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Top:
Left: lists primary and secondary objectives (something to do with a dropship in this case).
Middle: Lock on warning
Right: Weapon Display, including ammo
Center (from the left):
1) Blank/Unused
2) Mech being targeted (possibly centurion?)
3) Communication display? Full artwork here.
4) Radar - Notice the top says Active.
5) (Top) Compass/Heading - Notice it has an enemy marked on it, and what appears to be 2 waypoints.
6) (bottom left) Throttle/Speed
7) (bottom center) Jump Jet fuel
8) (bottom right) Overheat warning - looks to be unlit.
9) Heat using core temperature. The mech is at 50%, so maybe core is a baseline.
10) Mech status/damage
11) Blank/Unused
Bottom:
Computer for input and logs. This would show startup procedures, alert messages, and allow interaction with the mech.
Mech Controls:
This pilot prefers the Saitek flight systems.
Red Box - Players view point. Notice that non-essential monitors (blank ones) are not visible.
Limited View - The view changes depending on the mech you are in. Some mechs are going to have a lower field of visibility because of their design, and this will effect gameplay.
Heat Monitor - Because the heat scale seems to begin at 50%, colder planets may start with a lower base temperate (say 25%) resulting in more shooty time before overheating. This also gives pilots immediate data on on the environment is going to reflect their load out.
Possibilities - If each of these is an independent object with scaleform texturing loaded onto it, then players would be able to move the screens around however they wish. There could also be different (not better - different) screens that could be purchased to replace the default ones. It means that the color and lines could be dynamically set to whatever is aesthetically pleasing to the particular pilot.
Furthermore, scaleform would allow for real-time feeds to be processed inside the cockpit from UAV's enhanced imaging etc, increasing immersion and eliminating the need for 3rd person mode.
=========================================
Gibberish (thanks to everyone in the release thread):
>>.re yo.. readi.. th..?
Are you reading this?
>>Rep..t C.... d. y.. r.ad?
Report C.... do you read?
>>!TSMN FAIL
!TRANSMISSION FAIL
>>TRNS INTCPT
TRANSMISSION INTERCEPTED
>>DCODE INIT
DECODE INITIATED
>>R.c..v.d. Th... g.d te.. ....r
Received. Thank god te.. ....r
>>CNTNT DMP
CONTENT DUMP
>> ..ey h.t .. f.st we c..t r.n
They hit us fast we cant run
>>J...ed m. a..0 is .am...
Jammed my ac20 is jammed
>>....ant ru.tu..d
Coolant ruptured
>>T... my hu.b.nd . lo.. .im
Tell my husband I love him
>>!TRNS END
!TRANSMISSION END
====================
[i]More as it develops.
Edited by S3dition, 30 November 2011 - 07:52 PM.