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The Shadowcat: Well Scaled, Fantastic Agility And Jumpjets....but A Skosh Weak On Firepower.


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#21 Wintersdark

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Posted 21 July 2015 - 07:51 PM

Was trying 2LPL 6MG, but struggling: With only +1 DHS, the heat cap was too low. Firing both LPL's pushes me to 50% heat, and the dissipation rate isn't high enough to warrant it.

So, I downgraded the torso LPL (so the arm LPL could still reach high/low targets) and added 5 DHS.

Spoiler


was the result; still with no efficiencies. I'm happy with that.

#22 Bishop Steiner

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Posted 21 July 2015 - 07:53 PM

View PostWintersdark, on 21 July 2015 - 07:51 PM, said:

Was trying 2LPL 6MG, but struggling: With only +1 DHS, the heat cap was too low. Firing both LPL's pushes me to 50% heat, and the dissipation rate isn't high enough to warrant it.

So, I downgraded the torso LPL (so the arm LPL could still reach high/low targets) and added 5 DHS.

Spoiler


was the result; still with no efficiencies. I'm happy with that.

well, if I had access to those MGs, I might consider it.

#23 Wintersdark

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Posted 21 July 2015 - 08:06 PM

View PostBishop Steiner, on 21 July 2015 - 07:53 PM, said:

well, if I had access to those MGs, I might consider it.

Yeah, like my woes with the Executioner. Without the -D pods, builds are so damned limited.

I'm probably going to drop a few DHS (it's ridiculously cool as it stands) - maybe try dropping the ERML as well, going with LPL, 2xSRM4, 6MG.

Those 6MG's really just wreck **** once the armor is gone and you're up close and personal.

#24 Xetelian

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Posted 21 July 2015 - 08:08 PM

It is nearly as wide as a nova?

Nearly as tall as a maddog?

Best case scenario sniper, certainly not enough firepower or armor to brawl.

#25 Wintersdark

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Posted 21 July 2015 - 08:08 PM

View PostMcgral18, on 21 July 2015 - 07:45 PM, said:

2 tons from MASC would let it mount a Gauss and ERMLs. Shame it's wasted.

If I could remove MASC on it, I absolutely would. The speed benefit is largely unnoticable, and while the turn rate and acceleration are nice, it's a quick mech anyways. Those two tons would absolutely go a long ways.

Sadly, as it stands, it's not really a good Gauss platform. Can't carry enough ammo or enough other weapons.

#26 Pariah Devalis

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Posted 21 July 2015 - 08:28 PM

Been using 2 ERMLas, 2 SRM4, and an LPlas. While ideally I'd sit back all day poking with that LPLas, consistently I am forced to fight it out at 300-500 meters, That said, I am putting out more than I am receiving consistently. That shoulder hardpoint is also stupidly high and is giggle inducing to peek snipe with it.

#27 Deathlike

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Posted 21 July 2015 - 08:28 PM

Maybe it's just me, but I feel it's kinda fragile.. compared to the Fridge (Ice Ferret).

I haven't run it yet... but it feels Mist Lynxy in a different way.

I think at this rate I'll defer to actual grinding on a double XP weekend. Oh well.

#28 Quicksilver Aberration

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Posted 21 July 2015 - 08:45 PM

View PostWintersdark, on 21 July 2015 - 08:08 PM, said:

If I could remove MASC on it, I absolutely would. The speed benefit is largely unnoticable, and while the turn rate and acceleration are nice, it's a quick mech anyways. Those two tons would absolutely go a long ways.

Sadly, as it stands, it's not really a good Gauss platform. Can't carry enough ammo or enough other weapons.

For Gauss vomit, I'd much rather sacrifice 4 JJs for the 2 tons instead of MASC. Sure it isn't as nice as with the Exe, but it is still more beneficial than that many JJs unless you are specifically built to poptart.

Without those 4 JJs, you could either do 3 ERML + Gauss or 2 ERML + Gauss + ECM which is suitable enough for gauss vomit.

Edited by WM Quicksilver, 21 July 2015 - 08:47 PM.


#29 Bishop Steiner

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Posted 21 July 2015 - 08:50 PM

View PostWM Quicksilver, on 21 July 2015 - 08:45 PM, said:

For Gauss vomit, I'd much rather sacrifice 4 JJs for the 2 tons instead of MASC. Sure it isn't as nice as with the Exe, but it is still more beneficial than that many JJs unless you are specifically built to poptart.

Without those 4 JJs, you could either do 3 ERML + Gauss or 2 ERML + Gauss + ECM which is suitable enough for gauss vomit.

mmm... one of the best jumping mechs in the game and you want to take away the jump? This thing actually jump instead of hovers..... before I took that away I reckon I'd find a different mech.

#30 Quicksilver Aberration

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Posted 21 July 2015 - 08:57 PM

View PostBishop Steiner, on 21 July 2015 - 08:50 PM, said:

mmm... one of the best jumping mechs in the game and you want to take away the jump? This thing actually jump instead of hovers..... before I took that away I reckon I'd find a different mech.

Just because it jumps good doesn't mean they work well with every build. Griffins and Wolverines can take 7 JJs and be rockets just like the SCat, but not many do that.

We are acting like it got special jump quirks when the truth is, plenty of mechs have been able to jump just like it (the VND-1AA especially), there has just never been a good enough reason to do it.

Edited by WM Quicksilver, 21 July 2015 - 09:20 PM.


