Energy Range +5% For Thunderbolt Hero, Is This Some Kind Of Joke?
#21
Posted 08 July 2015 - 11:18 AM
#22
Posted 08 July 2015 - 12:36 PM
ERPPCs suck? Only use the quirked mechs that have them.
Dakka sucks? Only use the quirked mechs that have them.
Pewpew or Wubwub sucks? Only use the quirked mechs that have them.
Good job PGI, balanced achieved!
Seriously though, if you are expecting chicken salad out of chicken poo with your bad balance... I have some swampland to sell you.
Edited by Deathlike, 08 July 2015 - 12:37 PM.
#23
Posted 08 July 2015 - 12:49 PM
Highest energy alpha of any thunderbolt and most resilience. "12.5% Armor/Structure doesn't mean anything when alphas are so high" So why take an assault mech? Also, more armor is better than less armor. In a game currently dominated by damage spread weapons and imperfect beam aiming ANY amount of armor is good. It's not cut/dry thing like "Mech A gets hit by Mech B twice and dies every time" no, there is much much more to it than that and every single point of armor/structure matter.
Several games my Top Dog has tanks like an absolute BEAST. It is a damn pile driver with it's alpha and armor. It manuevers like a medium mech with its twist speed and accel/Decel quirks. It FEELS fantastic.
I've saw A LOT of Thunderbolts playing last night and none of them did as well as me in my Top Dog. Sure, that doesn't prove anything, just an observation.
Another observation was a TDR-5SS that charged in to brawl with me (with several others behind him) and I put him in the dirt before he could scream "but mah quirks!"
This mech is all about one thing in comparison to other thunderbolts: ALPHA
TOP ALPHA
TOP WUBS
TOP DOG
Edited by Solahma, 08 July 2015 - 12:49 PM.
#24
Posted 08 July 2015 - 12:49 PM
#25
Posted 08 July 2015 - 12:53 PM
Solahma, on 08 July 2015 - 12:49 PM, said:
Highest energy alpha of any thunderbolt and most resilience. "12.5% Armor/Structure doesn't mean anything when alphas are so high" So why take an assault mech? Also, more armor is better than less armor. In a game currently dominated by damage spread weapons and imperfect beam aiming ANY amount of armor is good. It's not cut/dry thing like "Mech A gets hit by Mech B twice and dies every time" no, there is much much more to it than that and every single point of armor/structure matter.
Several games my Top Dog has tanks like an absolute BEAST. It is a damn pile driver with it's alpha and armor. It manuevers like a medium mech with its twist speed and accel/Decel quirks. It FEELS fantastic.
I've saw A LOT of Thunderbolts playing last night and none of them did as well as me in my Top Dog. Sure, that doesn't prove anything, just an observation.
Another observation was a TDR-5SS that charged in to brawl with me (with several others behind him) and I put him in the dirt before he could scream "but mah quirks!"
This mech is all about one thing in comparison to other thunderbolts: ALPHA
TOP ALPHA
TOP WUBS
TOP DOG
What build you running? 9 MPLs?
I'm running 2 LPLs, 6 MLs 18 DHS and a STD 275
Edited by Gas Guzzler, 08 July 2015 - 12:54 PM.
#26
Posted 08 July 2015 - 12:55 PM
Gas Guzzler, on 08 July 2015 - 12:53 PM, said:
What build you running? 9 MPLs?
I'm running 2 LPLs, 6 MLs 18 DHS and a STD 275
I gave that build a try for 1-2 rounds and will be again. I didn't like it because I didn't have double-basics yet.
I believe mine was STD280, maybe 17DHS.
The primary build i've been running a lot is STD280, 19DHS, 9x MPL. Now that it's mastered it feels okay. You can alpha twice without overheating on most maps. 108 damage in 3.69 seconds is enough really lay down some hurt.
Edited by Solahma, 08 July 2015 - 12:59 PM.
#27
Posted 08 July 2015 - 01:01 PM
Ultimatum X, on 08 July 2015 - 09:43 AM, said:
Yes the problem is that IS weaponry is by and large completely inferior.
This is flat out incorrect. IS weapons by and large favor mid range brawling under 600m, cooler firing and shorter laser cycles are SUPERIOR in a brawl. You simply fail to fight to the IS strength playing long range peek and poke with your opponents.
IS engine options are also completely inferior.
Subjective and again wrong. You can upscale your engine, downscale your engine go from XL to Standard and have more flexibility than the clans by a country mile. The clans are stuck in whatever engine they start with, the sole advantage is that it doesn't go down from a single side torso destruction.
So players expect quirks to make up the difference, since there is zero indication that the weapons or factional tech bases are going to be balanced on their own merits.
Fight your fight, not the clans fight.
You IS pilots are way too timid much of the time and not playing to your strengths.
#28
Posted 08 July 2015 - 01:09 PM
#31
Posted 08 July 2015 - 01:18 PM
9E hardpoints dont need quirks. Running the wubhopper with 8MPL is awesomesauce, and yes it has a 10% heat quirk. But it doesn't need it. And the top dog? enough tonnage for 9 mediums or med pulses and STD engine. You could even run XL with those extra armor quirks.
People chasing quirks... I don't like to say this but l2p. Ignore quirks and build the mech to fit your playstyle. And then get better. Quirks are a little bonus, not more.
#32
Posted 08 July 2015 - 01:20 PM
what has the world come to when quirks are reasonable instead of complete instant win?
#34
Posted 08 July 2015 - 01:23 PM
Eximar, on 08 July 2015 - 09:38 AM, said:
Acceleration Rate (Low, Med, & High Speeds): +10%
Deceleration Rate (Low, Med, & High Speeds): +10%
Turn Rate (Low, Med. & High Speeds): +10%
Armor Strength (Full Body): +12.5%
Structure Strength (Full Body): +12.5%
Torso Turn Angle (Yaw): +9
Torso Turn Rate (Yaw): +10%
It has more armor/structure than an unquirked 75-tonner (almost as much as an unquirked 80-tonner), and agility closer to a Medium. That's... pretty hefty.
Edited by Quickdraw Crobat, 08 July 2015 - 01:23 PM.
#35
Posted 08 July 2015 - 01:24 PM
#38
Posted 08 July 2015 - 01:31 PM
Mister D, on 08 July 2015 - 01:24 PM, said:
As an owner of the Top Dog, I would certainly welcome a small heat gen quirk. However, I completely understand if they don't. It has enough other quirks where something like that could be seen as too much.
#39
Posted 08 July 2015 - 01:32 PM
#40
Posted 08 July 2015 - 01:37 PM
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