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Ecm Range Slashed To 90M Shadow Cat Now Even More Worthless


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#121 Spr1ggan

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Posted 28 July 2015 - 06:48 AM

View PostRampancyTW, on 27 July 2015 - 07:38 PM, said:

It's the way the STs are always exposed that makes them squishy, can hit them from every angle no problem pretty much. Which is why they have +11 to each ST in the first place. And anything that can hit beyond that 350m optimum completely kills a BJ1-X build, it's limited strictly to sub-525m hill-humping.

Oh man, if you had seen how Eclisse and others played that mech...

#122 Fate 6

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Posted 28 July 2015 - 08:06 AM

View Postbad arcade kitty, on 27 July 2015 - 04:08 PM, said:


how did grasshopper land there in the list of bad mechs, lol
it's one of the best is heavies
jenner is relatively decent too, better than all is lights except firestarter and raven, where raven is not that much better

Grasshopper is a terrible mech. It serves no purpose right now. Won't debate that as it is literally never seen in game ever, whereas Summoners and CTFs are seen with assume regularity, and even the occasional Orion or Catapult. Haven't seen a grasshopper outside of events or the initial release.

Jenner is completely obsoleted by the other 3 35 ton lights. It is barely better than the Commando and that isn't saying much. The Locust is a better mech, as is the ECM Spider. PGI left the Jenner's quirks in the dust. Just look at the novel that is the Panther's quirks, I think it's like 10-16 lines long





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