Jump to content

Lrm's Are Destroying The Game

Balance

264 replies to this topic

#41 Aiden Skye

    Member

  • PipPipPipPipPipPipPipPip
  • Galaxy Commander II
  • Galaxy Commander II
  • 1,364 posts
  • LocationThe Rock

Posted 26 July 2015 - 03:53 PM

Posted Image

#42 ScarecrowES

    Member

  • PipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 2,812 posts
  • LocationDefending the Cordon, Arc-Royal

Posted 26 July 2015 - 03:55 PM

View Postbad arcade kitty, on 26 July 2015 - 03:51 PM, said:


3.5 sec if they have target decay and you don't have radar derp
2 sec if you both have nothing
1.5 sec if you both have decay and derp correspondingly
0 sec if you have derp and they don't have decay


Radar Dep and seismic are easily the two most important mech modules we've got, and you should always take one or the other if you can't have both and are not a LRM mech yourself. If you've got ECM, it's probably safe to run without Dep, but seriously, this module is too awesome not to have.

#43 Yellonet

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,956 posts
  • LocationSweden

Posted 26 July 2015 - 04:05 PM

Ok, there's some good tips here, but tbh it all seems to much meta, or gamey, learn the maps, let other players take the hits and grind grind grind to get radar deprevation... If these are really the only viable ways to not get killed my LRM's, it's pretty pathetic.
Basically, what I'm saying (and you are saying) is that LRM's are so easy to use that there are no real player skill that you can have to defeat them but you have to resort to gamey stuff like unlocking tech and using knowledge of how the stupidly small maps are set up.... wow... :(

Edited by Yellonet, 26 July 2015 - 04:07 PM.


#44 Graugger

    Member

  • PipPipPipPipPipPipPip
  • Liquid Metal
  • 765 posts

Posted 26 July 2015 - 04:07 PM

All the LRM boats be hating ECM it seems.

Ok so if they do nerf it into the ground then why don't they incorporate the C3 targeting computers as well.

1.5 Tons of ECm is doing the equivalent to 7 tons of gear.

The targeting system is doing almost the same but I don't see many complaints about that. You want to be able to target your partners lock, bring the bloody gear then.

-.- I just know you LRM boaters will hate having to bring your own stuff but you're more than happy to whine about the counter.

#45 bad arcade kitty

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 5,100 posts

Posted 26 July 2015 - 04:10 PM

mind you, when lrm kill you, a decent player with a long range direct weapon would kill you way faster

and yeah, it's pathetic that to play better you have to learn maps and generally how to play better

View PostGraugger, on 26 July 2015 - 04:07 PM, said:

All the LRM boats be hating ECM it seems.

Ok so if they do nerf it into the ground then why don't they incorporate the C3 targeting computers as well.

1.5 Tons of ECm is doing the equivalent to 7 tons of gear.

The targeting system is doing almost the same but I don't see many complaints about that. You want to be able to target your partners lock, bring the bloody gear then.

-.- I just know you LRM boaters will hate having to bring your own stuff but you're more than happy to whine about the counter.


clans have target sharing for free, do you really want that in mwo that spheroid mechs need c3

#46 Moment Killer

    Member

  • PipPipPipPipPip
  • 134 posts

Posted 26 July 2015 - 04:10 PM

View PostYellonet, on 26 July 2015 - 04:05 PM, said:

Ok, there's some good tips here, but tbh it all seems to much meta, or gamey, learn the maps, let other players take the hits and grind grind grind to get radar deprevation... If these are really the only viable ways to not get killed my LRM's, it's pretty pathetic.
Basically, what I'm saying (and you are saying) is that LRM's are so easy to use that there are no real player skill that you can have to defeat them but you have to resort to gamey stuff like unlocking tech and using knowledge of how the stupidly small maps are set up.... wow... :(



Try playing a LRM boat. See how it works out for you.

#47 Moldur

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 2,234 posts

Posted 26 July 2015 - 04:10 PM

"Prepare for ECMageddon"
"LRMs are OP"

Well, which is it?

#48 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 26 July 2015 - 04:18 PM

View PostYellonet, on 26 July 2015 - 02:54 PM, said:

Lrm's Are Destroying The Game


Now you're really making me laugh.

