Jump to content

Battletech Pc


315 replies to this topic

#181 CycKath

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,581 posts
  • Google+: Link
  • LocationSE QLD, Australia

Posted 30 July 2015 - 07:57 PM

View PostDamocles, on 30 July 2015 - 07:00 PM, said:

probably visual variants not actual TRO variants


Even so its like the Founders for MWO, a exclusive never to be repeated cosmetic variant that many might miss out on through no fault of their own.

#182 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,537 posts
  • LocationGrand Duchy of Lithuania

Posted 30 July 2015 - 09:38 PM

View PostDamocles, on 30 July 2015 - 07:00 PM, said:

probably visual variants not actual TRO variants

It's still basically "Kickstart us if you want the full game" bullcrap you see everywhere, nowadays...

#183 Speedy Plysitkos

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,460 posts
  • LocationMech Junkyard

Posted 31 July 2015 - 12:06 AM

the atlas.... seems mwo atlas.. a lot

#184 Cattra Kell

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,858 posts
  • LocationFredericton, NB, Canada

Posted 31 July 2015 - 12:11 AM

View PostTitannium, on 31 July 2015 - 12:06 AM, said:

the atlas.... seems mwo atlas.. a lot


Because it is

#185 Damocles

    Member

  • PipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 1,527 posts
  • LocationOakland, CA

Posted 31 July 2015 - 12:21 AM

View PostJuodas Varnas, on 30 July 2015 - 09:38 PM, said:

It's still basically "Kickstart us if you want the full game" bullcrap you see everywhere, nowadays...

/shrug don't buy it.

Although plenty of pre-order cosmetic content is commonly exclusive since idk like 10 years.

#186 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,537 posts
  • LocationGrand Duchy of Lithuania

Posted 31 July 2015 - 12:28 AM

View PostDamocles, on 31 July 2015 - 12:21 AM, said:

/shrug don't buy it.

Although plenty of pre-order cosmetic content is commonly exclusive since idk like 10 years.

Oh, i'd be fine if it was just cosmetic, but the way they worded it "Mech variant", makes me think that they'll either be:
a ) Exclusive variant of the mech only available to Kickstarters (which would be absolute bollocks, even though i'd probably still buy the game, just wouldn't Kickstart it, because i'm against such practices)
b ) A free extra mech you'd start the game with, but you'd be able to buy it in-game anyway, which is less likely in my opinion, but would be a much better option (even though i still wouldn't like it, because these things usually make the games easier, which i'm not a fan of)

Edited by Juodas Varnas, 31 July 2015 - 12:28 AM.


#187 Lily from animove

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 13,891 posts
  • LocationOn a dropship to Terra

Posted 31 July 2015 - 12:36 AM

View PostAscaloth, on 30 July 2015 - 12:16 PM, said:


Even worse, if they are giving 'Mechs as rewards, it means that 'Mechs will possibly be locked and you have to grind/pay for them, just like MWO.
Paulconomy everywhere.


welcome to f2p games, LOL, be happy happy if they will have MWO like f2p structure, ebcause then at leats everything is free to play.

#188 spectralthundr

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 704 posts

Posted 31 July 2015 - 12:37 AM

View PostLily from animove, on 31 July 2015 - 12:36 AM, said:


welcome to f2p games, LOL, be happy happy if they will have MWO like f2p structure, ebcause then at leats everything is free to play.


Except it won't be F2P. It'll be a retail sku much like Shadowrun.

#189 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,537 posts
  • LocationGrand Duchy of Lithuania

Posted 31 July 2015 - 01:56 AM

View PostLily from animove, on 31 July 2015 - 12:36 AM, said:


welcome to f2p games, LOL, be happy happy if they will have MWO like f2p structure, ebcause then at leats everything is free to play.

If it was free to play, one of the rewards wouldn't be a "Copy of the game".

