Top 5 'mechs For Re-Scale Vote! (Part 2)
#201
Posted 14 July 2015 - 08:10 AM
#202
Posted 14 July 2015 - 08:18 AM
Those three slots would have better been served on the other medium mechs like the Trebuchet, IMO.
Still, at least they're fixing SOME of the mechs, and the current top 5 are a good place to start, though I'd personally rather see the Centurion get love over thr Kitfox. But, I'm biased, as I don't own a Kitfox...
#203
Posted 14 July 2015 - 08:21 AM
Sjorpha, on 14 July 2015 - 08:07 AM, said:
The height of the mech is what makes the Grasshopper a target. People see it and prioritize it over smaller mechs.
#204
Posted 14 July 2015 - 08:35 AM
Jack Shayu Walker, on 13 July 2015 - 02:35 PM, said:
So if we can't have both we shouldn't get either? is it that immersion shattering that they are different sizes?
More like unless we get both together (and thus 6 this pass) the Centurion has priority both because its been in longer and because the kitfox isn't as badly off as the cent.
#205
Posted 14 July 2015 - 08:47 AM
Rushmoar, on 14 July 2015 - 08:04 AM, said:
since this chart is said to measure the pixels of the silhouette, this does not care. A donut may have more surface and pixels than a disk without this hole, yet from any angle seen, it will be less of a taget area by having a hole.
#206
Posted 14 July 2015 - 08:50 AM
There should of course be some weird stuff around such as the Hunchbacks hump and such.
But the overall size of a mech is what counts.
Just so that when they make new mechs they don't have to fiddle with their scale at a later date.
#207
Posted 14 July 2015 - 08:52 AM
Trev Firestorm, on 14 July 2015 - 08:35 AM, said:
Hmmm... Nope the cent does not get priority, it doesn't matter if it's been in the game longer aaaaaand the Kitfox is NOT better off than the Cent. I dunno what you're smoking friend.
#208
Posted 14 July 2015 - 09:03 AM
Having said that, a Mech or two I expected to be in this final vote did not make it... perhaps because not enough people had a stake in their improvement, based on the very first point I made in this post. Hmmm...
#209
Posted 14 July 2015 - 09:13 AM
that in all these KIT FOX NEEDS IT MOAR! NOOO THE CENTURION! NOO THE NOVA!!! .
the mech that needs it the most after the awesome propably drops out of the top 5.
the quickdraw.
if people are really that awkward in making neutral decisions then i doubt that this game has any future because its proven that the community is too biased in their own small world.
#211
Posted 14 July 2015 - 09:30 AM
#212
Posted 14 July 2015 - 09:45 AM
Sure, there are plenty of mechs that need to be resized (quite desperately, indeed -- like the Catapult and Awesome), but despite it's fantastic design, the Centurion truly is an abomination of size. Sure, the pixel count may not be as high as some of the others, but in sheer stature alone (height and girth), it visually dwarfs most Heavy mechs, forget about mediums. Sure, it has some 'hollow' areas, but the fact is that from a distance in the battlefield, there's still an awful lot of mech to shoot at.
My CAD$0.02. (sadly only about USD$0.0156 these days...)
edit: typo
Edited by HighTest, 14 July 2015 - 09:48 AM.
#213
Posted 14 July 2015 - 09:49 AM
Alienized, on 14 July 2015 - 09:13 AM, said:
that in all these KIT FOX NEEDS IT MOAR! NOOO THE CENTURION! NOO THE NOVA!!! .
the mech that needs it the most after the awesome propably drops out of the top 5.
the quickdraw.
if people are really that awkward in making neutral decisions then i doubt that this game has any future because its proven that the community is too biased in their own small world.
Correct me if I'm wrong, but i don't believe the quickdraw ever dropped out of the top 5. It should be fine dude.
Wronka, on 14 July 2015 - 09:30 AM, said:
Lies! I challenge you to fisticuffs! >:V
#214
Posted 14 July 2015 - 09:52 AM
HighTest, on 14 July 2015 - 09:45 AM, said:
Sure, there are plenty of mechs that need to be resized (quite desperately, indeed -- like the Catapult and Awesome), but despite it's fantastic design, the Centurion truly is an abomination of size. Sure, the pixel count may not be as high as some of the others, but in sheer stature alone (height and girth), it visually dwarfs most Heavy mechs, forget about mediums. Sure, it has some 'hollow' areas, but the fact is that from a distance in the battlefield, there's still an awful lot of mech to shoot at.
My CAD$0.02. (sadly only about USD$0.0156 these days...)
edit: typo
The Cent is actually a good mech though, it preforms well in higher elos wheras the majority of the current top 5 don't unless they have REALLY good pilots.
#215
Posted 14 July 2015 - 10:04 AM
Jack Shayu Walker, on 14 July 2015 - 09:49 AM, said:
did you follow the percentages? kit fox already climbed up to the QKD. its 5th when kti fox passes it.
and with all those damn idiots battling kitfox or centurion even the cent will pass it before voting is over.
im damn ashamed about it.