I also suspect someone trolling using a smurf account.

#49 Yellonet

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,956 posts
  • LocationSweden

Posted 26 July 2015 - 04:18 PM

View PostMoment Killer, on 26 July 2015 - 04:10 PM, said:



Try playing a LRM boat. See how it works out for you.

I might try it some day, do I need any skills or do I just sit in cover and press a button?

#50 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 26 July 2015 - 04:21 PM

View PostRedDevil, on 26 July 2015 - 03:04 PM, said:

See what I mean? Everyone will pile on to you not matter how reasonable an argument you make for changing ECM in exchange for making LRMs LoS. The best arguments are they'll say you're just bad if you get hit by LRM's.


You did not read the OP carefully. He said ECM is rare. Rare???!!!!???!!!!

#51 Davegt27

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,040 posts
  • LocationCO

Posted 26 July 2015 - 04:21 PM

View PostMoment Killer, on 26 July 2015 - 03:30 PM, said:

ECM is really for stealth. For missiles, there should be a minimum of 12 ams on your team. You'll never see that though, it doesn't have a fun factor. When we had lrmageddon, you would see it. It didn't seem to matter much how many missiles were coming then, because there were more ams. The trouble was ams ammo quantity at that point, at least they have doubled ammo values since then. We need our laser ams though, I would put that on every Mech I could.


Now here is someone with a good idea "laser AMS"

to the OP the nerf this or that threads basically say PGI my opponent is hitting me with their weapons could you take their weapons away from them so I have weapons and they don’t

Now every once in awhile someone comes up with a proper balance solution to a so called problem

If you asked for a buff in armor, or less weight for your AMS, or even Laser AMS I think that would be a better approach

The last few days I have been testing a new load out for my TW I call the triple Threat
You see they nerfed the TWs lasers so that forces me to find a different load out they also added
Another JJ to the TW-S so at one point I was packing 5 JJs' on my TW

This has forced me to go to LRMs, the last couple of weeks I been saying to myself "man do these LRMs suck"
To me LRMs are not OP but then again I don’t have a LRM boat I have a LRM Mech
You know you have run into a real LRM boat because you will be dead or very badly damaged

I wish I did not have to go to LRMs but hey that’s the game


If you ask for something for your Mech I don’t have a problem with that more power to you
But if you recommend you take my weapons away well I have a problem with that





#52 Thunder Child

    Member

  • PipPipPipPipPipPipPipPip
  • The Ironclad
  • The Ironclad
  • 1,460 posts
  • LocationOn the other side of the rock now.

Posted 26 July 2015 - 04:22 PM

View PostGraugger, on 26 July 2015 - 04:07 PM, said:

All the LRM boats be hating ECM it seems.

Ok so if they do nerf it into the ground then why don't they incorporate the C3 targeting computers as well.

1.5 Tons of ECm is doing the equivalent to 7 tons of gear.

The targeting system is doing almost the same but I don't see many complaints about that. You want to be able to target your partners lock, bring the bloody gear then.

-.- I just know you LRM boaters will hate having to bring your own stuff but you're more than happy to whine about the counter.


http://mwomercs.com/...e-dont-have-it/

Just to clear up the C3 issue.

Yes, LRMs are gamey, but to be fair, once you get clear of the LRM paddling pool, the game gets pretty scary with all the Pinpoint damage getting flung around. It's like playing Sniper Matches in Ghost Recon.

#53 RedDevil

    Member

  • PipPipPipPipPipPipPip
  • The Slayer
  • The Slayer
  • 702 posts

Posted 26 July 2015 - 04:26 PM

If LRMs were like table top, they would essentially be LBX weapons with an option for indirect fire that is harder to hit. Tracking makes them more interesting, but it should be LoS.

Like a tracking, PPC speed, direct fire swarm.

Edited by RedDevil, 26 July 2015 - 04:27 PM.


