Galen Shannow, on 09 July 2015 - 06:15 AM, said:
What the game really needs is more PUG game modes.
Why they even made CW maps and modes is kind of beyond me. Just use the current maps and add 'CW' as a mode of gameplay. Maybe make a PUG only queue or something. Then add your loyalty points or some sort of incentive.
Also make the planet/galaxy maps easier to understand and more fun. Currently they suck.
To answer your question
Why they made CW a game mode
Because, it was promised and desired by the Closed Beta and Open Beta audience. To be sold as a future promised feature. For 3 years people watched as C.W. got backlogged again and again and again to address HSR which is WAY BETTER NOW than it WAS
It was also heavily desired more than Clan tech and more mechs as a game mode. People used to scream at Paul Inouye for this on patch note day, where I got shot down in the forums for being 'Stupid PGI fanboy trying to white knight'
CW was meant to be a kind of a end game using strategy. But, the maps in CW only seem to favor Heavy mech Rushes. Which is exactly what the Clan Mechs excel at because most of their mechs go 89kph with pseudo standard engines and 1km weapons.
PGI has got a lot to juggle right now, which is why things look like a mess.
New Clan mechs, New IS mechs, New Maps,
oh and Gamebalance is being overhauled again.
Edited by Timuroslav, 09 July 2015 - 07:45 AM.