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#201 martian

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Posted 01 August 2015 - 12:24 AM

View PostCattra Kell, on 31 July 2015 - 11:52 PM, said:


This makes me wonder what Catalyst is up to with the recent cover with the unseen... maybe trying to bait HG into something? I know they said they wouldn't do something without lawyers going over it first... makes me wonder sometimes.

I believe that's quite simple, actually. Their lawyers have simply told them that those re-imagined Unseens (such as that unveiled Warhammer) are sufficiently different from Harmony Gold's designs. That's all.
The same case as with the Ost-'Mechs. Those used to be among the Unseen too. And then the Topps lawyers simply reviewed them, judged them sufficiently different from Harmony Gold's Glaug pods, and that was all. The Ost-'Mechs are not Unseen anymore.

#202 Cattra Kell

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Posted 01 August 2015 - 01:34 AM

View Postmartian, on 01 August 2015 - 12:24 AM, said:

I believe that's quite simple, actually. Their lawyers have simply told them that those re-imagined Unseens (such as that unveiled Warhammer) are sufficiently different from Harmony Gold's designs. That's all.
The same case as with the Ost-'Mechs. Those used to be among the Unseen too. And then the Topps lawyers simply reviewed them, judged them sufficiently different from Harmony Gold's Glaug pods, and that was all. The Ost-'Mechs are not Unseen anymore.


The thing is when MW5 was shopped around the WarHammer was in it - but it did look different from the original TRO - and it still got HG in a fit.

Hopefully we will get more clarification the closer that Tabletop book comes to launch and also with the new WarHammer model being produced.

#203 martian

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Posted 01 August 2015 - 02:20 AM

View PostCattra Kell, on 01 August 2015 - 01:34 AM, said:

The thing is when MW5 was shopped around the WarHammer was in it - but it did look different from the original TRO - and it still got HG in a fit.

Sure. But if you check the MW5 trailer, you will see that the significant similarity between the Unseen Warhammer (HG's Tomahawk) and MW5 Warhammer still exists: SRM rack is still vertical, center torso still protruding, cockpit in the front of the 'Mech, PPCs stil suspended on those "hinges".
And now check the new Warhammer: SRM rack is horizontal and mounted directly on the shoulder; instead of the center torso, side torsos are protruding now; cockpit is on the top of the 'Mech; PPCs are part of arms now. Legs are different too - the new Warhammer has kneepads and ankle-guards.

#204 Cattra Kell

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Posted 01 August 2015 - 02:39 AM

View Postmartian, on 01 August 2015 - 02:20 AM, said:

Sure. But if you check the MW5 trailer, you will see that the significant similarity between the Unseen Warhammer (HG's Tomahawk) and MW5 Warhammer still exists: SRM rack is still vertical, center torso still protruding, cockpit in the front of the 'Mech, PPCs stil suspended on those "hinges".
And now check the new Warhammer: SRM rack is horizontal and mounted directly on the shoulder; instead of the center torso, side torsos are protruding now; cockpit is on the top of the 'Mech; PPCs are part of arms now. Legs are different too - the new Warhammer has kneepads and ankle-guards.



True, very true - the Marauder though is very very close - the gun is even top mounted not side mounted like on the reseen.
Should be interesting. I know ShimmeringSword did a small AMA on the /tg/ board in Battletech General - ill see if I can catch him online as well sometime, I know hes busy with tons of art, and even then im not sure how much he can even say.

#205 Lily from animove

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Posted 01 August 2015 - 02:45 AM

View Postspectralthundr, on 31 July 2015 - 12:37 AM, said:


Except it won't be F2P. It'll be a retail sku much like Shadowrun.


well yeah maybe, but the game would have potential to be a bit TF 2/CS:GO "f2p" like. the drop system and additonal buyable content. they both follow kinda the same micropayment model and TF 2 is f2p while CS:G is buy to play and still you can pay for stuff.

#206 Cattra Kell

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Posted 01 August 2015 - 02:51 AM

View PostLily from animove, on 01 August 2015 - 02:45 AM, said:


well yeah maybe, but the game would have potential to be a bit TF 2/CS:GO "f2p" like. the drop system and additonal buyable content. they both follow kinda the same micropayment model and TF 2 is f2p while CS:G is buy to play and still you can pay for stuff.