#54 bad arcade kitty

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 5,100 posts

Posted 26 July 2015 - 04:27 PM

View PostYellonet, on 26 July 2015 - 04:18 PM, said:

I might try it some day, do I need any skills or do I just sit in cover and press a button?


hehe, just try, you will be so very disappointed

a lrm boat needs a pretty serious positioning skill... basically all the rocket team builds need it, whether it's lrm, srm or no skill streaks they need a better positioning than energy/ballistic

#55 Yellonet

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,956 posts
  • LocationSweden

Posted 26 July 2015 - 04:28 PM

View PostDavegt27, on 26 July 2015 - 04:21 PM, said:

to the OP the nerf this or that threads basically say PGI my opponent is hitting me with their weapons could you take their weapons away from them so I have weapons and they don’t
You're funny, but if you read my post again you'll see that I didn't suggest anything of the sort.
To me it seems that LRM's are too easy to use, it doesn't take any skill to just wait for someone else to target an enemy, and then basically press a button, all in the safety of cover.
Currently I'm getting pretty annoyed when I'm killed by LRM's because I know that no real skill went into getting that kill.
When I'm in a shooting duel and the other guy clearly avoids damage better and aims better and I get killed I can respect that.

Getting a kill should take skill, no matter what mech and weapon you use.

#56 GeistHrafn

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 450 posts
  • LocationMB, Canada

Posted 26 July 2015 - 04:30 PM

I don't understand. I run a Narc Raven half the time, and there's NEVER any LRM boats on my team when I need em.

#57 Moment Killer

    Member

  • PipPipPipPipPip
  • 134 posts

Posted 26 July 2015 - 04:32 PM

View PostMystere, on 26 July 2015 - 04:18 PM, said:


Now you're really making me laugh.

I also suspect someone trolling using a smurf account.



Oh he's absolutely trolling. Easy to spot, when you try and help and your help is somehow subpar, followed by a misdirection pointing at some other thing.

#58 Wintersdark

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • 13,375 posts
  • Google+: Link
  • Twitter: Link
  • LocationCalgary, AB

Posted 26 July 2015 - 04:34 PM

View PostRedDevil, on 26 July 2015 - 03:14 PM, said:

I said no matter how reasonable an argument he makes. I was inferring that even if one did say that, one would still get dog-piled on. He didn't even offer the change to ECM, so this will be even worse.
Why is that, do you think? Are we just mean? Or maybe, just maybe, he's making the same flat out wrong argument countless new and/or bad players make as they learn the game?

Quote

LRM's are feast if the enemy has no ECM. LRM's are famine if the enemy has ECM. The circle goes round. I don't suppose anyone can see why people clamor for ECM against a feast weapon?
No. Even if there is NO ECM on the opposing team, LRM's are at best a mediocre to somewhat poor weapon.

This is why many get upset about these threads - these OMG LRM'S ARE OP threads do real harm. What happens is people cry about it, then PGI either just ignores LRM's longer or actively nerfs them. All the while, the complaint is born entirely on the back of inexperience. Many of us would like to see LRM's actually be a decent weapon system.

#59 CtrlAltWheee

    Member

  • PipPipPipPipPipPipPip
  • The Merciless
  • The Merciless
  • 610 posts

Posted 26 July 2015 - 04:40 PM

If I want to win I bring gauss and lasers or gauss and ppcs. *Those* are easy to use.

If I want to not get missile locks due to quintuple redundant ecm, and then have 30% of the missiles miss their target even if it's standing still, then I bring LRMs. Also, when I want to spread damage over every component of an enemy, LRMs are my go to weapon.

LRMs take judgment of where to be and when to shoot rather than hand-eye skill in targeting.

#60 RedDevil

    Member

  • PipPipPipPipPipPipPip
  • The Slayer
  • The Slayer
  • 702 posts

Posted 26 July 2015 - 04:54 PM

Wintersdark I have no idea why some people dog-pile on the concerns of players when it comes to LRMs. These threads keep coming up for a reason. You can say it's because those people are stupid or bad all you want, but that will never fix it.

Good ideas and bad ideas all get dog-piled on if there's ever a hint at changing how indirect fire works. It's like USA politics in the news.

Edited by RedDevil, 26 July 2015 - 04:54 PM.






5 user(s) are reading this topic

0 members, 5 guests, 0 anonymous users