TWIAFU, on 09 July 2015 - 08:22 AM, said:
Ok then, if we all know that, then why are people still trying to make it into a solo game mode?
people are not trying to "make it" a solo game mode. people are saying CW is dead because it was not designed for solo/small group players, and that's why no one is playing CW other than a VERY tiny fraction of the population.
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this has not been demonstrated.
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as I said, excuses are not needed. people live in different time zones, work odd hours, can't commit to groups that require "practice time", etc... or they just flat out don't want to join a group. That's not some sort of moral failing like you types want to imply it is.
the fact is larg groups/units are a very small portion of the player base. period.
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easy. because Russ became like a battered housewife after months of abuse from group players upset when they limited groups to 4 or less players. that's why we have this priority on an "e-sports mentality" with things like spectator tools that only a tiny fraction of the players will ever use, while 4v4/solaris/etc.. still have yet to see the light of day.
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as has been said over and ove in this thread alone....because no one is playing CW because limiting it to large units/groups was a mistake that alienates the vast majority of the player base, and that's why no one is playing it.
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the main point of this thread is "why" is no one laying CW. that has been answered. the secondary point is, "should" CW have been made for large groups/units and ignored solo/small group players? and that answer has been a very strong no.
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![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
smug, ignorant, condescending, and foolish.
if that was your goal, well then, mission accomplished.