Just look at Shadowrun Returns for an example of what to probably expect :)

#207 martian

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Posted 01 August 2015 - 03:24 AM

View PostCattra Kell, on 01 August 2015 - 02:39 AM, said:

True, very true - the Marauder though is very very close - the gun is even top mounted not side mounted like on the reseen.
Should be interesting.


You are right with the dorsal gun. However, I think that the greatest difference between the Unseen Marauder (as depicted in TRO3025 for example) and the new Shimmy's re-imagined Marauder will be the cockpit. The original Marauder had no cokpit glass exept that small front window.

I would say that the new Marauder will have similar nose as the MAD-4X Marauder from the cover illustration of Experimental Technical Readout: Succession Wars 1. Massive ferro-glass canopy and two cooling air intakes. If you look closely, you can can see it on the cover of that new Combat Manual.

#208 Novakaine

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Posted 01 August 2015 - 05:39 AM

View PostJack Gallows, on 31 July 2015 - 06:15 PM, said:


I don't think it'd rule out multiplayer for Battletech, might be a stretch goal for the Kickstarter and HBS has to know how important it is to Battletech/Mechwarrior players. Even if it's a post launch expansion...I'd be fine as long as the core game is solid as hell and once the multiplayer aspect hits (or earlier) there will be a robust game editor like Shadowrun has.




A lot changes in 25 years and we just aren't sure how hardcore he'll go on the rules for a RPG game on the computer. Here's hoping it's an in depth experience without getting too bogged down. (Can we have melee finally? =D)



MW:O isn't the only 'mech game to have rampant boating, all the past sim games had it as well. I do hope 'mechs are more stock and if any changes happens they can't be too drastic so different variants and 'mech types matter over "what can I rip out of this 'mech," since Inner Sphere designs aren't supposed to be very modular without a ton of time and a ton of money. Also..there's plenty of torso twisting in the novels...some implied and the rest actually commented on.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
From http://www.mmorpg.co...ed-Schemes.html


MMORPG: In the past there has been some controversy over the use of images. What kind of impact does that have on your art team? Are we going to see the original Mechs or do you plan to go in an entirely new direction?

HBS: Whatever controversy there was regarding images from Southern Cross and Macross was settled over a decade ago, so there will be no impact on our art team.



My biggest question, and one I'm sure a lot of people share... is that this doesn't seem to stack up with what's happened in the last decade. Wonder if we'll ever get a more clear answer or that the unseen redesigns from CGL will help put this to bed for good.


Jack yur still alive!

#209 Jack Gallows

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Posted 01 August 2015 - 07:18 AM

View PostNovakaine, on 01 August 2015 - 05:39 AM, said:


Jack yur still alive!


If it's Battletech, I'm there. Since they don't have a forum (besides the main actual Classic Battletech forum,) this is the easiest place to post.

View PostCattra Kell, on 01 August 2015 - 02:39 AM, said:



True, very true - the Marauder though is very very close - the gun is even top mounted not side mounted like on the reseen.
Should be interesting. I know ShimmeringSword did a small AMA on the /tg/ board in Battletech General - ill see if I can catch him online as well sometime, I know hes busy with tons of art, and even then im not sure how much he can even say.


Yea, if he is involved he won't be able to say much of anything as it seems CGL is intent on stringing out the releases or baiting HG to see if they can do it, but as stated probably their own lawyers say they're fine.

I'm more interested to see how they'll make the Wasp/Stinger/Valkyrie look since they're all based off the same thing in Macross, see how they'll make each one a bit different while keeping a semi similar appearance.

#210 Wintersdark

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Posted 01 August 2015 - 08:22 AM

View PostEgoSlayer, on 31 July 2015 - 04:09 PM, said:


Can you play against other people in Shadowrun Returns? Me thinks therein lies your answer...

CN:No you can't.

I so hope it's single player. Maybe a simple multiplayer component, I don't care. I just want the single player game; I want a successor to Battletech:Crescent Hawks Inception/Revenge and Mech Commander.

Turn based, managing a whole group of mechwarriors, their careers, mechs, etc... *sighs happily* I'd lose myself in that for a long, long time.


In comparison to Shadowrun, for the silly tinfoil hat folks in the crowd:

Shadowrun had Kickstarter reward items in game, too (and no cash shop or anything like that otherwise) - if you kickstarted the game, you got special abilities and such.

