play gargoyle, leave those pesky pugs behind
Screech, on 27 July 2015 - 01:45 PM, said:
Want a challenge? King Crab, PUG, Conquest, Viridian Bog.
Bonus is if you survive you probably have earned the Deathstar achievement.
bog has several good highground shooting positions ideal for long range ballistic etc though and which are easy to reach fast even on a slow mech
alpine is much worse for a crab
also conquest is the least nascaring mode and is actually better for assaults than people think, sure, you have problems with capping, but you have a better chance to excel in small lance vs lance skirmishes instead of being left behind and focused down by the whole enemy team too
conquest is simply the best mode currently, hands down
Tristan Winter, on 27 July 2015 - 12:48 PM, said:
Nobody gives a f*** about light mechs either. And I've got news for you: light mechs can't magically teleport away from danger if they're being attacked by fast mechs. Because enemy light mechs are just as fast, and on many maps you'll just get gunned down as soon as you leave has been tanking and stalling superior numbers for an eternity while our heavies and assaults were busy sniping from safety. Do light mech pilots get any praise when they're sacrificing their life (ergo their C-bill and XP earnings) by leaving the fight and returning to defend base, or by capturing other bases? Absolutely not.
...
In the pug queue, nobody cares about you, whatevever mech you're playing
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yeah
lights who win by cap an almost lost game are praised though
Sarlic, on 27 July 2015 - 01:00 PM, said:
Or Alpine Peaks, or Terra Therma. Both got their extreme dominant points. The hill and the centre. The old behaviour to go to H10 (Alpine) or the centre (Therma) is so rusty that it won't change soon.
But fact is that poor map design is contributing to this kind of gameplay. Atleast in my opinion.
there is a difference, the mountain is good for sniping while the volcano on therma gives you 0 tactical advantage and taking it is actually a disadvantage if enemy refuses to storm it, you absolutely have no need to storm it; if enemy took it and it's conquest, cap 4 other bases, easy win, if it's assault go to their base, easy win, if it's skirmish just wait till they get bored and leave and shoot them in the passage 1 by 1
Edited by bad arcade kitty, 27 July 2015 - 03:17 PM.