#31 Wintersdark

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Posted 21 July 2015 - 09:02 PM

View PostBishop Steiner, on 21 July 2015 - 08:50 PM, said:

mmm... one of the best jumping mechs in the game and you want to take away the jump? This thing actually jump instead of hovers..... before I took that away I reckon I'd find a different mech.
This. Taking away MASC doesn't change what the mech is. Barely noticeable change at all in practice. The JJ's, though? The thing FLIES.

#32 Mystere

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Posted 21 July 2015 - 09:13 PM

View PostBishop Steiner, on 21 July 2015 - 08:50 PM, said:

mmm... one of the best jumping mechs in the game and you want to take away the jump? This thing actually jump instead of hovers..... before I took that away I reckon I'd find a different mech.


Jump? That thing more like flies.

And can you say "Poptart!" ... ahem, I meant ... "Jump Brawler!" ( ;) ). This thing just might do it.

#33 STEF_

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Posted 21 July 2015 - 09:17 PM

What about tweeting Russ to change the dumb ballistic P hardpoints, into energy ones?

#34 Mcgral18

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Posted 21 July 2015 - 09:25 PM

View PostStefka Kerensky, on 21 July 2015 - 09:17 PM, said:

What about tweeting Russ to change the dumb ballistic P hardpoints, into energy ones?


That would be pretty devastating; the choice between 3 E hardpoints (double) and ECM is a real choice.


I wouldn't want 8 E hardpoints. 6 is a perfect number. We won't get it. The P variant is just the J variant that replaces AP Gauss rifles with MGs.

#35 Kilian Wolf

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Posted 21 July 2015 - 09:44 PM

I wonder if they will ever give us the ability to remove JJs. They have hamstrung so many clan mechs by forcing them to use tonnage in JJs. I personally don't need to jump 90m across the map, that just makes you a target. Griffins/Vindicators/Wolverines etc are able to have decent and effective loadouts because they dont HAVE to use up tonnage on JJs. I know people complain about only seeing certain clan mechs all the time, I guarantee you would see more summoners, myst Lynx and add scats to the list after people get done lvling them out if they weren't gimped comming out of the box. My adder builds have more fire power and are more effective than the scats.

I have always LOVED scats, every town hall meeting I was asking when we would get them. I guess part of the reason I've loved them in the past is that I could remove most of the JJs and build somthing effective. Hell, I guess I should be glad that not all clan mechs have JJs.

#36 Greenjulius

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Posted 21 July 2015 - 09:50 PM

I said it before, and I will say it again... the Shadowcat is the 2nd best jumping mech in the game as it currently stands.

The best is the spider 5V, only when it has at least 9 jump jets. This is because Class 5 JJ are less efficient than Class 4 used in mediums.

The 2nd best jumpers are tied; the Vindicator 1AA and Shadowcat with 6xJJ. Bishop, you mentioned that you thought it jumped better than the Cheetah? It does... the Cheetah can only get 52 meters of airtime, while the Shadowcat gets 70.3 meters.

That said, I am mixed on the poor mech. I like the speed, the ECM and the high mounted weapons, but I hate it's implementation of MASC. It only boost the mech around 10kph, but weighs 2 tons. It would be better if those 2 tons were put into a faster engine!

PGI needs to rethink MASC on lighter mechs. If it boosted the Cat to 142kph like IT SHOULD, it would make sense. As it stands, it is just a waste of 2 tons.

That said, it has the makings of a good mech only if PGI fixes MASC. Even then it is a fragile mech with light-ish firepower.

Edited by Greenjulius, 21 July 2015 - 09:51 PM.


#37 Quicksilver Aberration

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Posted 21 July 2015 - 10:05 PM

View PostGreenjulius, on 21 July 2015 - 09:50 PM, said:

PGI needs to rethink MASC on lighter mechs. If it boosted the Cat to 142kph like IT SHOULD, it would make sense. As it stands, it is just a waste of 2 tons.

It doesn't need to boost it that far, 50% speed increase would bring into ECM territory (where you always take it if able). If the speed boost was just standardized to 20% like the IS Mark V, it would be worth it imo for the SCat. That would allow it to go 128.3kph with speed tweak while using MASC instead of 117.6kph giving it an extra ~11kph in speed. It is sad though, that if you could throw the MASC tonnage into an engine, you would be able to mount a 300 XL which with speed tweak would allow you to run 118.8kph and because agility is tied to engine ratings as well as tonnage, you would get a decent boost in agility as well. So MASC for lighter mechs definitely needs to be looked into.

Side Note: As is, the Flea with MASC would actually be slower than a Commando even when using MASC. So PGI, we can haz worthless Flea nao?

Edited by WM Quicksilver, 21 July 2015 - 10:12 PM.


#38 Kilian Wolf

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Posted 21 July 2015 - 10:34 PM

I'd happily trade MASC and all the JJs for the ability to put decent firepower on it.

#39 NephyrisX

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Posted 21 July 2015 - 10:59 PM

View PostKilian Wolf, on 21 July 2015 - 10:34 PM, said:

I'd happily trade MASC and all the JJs for the ability to put decent firepower on it.

We call it the Stormcrow.

#40 charov

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Posted 21 July 2015 - 11:04 PM

First match with the SCat: ER PPC, 2xSRM4, 2xER ML. We lost but I managed to get 3 kills and 597dmg. That high-mounted energy hardpoint demands for an ER PPC / LPL! :D





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