CaveMan, on 01 December 2011 - 06:19 AM, said:
The way it's set up would be information overload. It has something like 16 different video screens! Too many different, single-purpose displays in too many different places. There's no way you could scan all those displays without taking your eyes off what's outside the cockpit.
All critical combat info should be tightly clustered together in a group of 2-4 Multi-Function Displays that have multiple, easily accessed modes. The displays should be up front and centered in the pilot's view just below the glass. Secondary things like communications info and detailed reports on 'Mech systems can be displayed in lookdown or side-mounted displays.
Compare the cockpit of the Space Shuttle, one of the most complex vehicles ever designed by Man:
http://human-factors...shuttlemeds.jpg
Note that it has only 9 MFDs, and is capable of displaying all relevant flight info, and that's for two people using the cockpit at once. Either pilot is using only 4-5 at a time.
Yes. I see what you are saying.
But that looks like the deck of a shuttle/aircraft.
Not the cockpit of a battlemech. I do appreciate a certain amount of common sense when it comes to these things, but sometimes you just have to be funky, cool and sci-fi about it all, ergonomics be damned,
Anyway, chances are most of the important information would also be viewable on the pilots helmet mounted HUD, making the placement in the physical cockpit less important.
I think the cockpit looks cool. I want to build one. maybe.