Orion Vs Timber Wolf
#41
Posted 25 July 2015 - 06:27 PM
#42
Posted 25 July 2015 - 09:05 PM
#43
Posted 25 July 2015 - 09:16 PM
I doubt enough people own one to say how good or bad it is.
#44
Posted 25 July 2015 - 10:31 PM
Elizander, on 25 July 2015 - 05:48 PM, said:
Even if what you say is possible, which is unlikely, how does that Orion M get within 270 meters when the Timberwolf is going 90 kph.
Edited by Johnny Z, 25 July 2015 - 10:31 PM.
#45
Posted 25 July 2015 - 10:47 PM
I Zeratul I, on 25 July 2015 - 09:16 PM, said:
I doubt enough people own one to say how good or bad it is.
I have my protector mastered from Pre-quirks/Pre-CW. Don't know how they are now since I haven't touched it since the first Clan invasion pack. But then again, my favorites from back then were Thunderbolt, Griffin, Shadowhawk, Protector and Catapult K-2.
But, I was one of the guys that actually liked the original Thunderbolt and did well with them pre-quirks, so /shrug.... Also, even though I have them mastered, my Timberwolf's have been layered with dust since I pressed the button to master the fugly things.
BTW a Protector with 2PPC's and 2 UAC/5's can be quite lethal.
#46
Posted 26 July 2015 - 12:31 AM
DAYLEET, on 25 July 2015 - 01:44 PM, said:
Because nomather how bad the CT is you always lose a side torso before anything else even with the quirks. It's worse than a hunchy before the quirkening. My VA however has that BOOM YOU JUST DIED alpha strike but i need to get inside 150m and 100 is ideal, and THAT'S not ideal lol.
I personally go for the M variant when I want to do some orion brawling. Basically keeping the head down until I'm close to the enemy, followed by throwing as much **** as possible at him and hoping he doesn't understand what's going on.
As you might expect, it's not particuarly effective. Fun tho, sometimes you can wreck a few enemies.
Edited by Averen, 26 July 2015 - 12:43 AM.
#47
Posted 26 July 2015 - 12:34 AM
#48
Posted 26 July 2015 - 12:40 AM
I found the only actually reliable build to be a V with 2xUAC2 and 2xLL. It's a nice bit of support firepower and the mechs armor actually counts a bit at mid range. Didn't play it for a while, though.
I Zeratul I, on 25 July 2015 - 09:16 PM, said:
I doubt enough people own one to say how good or bad it is.
Played orions for a very long time, I can tell you it's pretty bad. They could stand their ground against IS mechs before quirks. At that time the armor actually ment something. But now, the range, DPS and alpha mechs bring to the battlefield will easily kill Orions on every range. Not to mention mobility, a slow orion is extremly vulnerable, but most acceptable weaponry needs smaller engines. Or XLs, which currently can be killed in one or two salvos. Not that a XL350 makes the mech agile.
Edited by Averen, 26 July 2015 - 01:10 AM.
#49
Posted 26 July 2015 - 01:05 AM
Since Clans arrived, a 72kph heavy is a liability, and 50 firepower is a joke. The Orion was never OP, but it used to be very capable in the right hands. Like the Cataphract and Catapult, it simply can't compete with Clan heavies.
#50
Posted 26 July 2015 - 01:24 AM
#51
Posted 26 July 2015 - 02:17 AM
YokiLin, on 25 July 2015 - 06:03 PM, said:
My God Killer can do a bit over 32 dps, with relatively low heat.
Close range:
Timber Wolf? Nothing.
Dire Wolf? Nothing.
Atlas? Dead in 3 seconds.
Locust? I will cry
Hey, Yoki!
Care to share this build?
I'll gladly take it on with my brawler wolf
#52
Posted 26 July 2015 - 02:24 AM
RavensScar, on 26 July 2015 - 01:05 AM, said:
Since Clans arrived, a 72kph heavy is a liability, and 50 firepower is a joke. The Orion was never OP, but it used to be very capable in the right hands. Like the Cataphract and Catapult, it simply can't compete with Clan heavies.
Pretty much this.
Clans RUIN EVERYTHING!
*Shakes fist in an angry fashion*
#53
Posted 26 July 2015 - 02:41 AM
#54
Posted 26 July 2015 - 03:09 AM
Also an AC20 is 20 direct damage with no spreading, add some srm6 for critical hits on exposed parts and medium pulses or simply meds to fill the gap on the cooldowns.
Don't know what people find so OP about the timber wolf in it's current state.
#55
Posted 26 July 2015 - 03:38 AM
Playing with one of my unit mates and we managed to chase two Mad Cats and a Vulture from the Basement of HPG with these things, people don't like getting shot by the M's UAC LB10X thing fires like no one's business. And the LPLs are icing on the cake.
Sure it's quite rickety, it's Torso is in dire need of hitbox changes or a complete overhaul, but it's still got a kick to it that few 'mechs have. Great at killing people too.
#56
Posted 26 July 2015 - 04:02 AM
YokiLin, on 25 July 2015 - 06:03 PM, said:
My God Killer can do a bit over 32 dps, with relatively low heat.
Close range:
Timber Wolf? Nothing.
Dire Wolf? Nothing.
Atlas? Dead in 3 seconds.
Locust? I will cry
Sorry but that is just wrong... the TBR can do a rediculous crap ton of sustained damage at close range if you build it that way. Then you add in the speed, manuverability and jets...
#57
Posted 26 July 2015 - 04:24 AM
LORD ORION, on 26 July 2015 - 04:02 AM, said:
Yes, this is very true. I find that people often forget that Clan is also great at brawling if built that way. ClanTechTM is just marvelous. TBR-C
But in this particular case, I don't know how well can an overquirked IS Mech fare against and equivalent brawling-spec'ed Clan Mech.
#58
Posted 26 July 2015 - 04:30 AM
Hit the Deck, on 26 July 2015 - 04:24 AM, said:
But in this particular case, I don't know how well can an overquirked IS Mech fare against and equivalent brawling-spec'ed Clan Mech.
That's still optimized for 12 man fighting... there are dueling mechs that ere just lethal.
The problem the Orion is going to have is being unable ot get a solid hit on a good TBR pilot, and also being hooked in a knife fight.
I've tried because I love the Orion, but it just doesn't compete with a TBR in short range combat.
Edited by LORD ORION, 26 July 2015 - 04:31 AM.
#60
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