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Energy Range +5% For Thunderbolt Hero, Is This Some Kind Of Joke?


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#21 lol lol lol lol lol lol lol lol

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Posted 08 July 2015 - 11:18 AM

If they change the dynamic of the hero mech to be better than any/all of the cbill mechs... it's pay to win. And as far as the timber wolf argument... you can always get those for cbills now and play those in solo if you wish.

#22 Deathlike

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Posted 08 July 2015 - 12:36 PM

I like how the game (and some people) is sorely/solely dependent on quirks.

ERPPCs suck? Only use the quirked mechs that have them.

Dakka sucks? Only use the quirked mechs that have them.

Pewpew or Wubwub sucks? Only use the quirked mechs that have them.

Good job PGI, balanced achieved!


Seriously though, if you are expecting chicken salad out of chicken poo with your bad balance... I have some swampland to sell you.

Edited by Deathlike, 08 July 2015 - 12:37 PM.


#23 Solahma

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Posted 08 July 2015 - 12:49 PM

I'm loving the Top Dog so far.
Highest energy alpha of any thunderbolt and most resilience. "12.5% Armor/Structure doesn't mean anything when alphas are so high" So why take an assault mech? Also, more armor is better than less armor. In a game currently dominated by damage spread weapons and imperfect beam aiming ANY amount of armor is good. It's not cut/dry thing like "Mech A gets hit by Mech B twice and dies every time" no, there is much much more to it than that and every single point of armor/structure matter.

Several games my Top Dog has tanks like an absolute BEAST. It is a damn pile driver with it's alpha and armor. It manuevers like a medium mech with its twist speed and accel/Decel quirks. It FEELS fantastic.

I've saw A LOT of Thunderbolts playing last night and none of them did as well as me in my Top Dog. Sure, that doesn't prove anything, just an observation.

Another observation was a TDR-5SS that charged in to brawl with me (with several others behind him) and I put him in the dirt before he could scream "but mah quirks!"

This mech is all about one thing in comparison to other thunderbolts: ALPHA

TOP ALPHA
TOP WUBS
TOP DOG

Edited by Solahma, 08 July 2015 - 12:49 PM.


#24 Fate 6

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Posted 08 July 2015 - 12:49 PM

Was obvious the new heroes would be trash. WVR is worse than the 50 ton Enforcer in a lot of ways, not to mention just plain worse than the WVR-6R (P).

#25 Gas Guzzler

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Posted 08 July 2015 - 12:53 PM

View PostSolahma, on 08 July 2015 - 12:49 PM, said:

I'm loving the Top Dog so far.
Highest energy alpha of any thunderbolt and most resilience. "12.5% Armor/Structure doesn't mean anything when alphas are so high" So why take an assault mech? Also, more armor is better than less armor. In a game currently dominated by damage spread weapons and imperfect beam aiming ANY amount of armor is good. It's not cut/dry thing like "Mech A gets hit by Mech B twice and dies every time" no, there is much much more to it than that and every single point of armor/structure matter.

Several games my Top Dog has tanks like an absolute BEAST. It is a damn pile driver with it's alpha and armor. It manuevers like a medium mech with its twist speed and accel/Decel quirks. It FEELS fantastic.

I've saw A LOT of Thunderbolts playing last night and none of them did as well as me in my Top Dog. Sure, that doesn't prove anything, just an observation.

Another observation was a TDR-5SS that charged in to brawl with me (with several others behind him) and I put him in the dirt before he could scream "but mah quirks!"

This mech is all about one thing in comparison to other thunderbolts: ALPHA

TOP ALPHA
TOP WUBS
TOP DOG


What build you running? 9 MPLs?

I'm running 2 LPLs, 6 MLs 18 DHS and a STD 275

Edited by Gas Guzzler, 08 July 2015 - 12:54 PM.


#26 Solahma

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Posted 08 July 2015 - 12:55 PM

View PostGas Guzzler, on 08 July 2015 - 12:53 PM, said:


What build you running? 9 MPLs?

I'm running 2 LPLs, 6 MLs 18 DHS and a STD 275

I gave that build a try for 1-2 rounds and will be again. I didn't like it because I didn't have double-basics yet.
I believe mine was STD280, maybe 17DHS.

The primary build i've been running a lot is STD280, 19DHS, 9x MPL. Now that it's mastered it feels okay. You can alpha twice without overheating on most maps. 108 damage in 3.69 seconds is enough really lay down some hurt.

Edited by Solahma, 08 July 2015 - 12:59 PM.


