Edited by SgtMagor, 15 July 2015 - 03:45 PM.
Ecm Change Feedback
#41
Posted 15 July 2015 - 03:42 PM
#42
Posted 15 July 2015 - 03:43 PM
It all needs a rework and sooner started sooner done.
Please don't take 2 more years to finish. Let's get hammering on this **** like it owes us money.
#43
Posted 15 July 2015 - 03:43 PM
Alistair Winter, on 15 July 2015 - 03:40 PM, said:
This ^
I run ECM so a lurmboat army can't single me out while I'm behind cover and utterly obliterate me.
#44
Posted 15 July 2015 - 03:46 PM
Then add Angel ECM which does a bubble to 90m and can only be carried by the "Special ECM"ers...
Edited by TygerLily, 15 July 2015 - 03:46 PM.
#45
Posted 15 July 2015 - 03:49 PM
TygerLily, on 15 July 2015 - 03:46 PM, said:
Then add Angel ECM which does a bubble to 90m and can only be carried by the "Special ECM"ers...
Whichever ECM I still think a 'mech running hot in the bubble should be detectable. I think the threshold in MW4 was 50% to override ECM's protection...been a long time.
Edited by Kain Demos, 15 July 2015 - 03:49 PM.
#46
Posted 15 July 2015 - 03:50 PM
Tina Benoit, on 15 July 2015 - 02:33 PM, said:
Please share your feedback on this thread regarding Paul's discussion on ECM changes.
Dude, go straight to 60 meters! I think that is going to be the sweet spot for that thing.
As for the BAP changes, I'm on the fence. The jury is still out on that one for me.
#48
Posted 15 July 2015 - 03:53 PM
Edited by Jack Shayu Walker, 15 July 2015 - 03:53 PM.
#49
Posted 15 July 2015 - 03:55 PM
"BOOYAH!"
A Command Chair post talking about role warfare? A CC post which directly talks about strengthening/deepening Information Warfare? A quirks system which is more than just a bunch of random armor/structure/weapon buffs? A direct improvement to Information Warfare? Differing sensor system performance across different 'Mechs? Actual implementation of Information Warfare? Potential IW specialist 'Mechs with much more effective ECM or ECCM than other chassis? FREAKING INFORMATION WARFARE? The long-awaited return of the Nerfinator, our last and greatest hope against the all-pervasive power creep invading the game?
Carry on, Piranha. Carry on with my blessing. I don't know if this is enough to convince me to buy the Origins pack, but it sure as shootin' is a big fat giant step or three in the right direction.
Edited by Marvyn Dodgers, 15 July 2015 - 08:40 PM.
Unconstructive content
#50
Posted 15 July 2015 - 03:56 PM
Table top (stop facepalming, I'm going to end up somewhere productive with this) specifies a 180m radius....however:
As of the last rules revision ECM in TT has no effect on the ability to "lock-on" to someone with LRM / SSRM weapons. Even the ECM carrier can still be targeted. It just removes any bonuses from Artemis/NARC/C3 networks. In otherwords, if I can see something and my mech's sensors can parse another mech out of the background, I can get a firing solution for it....I just don't get the guidance aid bonus due to it being jammed.
That said, I'm not sure I'm prepared for the 3rd or 4th (lost track in open Beta) LRMpocalypse.
I think there needs to be some penalty/counter to indirect (i.e. the launching 'mech doesn't have LOS to the target) LRM fire (which per TT should be more difficult than LOS fire).
As such I'd propose the following:
180m ECM bubble that prevents lock-on of any in-direct LRM fire where TAG is not involved, however it does not prevent direct LOS lock-on (i.e. I had to expose my LRM boat and look at you long enough to acquire lock and hold it until impact).
or
180m ECM bubble, and provide NARC launchers with the (canon) disruption pod as a switchable ammo option to negate the bubbel for the duration of the pod. This would also bring more substance to the NARC system's game niche.
or
90m ECM bubble and measurable increase lock-on time for in-direct (using someone else's LOS) LRM fire.
I'm not sure how streaks will be impacted by all of this, but I think LRMs have pretty much always been the problem that ECM was used to solve (if you're dedicated to running streaks, you typically have a BAP or TAG anyway)
Edited by R 13, 15 July 2015 - 04:00 PM.
