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Override Toggle Sucks.


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#21 spectralthundr

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Posted 01 August 2015 - 07:57 AM

View PostMister Blastman, on 31 July 2015 - 09:39 PM, said:

It is an "issue" because it is redundant pressing. I have to press once to turn on, again to turn off.

Before I pressed once.

It is twice as much work. It is a bad system. The old way worked good for a reason.


Is there truly anything in the game people won't QQ about. Oh nos you have to press a button once or twice. Just how fricken lazy is this generation?

#22 Mister Blastman

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Posted 01 August 2015 - 08:09 AM

View Postspectralthundr, on 01 August 2015 - 07:57 AM, said:


Is there truly anything in the game people won't QQ about. Oh nos you have to press a button once or twice. Just how fricken lazy is this generation?


Last generation, smartass. The change they made is worse than the previous system. But, being a millennial, I'm sure that is too hard to comprehend.

Edited by Mister Blastman, 01 August 2015 - 08:10 AM.


#23 Imperius

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Posted 01 August 2015 - 08:10 AM

View Postspectralthundr, on 01 August 2015 - 07:57 AM, said:


Is there truly anything in the game people won't QQ about. Oh nos you have to press a button once or twice. Just how fricken lazy is this generation?


Yeah I'm not sure why we have to turn off our cockpit lights, open missile bay doors, turn on night vision/thermals, just too much button pressing, don't get me started on ECM and masc, God why can't it just auto disrupt!

100% sarcasm by the way but, this is why we can't have nice things.

Edited by Imperius, 01 August 2015 - 08:12 AM.


#24 Mister Blastman

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Posted 01 August 2015 - 08:13 AM

View PostImperius, on 01 August 2015 - 08:10 AM, said:

Yeah I'm not sure why we have to turn off our cockpit lights, open missile bay doors, turn on night vision/thermals, just too much button pressing, don't get me started on ECM and masc, God why can it just auto disrupt!

100% sarcasm by the way but, this is why we can't have nice things.


Because the new system is worse than the old one? Why, pray chance, do you propose we can't have both?

The old system worked better. The new one requires redundant work. Be constructive or get out.

#25 MauttyKoray

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Posted 01 August 2015 - 08:14 AM

View Postbad arcade kitty, on 31 July 2015 - 05:32 PM, said:

what i relly dislike it's that toggle is on 'o' and power down on 'p'
at least twice (!) i mixed them in the heat of battle ><

Then change them? Your controls are FULLY bindable.

As for the toggle/option thing, its been this way forever, its not hard, just stop redlining your mech.

I wish they'd put the stupid heatscale deficits in to keep people from running alpha-lol builds constantly. Obviously not as severe as the TT, but enough to stop this imbalanced ridiculousness.

#26 Imperius

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Posted 01 August 2015 - 08:18 AM

View PostMauttyKoray, on 01 August 2015 - 08:14 AM, said:

Then change them? Your controls are FULLY bindable.

As for the toggle/option thing, its been this way forever, its not hard, just stop redlining your mech.

I wish they'd put the stupid heatscale deficits in to keep people from running alpha-lol builds constantly. Obviously not as severe as the TT, but enough to stop this imbalanced ridiculousness.


I agree sadly the issue is people don't want a simulation game. They want point and click, I think cockpit glass shouldn't toggle and if they do enough damage to your head the glass cracks and breaks. I think if you over heat you mech should be filled with steam and heat waves.

#27 Mister Blastman

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Posted 01 August 2015 - 08:24 AM

View PostMauttyKoray, on 01 August 2015 - 08:14 AM, said:

I wish they'd put the stupid heatscale deficits in to keep people from running alpha-lol builds constantly. Obviously not as severe as the TT, but enough to stop this imbalanced ridiculousness.


Heatscale deficits would be really cool. But it doesn't seem like we'll ever get them. Maybe someday...

#28 MauttyKoray

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Posted 01 August 2015 - 08:52 AM

View PostImperius, on 01 August 2015 - 08:18 AM, said:

I agree sadly the issue is people don't want a simulation game. They want point and click, I think cockpit glass shouldn't toggle and if they do enough damage to your head the glass cracks and breaks. I think if you over heat you mech should be filled with steam and heat waves.

I would prefer the glass not cracking... Our cockpits are actually supposed to be a compressed 360 degree viewscreen, however the cockpit window thing is pretty cool too.