Harebrained Schemes makes standalone, buy to play, single player (primarily? I can't think of any offhand with a multiplayer component) games. They don't microtransaction, or any of that crap. So, it's pretty reasonable to assume that trend will continue here.

#211 stjobe

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Posted 01 August 2015 - 08:38 AM

I just desperately want it to be something like this:

Posted Image

I've spent so many, many hours with that book it is almost shameful.

#212 MauttyKoray

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Posted 01 August 2015 - 08:54 AM

View PostDino Might, on 29 July 2015 - 07:21 PM, said:

A lot of hate for PGI and MWO in this thread, but let's be real about two things:

1. The proposed HBS game and MWO are totally different types of games. They are not in competition with each other.
2. We're all still here continuing to play MWO and talking on the MWO forum - we must like it at least a little.

Heck...I love MWO. The game is very fun for me. Once it stops being fun, I stop playing. Why spend your time on a videogame if you hate it?

Thank you, I stated it already but this is more clearly done.

We're talking about a 'semi-sim/shooter' versus a Turn Based Strategy style game. You won't be sitting in the cockpit...

#213 Bullseye69

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Posted 01 August 2015 - 09:22 AM

Anybody have a clue on what timeline there going to do clan invasion third succession war era 3004 and on maybe when wolf dragoon came into inner sphere , Kell Hound where formed or eradia light horse. I played the original crescent hak incepition and revenge and loved them both but crswnct hawk revenge was awesome because you got to start and do have the campagin before the clans invade then you did defense of luthien with modern tech. I really hope it start out wqay before clans invade then they could do a add on clan war pack then follow with the dqvion Steiner war. I do hope the none of the jihad war crap that when battletech too a dump for me. There no reason they could put out first or second succession war pack.

I will back it but will be a couple of months have to get over the origins 2 expense first.

#214 stjobe

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Posted 01 August 2015 - 09:31 AM

View PostBullseye69, on 01 August 2015 - 09:22 AM, said:

Anybody have a clue on what timeline there going to do

3025, Fourth Succession War.

#215 Malagant

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Posted 01 August 2015 - 09:34 AM

I love it, though in reality I don't need a game with all the fancy wizbangs, I just want a table top game translated to either pc or tablet that I can play the actual tabletop game with my friends using EVERYTHING from the Battletech Universe including Aerotech and Warships, up to the current timeline. Including all the material from Tactical Operations and Strategic Operations. I wouldn't expect it all at once however, but it doesn't need super fancy graphics, just simple animations to show what happens when you click the process turn button and an ever expanding array of new simple maps. I figure the game should be robust enough to handle battalion level engagements and the ability to customize the scenarios, it would be a massive hit with strategy gamers everywhere. :)

#216 martian

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Posted 01 August 2015 - 09:38 AM

View PostBullseye69, on 01 August 2015 - 09:22 AM, said:

Anybody have a clue on what timeline there going to do


In 3025 - the Third Succession War.

#217 TercieI

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Posted 01 August 2015 - 09:49 AM

Ninja GenCon backing FTW

#218 Steinar Bergstol

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Posted 01 August 2015 - 10:12 AM

View Poststjobe, on 01 August 2015 - 08:38 AM, said:

I just desperately want it to be something like this:

Posted Image

I've spent so many, many hours with that book it is almost shameful.


I absolutely loved that book! My most cherished MW/BT purchase next to the original 3025 TRO (with the Marauder on the cover) and the original House Kurita sourcebook.

#219 MechaBattler

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Posted 01 August 2015 - 10:17 AM

I might be in the minority. But I was kinda hoping we would see something more sandbox. Pick your faction and wage war across planets. But I guess I can settle for a campaign.

#220 spectralthundr

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Posted 01 August 2015 - 10:17 AM

View PostLily from animove, on 01 August 2015 - 02:45 AM, said:


well yeah maybe, but the game would have potential to be a bit TF 2/CS:GO "f2p" like. the drop system and additonal buyable content. they both follow kinda the same micropayment model and TF 2 is f2p while CS:G is buy to play and still you can pay for stuff.


I don't believe Battletech is going to have microtransactions. I think your confusing kickstarter backer extras as microtransactions. Granted I do not work for HBS and don't know this as 100% fact.





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