 - 12:35 AM, said:
Sorry, but this is just plain stupid. There are people who actually like the old River City map.
And those are the people we like to call "Wrong". The old River City map was terrible for many reasons.
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We don't have that many maps to begin with to remove perfectly fine maps from the game. Can you please tell us why after three years the game still does not have the option to exclude particular maps from rotation? It is plain dumb that I am unable to either choose maps I want to drop on
Because queue size, obviously. This isn't a "still does not have" thing - not something that needs to be added and mysteriously still has not been.
They can't add hard map selection to the MM because that would fracture the queues dramatically. As it stands, hard game mode selection causes severe issues with the MM (and results directly in worse match quality), and that's just 3 different game modes.
If people could hard-select maps, it would destroy any hope of getting decent matches out of the MM. We just don't have the population for that, and never will.
(And, before someone hares off with a moronic "like the matches are good now"; whether they are good or not now isn't the point: They'd be FAR worse, as would queue times, after)
Vilsen, on 07 July 2015 - 06:12 AM, said:
Good. You are supposed to be worried when you face a 100 ton assault. The power creeping has made the Atlas afraid of the Stormcrow, a mere medium. The Highlander does not stand a chance against the Timberwolf, which is one weightclass lower.
I understand the clan mechs are powerfuller than the IS variants. But with higher and higher alphas, this game moves closer to "Counter strike" than the slow metal grinding slug fest it is supposed to be. I miss the old days when an assault actually was something one avoided.
Again, to be fair, the Atlas was one of the worst assaults long before Clans came around. It's needed work for years.