It's going to be a retail game and if they're going to lock-out certain mechs, just because the person didn't Kickstart it, i'll be disappointed.
VERY DISAPPOINTED


#190 Grimvid

    Member

  • PipPipPip
  • Survivor
  • 70 posts
  • LocationWith my pack of wolfhounds

Posted 31 July 2015 - 02:01 AM

View PostGarou Wolfs Haven, on 29 July 2015 - 08:12 PM, said:

The best "BattleTech" PC game I ever played was MechForce for the Amiga. I always wanted FASA Interactive to make that style of game and for Windows. Instead we got MechCommander, not a bad game but it wasn't BattleTech for the PC. Same for some of the other BattleTech style games for PC.

At this point I don't care if it looks like cardboard cutouts on a paper map, if It ever gets made, I will never stop playing it.


Mechforce was a great game. Two of my friends brought Amigas just to play that game with me. I had heard that the guy who made the game was stationed at Bentwaters at the same time I was stationed at Upper Heyford.

I would play a 3D version of that game. I would also enjoy a Mechcommander type game.

#191 martian

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,897 posts

Posted 31 July 2015 - 06:10 AM

View PostTitannium, on 31 July 2015 - 12:06 AM, said:

the atlas.... seems mwo atlas.. a lot

That's because Jordan Weisman and Russ Bullock have decided to co-operate.

#192 Hans Von Lohman

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,466 posts

Posted 31 July 2015 - 02:34 PM

What worries me about this game announcement is the fact it says "modern" turn based combat.

Modern? Wait, what does that mean? Modern?

No, don't change it. We want "Classic" turn based combat, as in the actual rules used in the board game. Don't re-invent the rulebook. There already is one, and it works so well that the various editions of the rules barely have changed at all from the original.

Just use those rules and call it done.

#193 Shredhead

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 1,939 posts
  • LocationLeipzig, Germany

Posted 31 July 2015 - 02:40 PM

View PostHans Von Lohman, on 31 July 2015 - 02:34 PM, said:

What worries me about this game announcement is the fact it says "modern" turn based combat.

Modern? Wait, what does that mean? Modern?

No, don't change it. We want "Classic" turn based combat, as in the actual rules used in the board game. Don't re-invent the rulebook. There already is one, and it works so well that the various editions of the rules barely have changed at all from the original.

Just use those rules and call it done.

No, "we" don't want a 1:1 regurgitation of the TT, "we" want to see an aged and wisened Jordan's vision of Battletech. Speak for yourself, buddy.

#194 bad arcade kitty

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 5,100 posts

Posted 31 July 2015 - 03:13 PM

i hope they will use the experience of mwo

when people actually play vs people they quickly realize the problem places of the theoretic design like how boating is incredibly effective and needs special stuff like ghost heat to hold it a bit, how legging is the best strategy unless there is something as generous as we have in mwo - 40 kmh hopping on 1 leg with no problems, i never ever read about torso twisting in any battletech novel either etc

#195 Damocles

    Member

  • PipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 1,527 posts
  • LocationOakland, CA

Posted 31 July 2015 - 03:21 PM

View Postbad arcade kitty, on 31 July 2015 - 03:13 PM, said:

when people actually play vs people they quickly realize the problem places of the theoretic design like how boating is incredibly effective and needs special stuff like ghost heat to hold it a bit,


True but we do not know if they will even have a mechlab yet right?

#196 Pariah Devalis

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Clan Cat
  • The Clan Cat
  • 7,655 posts
  • Google+: Link
  • Twitter: Link
  • LocationAboard the NCS True Path

Posted 31 July 2015 - 03:49 PM

View PostDamocles, on 31 July 2015 - 03:21 PM, said:


True but we do not know if they will even have a mechlab yet right?



...or if people will be playing against people.

#197 EgoSlayer

    Member

  • PipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 1,909 posts
  • Location[REDACTED]

Posted 31 July 2015 - 04:09 PM

View PostPariah Devalis, on 31 July 2015 - 03:49 PM, said:



...or if people will be playing against people.