#51
Posted 15 July 2015 - 03:59 PM
bad arcade kitty, on 15 July 2015 - 02:50 PM, said:
i just dunno... i am deeply disappointed in you
You mean the vocal minority that is actually a very vast majority of the entire playerbase, the group that has complained about ECM being too powerful since it was added to the game, the group that has been begging, pleading, and trying to bribe PGI to change ECM since it was first added?
THAT little ol group?
Seriously, do you read the forums at all? Next to the 'I got stomped by evil 12 mans' and 'the MM hates me', ECM complaints are probably one of the most common posts in the forums.
YOU are just upset because you run a StreakCrow and think the BAP/CAP changes will make it totally useless.
#53
Posted 15 July 2015 - 04:00 PM
#55
Posted 15 July 2015 - 04:03 PM
R 13, on 15 July 2015 - 03:56 PM, said:
Table top (stop facepalming, I'm going to end up somewhere productive with this) specifies a 180m radius....however:
As of the last rules revision ECM in TT has no effect on the ability to "lock-on" to someone with LRM / SSRM weapons. Even the ECM carrier can still be targeted. It just removes any bonuses from Artemis/NARC/C3 networks. In otherwords, if I can see something and my mech's sensors can parse another mech out of the background, I can get a firing solution for it....I just don't get the guidance aid bonus due to it being jammed.
That said, I'm not sure I'm prepared for the 3rd or 4th (lost track in open Beta) LRMpocalypse.
I think there needs to be some penalty/counter to indirect (i.e. the launching 'mech doesn't have LOS to the target) LRM fire (which per TT should be more difficult than LOS fire).
As such I'd propose the following:
180m ECM bubble that prevents lock-on of any in-direct LRM fire where TAG is not involved, however it does not prevent direct LOS lock-on (i.e. I had to expose my LRM boat and look at you long enough to acquire lock and hold it until impact).
I agree with this. One of the problems with how locks are currently implemented in MWO is that everybody has a C3 computer, that is to say, everybody can share lock on information. If we treat lock sharing as a C3 computer and allow ECM to counter it then I am totally fine with LRM-boats being able to lock onto me while ECm is up; just so long as they have line of sight.
#56
Posted 15 July 2015 - 04:04 PM
Kristov Kerensky, on 15 July 2015 - 03:59 PM, said:
You mean the vocal minority that is actually a very vast majority of the entire playerbase, the group that has complained about ECM being too powerful since it was added to the game, the group that has been begging, pleading, and trying to bribe PGI to change ECM since it was first added?
THAT little ol group?
Seriously, do you read the forums at all? Next to the 'I got stomped by evil 12 mans' and 'the MM hates me', ECM complaints are probably one of the most common posts in the forums.
YOU are just upset because you run a StreakCrow and think the BAP/CAP changes will make it totally useless.
you are funny
i wrote that post before i read about the possible bap changes
#57
Posted 15 July 2015 - 04:04 PM
Avenger762, on 15 July 2015 - 04:00 PM, said:
Exactly!
#58
Posted 15 July 2015 - 04:07 PM
Why not Guardian ECM as user only protection, with Angel ECM being a heavier, more bulky package for the ability to do this?
#59
Posted 15 July 2015 - 04:07 PM
Stop the ROCK, PAPER, SCISSORS effect in every part of the game.
ECM blocks all locks outside 600m like it functions now. Inside 600m ECM mechs show on radar but require a 2x (placeholder time) lock time. A second ECM next to target would triple lock times.
BAP equiped mechs would lock ECM mechs at 800m.
TAG functions as it does now.
NARC shows target on radar and cancels its ECM effect as it does now. 3x lock time if NARC'd mech is under another ECM field.
AMS should be the PRIMARY anti missle defense. ECM should be the way to make a LRM boats life a little harder. Making the ECM a perfect missle defense was going to come back to bite us the players, nothing else could happen.
#60
Posted 15 July 2015 - 04:08 PM
Not looking forward to the indirect buff it gives to cStreaks, however. Urggh those things are cheesy.
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