Here's a way of describing it... OOB (Out of Bounds) is OP (OverPowered).
When this map was first created, it was known that the area around the Beta gate... the right side where it has some elevation. That area is a freaking deathtrap since the OOB placement is so "off" that you need to be facing more on the left side on that elevated terrain to minimize/avoid contact with the OOB.
With the most recent changes to dropship points, those that are defending inside the gate spawn in areas that are pretty tight and often times it's like trying to walk a tightrope in the circus.
I've kinda had to remind people to NOT drive, but turn FIRST before they move forward just to avoid this issue.
I don't know if we have to have like visible OOB markers like the ones use for capping a point on Assault/Conquest or if those OOB markers need expanding, but this is totally ridiculous that this map suffers greatly from "unintended suicidal deaths near spawn".
This honestly needs to be fixed and while it may seem to be appropriate to put it into Support, but I haven't seen this issue ever get mentioned or addressed... for the mere fact that a small minority play CW and it never seems to be addressed one way or another.
Friends don't let friends get OOBed by the bad map design.
I personally think it is the worst map due to this, but I know people may not share that view. However, this is the most annoying thing that I have consistently seen on this horrible map... random death by OOB.
Edited by Deathlike, 07 July 2015 - 06:16 PM.