#27 Lugh

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Posted 08 July 2015 - 01:01 PM

View PostUltimatum X, on 08 July 2015 - 09:43 AM, said:



Yes the problem is that IS weaponry is by and large completely inferior.
This is flat out incorrect. IS weapons by and large favor mid range brawling under 600m, cooler firing and shorter laser cycles are SUPERIOR in a brawl. You simply fail to fight to the IS strength playing long range peek and poke with your opponents.
IS engine options are also completely inferior.
Subjective and again wrong. You can upscale your engine, downscale your engine go from XL to Standard and have more flexibility than the clans by a country mile. The clans are stuck in whatever engine they start with, the sole advantage is that it doesn't go down from a single side torso destruction.

So players expect quirks to make up the difference, since there is zero indication that the weapons or factional tech bases are going to be balanced on their own merits.

Fight your fight, not the clans fight.

You IS pilots are way too timid much of the time and not playing to your strengths.

#28 Wronka

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Posted 08 July 2015 - 01:09 PM

The "Top" Dog" just simply isn't the top dog.... there is no use to argue here. 5SS continues to be the real top dog for this chassis. The Top Dog def needs a little bit of energy cooldown, range, and heat gen quicks, no question.

#29 Gas Guzzler

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Posted 08 July 2015 - 01:10 PM

View PostLugh, on 08 July 2015 - 01:01 PM, said:

Fight your fight, not the clans fight.

You IS pilots are way too timid much of the time and not playing to your strengths.


Clan's at a disadvantage in a brawl?

Bro, do you even cSPL?

#30 Deathlike

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Posted 08 July 2015 - 01:11 PM

View PostGas Guzzler, on 08 July 2015 - 01:10 PM, said:


Clan's at a disadvantage in a brawl?

Bro, do you even cSPL?


Someone forgot their low tonnage CSRMs.

#31 627

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Posted 08 July 2015 - 01:18 PM

Quirk Warrior Online.

9E hardpoints dont need quirks. Running the wubhopper with 8MPL is awesomesauce, and yes it has a 10% heat quirk. But it doesn't need it. And the top dog? enough tonnage for 9 mediums or med pulses and STD engine. You could even run XL with those extra armor quirks.

People chasing quirks... I don't like to say this but l2p. Ignore quirks and build the mech to fit your playstyle. And then get better. Quirks are a little bonus, not more.

#32 Hades Trooper

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Posted 08 July 2015 - 01:20 PM

omg, quirks that are reasonable to start with, instead of being completely over the top and OP from day?

what has the world come to when quirks are reasonable instead of complete instant win?

#33 Gas Guzzler

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Posted 08 July 2015 - 01:20 PM

View Post627, on 08 July 2015 - 01:18 PM, said:


People chasing quirks... I don't like to say this but l2p. Ignore quirks and build the mech to fit your playstyle. And then get better. Quirks are a little bonus, not more.


Burn the heretic

#34 Tiamat of the Sea

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Posted 08 July 2015 - 01:23 PM

View PostEximar, on 08 July 2015 - 09:38 AM, said:

The quirks are defensive. Did you happen to notice the rest of them compared to other Tbolts?

Acceleration Rate (Low, Med, & High Speeds): +10%
Deceleration Rate (Low, Med, & High Speeds): +10%
Turn Rate (Low, Med. & High Speeds): +10%
Armor Strength (Full Body): +12.5%
Structure Strength (Full Body): +12.5%
Torso Turn Angle (Yaw): +9
Torso Turn Rate (Yaw): +10%


It has more armor/structure than an unquirked 75-tonner (almost as much as an unquirked 80-tonner), and agility closer to a Medium. That's... pretty hefty.

Edited by Quickdraw Crobat, 08 July 2015 - 01:23 PM.


#35 Cyborne Elemental

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Posted 08 July 2015 - 01:24 PM

For an energy boat, they could have at least added in some -heatgen quirks..

#36 ShadowWolf Kell

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Posted 08 July 2015 - 01:27 PM

View PostDeathlike, on 08 July 2015 - 01:11 PM, said:


Someone forgot their low tonnage CSRMs.


The first rule of CSRMs is that we don't talk about CSRMs. :)

#37 627

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Posted 08 July 2015 - 01:29 PM

View PostGas Guzzler, on 08 July 2015 - 01:20 PM, said:


Burn the heretic

Posted Image

#38 Solahma

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Posted 08 July 2015 - 01:31 PM

View PostMister D, on 08 July 2015 - 01:24 PM, said:

For an energy boat, they could have at least added in some -heatgen quirks..

As an owner of the Top Dog, I would certainly welcome a small heat gen quirk. However, I completely understand if they don't. It has enough other quirks where something like that could be seen as too much.

#39 C E Dwyer

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Posted 08 July 2015 - 01:32 PM

Why do people have to use over sized font, it just comes across as maybe if I type bigger people will realise I'm right, when it has the exact opposite effect.

#40 Moldur

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Posted 08 July 2015 - 01:37 PM

"I was expecting something completely overpowered!"





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