Can you play against other people in Shadowrun Returns? Me thinks therein lies your answer...

CN:No you can't.

#198 Hans Von Lohman

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,466 posts

Posted 31 July 2015 - 05:29 PM

View PostShredhead, on 31 July 2015 - 02:40 PM, said:

No, "we" don't want a 1:1 regurgitation of the TT, "we" want to see an aged and wisened Jordan's vision of Battletech. Speak for yourself, buddy.


Jordan's name is in the credits of the first rulebook. Those ARE his rules for his vision of Battletech.

#199 Jack Gallows

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,824 posts

Posted 31 July 2015 - 06:15 PM

View PostEgoSlayer, on 31 July 2015 - 04:09 PM, said:


Can you play against other people in Shadowrun Returns? Me thinks therein lies your answer...

CN:No you can't.


I don't think it'd rule out multiplayer for Battletech, might be a stretch goal for the Kickstarter and HBS has to know how important it is to Battletech/Mechwarrior players. Even if it's a post launch expansion...I'd be fine as long as the core game is solid as hell and once the multiplayer aspect hits (or earlier) there will be a robust game editor like Shadowrun has.


View PostHans Von Lohman, on 31 July 2015 - 05:29 PM, said:


Jordan's name is in the credits of the first rulebook. Those ARE his rules for his vision of Battletech.


A lot changes in 25 years and we just aren't sure how hardcore he'll go on the rules for a RPG game on the computer. Here's hoping it's an in depth experience without getting too bogged down. (Can we have melee finally? =D)

View Postbad arcade kitty, on 31 July 2015 - 03:13 PM, said:

i hope they will use the experience of mwo

when people actually play vs people they quickly realize the problem places of the theoretic design like how boating is incredibly effective and needs special stuff like ghost heat to hold it a bit, how legging is the best strategy unless there is something as generous as we have in mwo - 40 kmh hopping on 1 leg with no problems, i never ever read about torso twisting in any battletech novel either etc


MW:O isn't the only 'mech game to have rampant boating, all the past sim games had it as well. I do hope 'mechs are more stock and if any changes happens they can't be too drastic so different variants and 'mech types matter over "what can I rip out of this 'mech," since Inner Sphere designs aren't supposed to be very modular without a ton of time and a ton of money. Also..there's plenty of torso twisting in the novels...some implied and the rest actually commented on.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
From http://www.mmorpg.co...ed-Schemes.html


MMORPG: In the past there has been some controversy over the use of images. What kind of impact does that have on your art team? Are we going to see the original Mechs or do you plan to go in an entirely new direction?

HBS: Whatever controversy there was regarding images from Southern Cross and Macross was settled over a decade ago, so there will be no impact on our art team.



My biggest question, and one I'm sure a lot of people share... is that this doesn't seem to stack up with what's happened in the last decade. Wonder if we'll ever get a more clear answer or that the unseen redesigns from CGL will help put this to bed for good.

Edited by Jack Gallows, 31 July 2015 - 06:28 PM.


#200 Cattra Kell

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,858 posts
  • LocationFredericton, NB, Canada

Posted 31 July 2015 - 11:52 PM

View PostJack Gallows, on 31 July 2015 - 06:15 PM, said:


MMORPG: In the past there has been some controversy over the use of images. What kind of impact does that have on your art team? Are we going to see the original Mechs or do you plan to go in an entirely new direction?

HBS: Whatever controversy there was regarding images from Southern Cross and Macross was settled over a decade ago, so there will be no impact on our art team.

My biggest question, and one I'm sure a lot of people share... is that this doesn't seem to stack up with what's happened in the last decade. Wonder if we'll ever get a more clear answer or that the unseen redesigns from CGL will help put this to bed for good.


This makes me wonder what Catalyst is up to with the recent cover with the unseen... maybe trying to bait HG into something? I know they said they wouldn't do something without lawyers going over it first... makes me wonder sometimes.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users