#216
Posted 14 July 2015 - 10:17 AM
Jack Shayu Walker, on 14 July 2015 - 09:52 AM, said:
True. But the problem with some of the other mechs listed here isn't the size as much as it is hitboxes and/or hardpoint layouts. For example:
Making the Awesome smaller will make it a little harder to hit. Which is good. But the fact that the game doesn't have true 2.0x heat sinks and because of ghost heat will mean that the Awesome will still suck in it's preferred role as a PPC boat. It simply can't maintain any level of sustained fire when an enemy closes. And with it's limited hardpoint options (being mostly energy, and zero ballistics) it will always be inferior to other mechs regardless of it's size. Unless perhaps you make it the size of a Spider.
Making the Catapult smaller will also make it a little harder to hit. Yet with the hitbox layout and design, enemies will still always hit the missile pods (primary weapons) and/or the CT. It doesn't matter how small you are when you either have no weapons or are cored out. This mech needs to have its side torso hitboxes adjusted before all else, imho.
While I agree that a number of the mechs listed in the Top 12 are indeed veritably gimped, I don't agree that changing their sizes will make them any more competitive. They have much bigger problems that need to be addressed.
My concern is that at least some of the top 12 got in simply because they're awful mechs, and NOT because they truly warranted a scaling adjustment...
I own the majority of these mechs, and have played many of them extensively since as early as beta. And the Cent is really the main one in the list, in my mind, that is disadvantaged primarily by it's size. (Not saying it's a bad mech by any stretch, but that size IS a legitimate issue for it.) Many of these other mechs suck primarily for other reasons, but size is also a smaller factor.
To round out the Top 5 from the list given, I would actually still pick the Awesome. Catapult, Nova and Shadow Hawk for size adjustments -- purely based on size. But the Awesome or Catapult won't suck any less.
TL;DR: Changing the size of many of these mechs won't make them suck any less. They'll just look less ridiculous but still suck. Don't think that scaling these mechs will make them any more competitive.
edit: tl;dr added
Edited by HighTest, 14 July 2015 - 10:18 AM.
#217
Posted 14 July 2015 - 11:31 AM
Nothing is more depressing then mostly grown men crying about what they are entitled to...4 more votes on 12 friggin mechs. Be happy we got one.
#218
Posted 14 July 2015 - 11:49 AM
jlawsl, on 14 July 2015 - 11:31 AM, said:
Nothing is more depressing then mostly grown men crying about what they are entitled to...4 more votes on 12 friggin mechs. Be happy we got one.
Agreed. I think this whole endeavor somehow devolved into a huge discussion as to which mech needed the 'size buff' more than the next one.
I'm pretty confident that the devs were more interested in aesthetics than actual gameplay balance. If you listen to the original town hall that started all this, there is no context at all for this being an exercise in chassis balancing.
#219
Posted 14 July 2015 - 12:03 PM
Alienized, on 14 July 2015 - 10:04 AM, said:
did you follow the percentages? kit fox already climbed up to the QKD. its 5th when kti fox passes it.
and with all those damn idiots battling kitfox or centurion even the cent will pass it before voting is over.
im damn ashamed about it.
I don't think the cent is going to overtake the quickdraw. If it starts to happen ill change my vote to keep the quickdraw afloat.
#220
Posted 14 July 2015 - 12:07 PM
HighTest, on 14 July 2015 - 10:17 AM, said:
True. But the problem with some of the other mechs listed here isn't the size as much as it is hitboxes and/or hardpoint layouts. For example:
Making the Awesome smaller will make it a little harder to hit. Which is good. But the fact that the game doesn't have true 2.0x heat sinks and because of ghost heat will mean that the Awesome will still suck in it's preferred role as a PPC boat. It simply can't maintain any level of sustained fire when an enemy closes. And with it's limited hardpoint options (being mostly energy, and zero ballistics) it will always be inferior to other mechs regardless of it's size. Unless perhaps you make it the size of a Spider.
Making the Catapult smaller will also make it a little harder to hit. Yet with the hitbox layout and design, enemies will still always hit the missile pods (primary weapons) and/or the CT. It doesn't matter how small you are when you either have no weapons or are cored out. This mech needs to have its side torso hitboxes adjusted before all else, imho.
While I agree that a number of the mechs listed in the Top 12 are indeed veritably gimped, I don't agree that changing their sizes will make them any more competitive. They have much bigger problems that need to be addressed.
My concern is that at least some of the top 12 got in simply because they're awful mechs, and NOT because they truly warranted a scaling adjustment...
I own the majority of these mechs, and have played many of them extensively since as early as beta. And the Cent is really the main one in the list, in my mind, that is disadvantaged primarily by it's size. (Not saying it's a bad mech by any stretch, but that size IS a legitimate issue for it.) Many of these other mechs suck primarily for other reasons, but size is also a smaller factor.
To round out the Top 5 from the list given, I would actually still pick the Awesome. Catapult, Nova and Shadow Hawk for size adjustments -- purely based on size. But the Awesome or Catapult won't suck any less.
TL;DR: Changing the size of many of these mechs won't make them suck any less. They'll just look less ridiculous but still suck. Don't think that scaling these mechs will make them any more competitive.
edit: tl;dr added
I think the Kitfox will both look better and preform better if it's smaller. But that's just my opinion.
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