As for the steam/heat waves, I'm 100% okay with that not happening for those who have lower end video cards. Its just one more unnecessary effect that can lower FPS for little to no value to the game itself. Cool from a visuals stand point but fairly negative from gameplay. I however agree with the prevention of the cockpit glass toggle.

As in other 'shooters' I absolutely loathe the people with high end gaming PCs that turn their graphics options down to give themselves an advantage because the lower settings tend to provide fewer visual obstructions.

#29 FireDog

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Posted 01 August 2015 - 08:53 AM

Personally I would like a 5-10 second auto off on the switch, if not turned off sooner.

#30 Ultimax

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Posted 01 August 2015 - 09:11 AM

Make a macro to turn it off after a certain time, and maybe if you're lucky PGI will add the other mode as an option again.

#31 TercieI

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Posted 01 August 2015 - 09:12 AM

View PostUltimatum X, on 01 August 2015 - 09:11 AM, said:

Make a macro to turn it off after a certain time, and maybe if you're lucky PGI will add the other mode as an option again.


I...duh...feel...so...off to write macro...dumb...thanks.

#32 TheMadTypist

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Posted 01 August 2015 - 09:21 AM

View PostMister Blastman, on 31 July 2015 - 09:39 PM, said:

It is an "issue" because it is redundant pressing. I have to press once to turn on, again to turn off.

Before I pressed once.

It is twice as much work. It is a bad system. The old way worked good for a reason.


Uh. No. The old way was ****. I never used it, because it was so temporary and so pointless. Now I actually think about where and when I can afford to override, and for how long. It actually involves thinking and planning now, instead of slapping it like a monkey in a skinner box.

The way it was was terrible. The way it is, it actually sees proper use.

#33 Ultimax

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Posted 01 August 2015 - 09:23 AM

View PostFireDog, on 01 August 2015 - 08:53 AM, said:

Personally I would like a 5-10 second auto off on the switch, if not turned off sooner.



You can do it like this, and tune the delay to 5s, or 10s, or whatever.


Posted Image



Just one option, most gaming mice / keyboards could replicate this as well as AHK.

#34 TercieI

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Posted 01 August 2015 - 09:23 AM

View PostTheMadTypist, on 01 August 2015 - 09:21 AM, said:


Uh. No. The old way was ****. I never used it, because it was so temporary and so pointless. Now I actually think about where and when I can afford to override, and for how long. It actually involves thinking and planning now, instead of slapping it like a monkey in a skinner box.

The way it was was terrible. The way it is, it actually sees proper use.


Lots of people feel differently.

There are two ways of using consumables, why not have two options for this?

Thx again, Ultimatum. Epic facepalm. I set the macro to 10s, we'll see how that likes it and I'll tweak from there. :D

#35 Malagant

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Posted 01 August 2015 - 09:51 AM

View Postbad arcade kitty, on 31 July 2015 - 05:32 PM, said:

what i relly dislike it's that toggle is on 'o' and power down on 'p'
at least twice (!) i mixed them in the heat of battle ><


If only there was a way to remap your keys to be useful to you...

#36 Davegt27

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Posted 01 August 2015 - 10:10 AM

Disagreeing with having an option on the overheat Mechanic is beyond sad

We need a new stat category called overheat blow up

I see it all the time Studpuppy killed Studpuppy
The old system you did not see it as much

I also believe shooting a shut down, afk or discoed Mech should not give you any points or c-bills


#37 spectralthundr

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Posted 01 August 2015 - 10:18 AM

View PostMister Blastman, on 01 August 2015 - 08:09 AM, said:


Last generation, smartass. The change they made is worse than the previous system. But, being a millennial, I'm sure that is too hard to comprehend.


I like the toggle far better than mashing and hoping my mech doesn't shut down. A single button press makes far more sense.

#38 mark v92

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Posted 01 August 2015 - 10:37 AM

View PostUltimatum X, on 01 August 2015 - 09:23 AM, said:



You can do it like this, and tune the delay to 5s, or 10s, or whatever.


Posted Image



Just one option, most gaming mice / keyboards could replicate this as well as AHK.


hey we got the same mouse. Where are all your other (3 - 6) firegroups?

Edit: to add something to the discussion. An menu option would be nice for it but you can always switchs the o key. i got it on E for example

Edited by mark v92, 01 August 2015 - 10:39 AM.


#39 Josef Koba

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Posted 01 August 2015 - 10:38 AM

I rarely used override before, but I do use it marginally more frequently now. I like the option of saying, "I'm probably going to overheat here in a second" and pushing a button. Though I'm not against the game having more options for customization. I would assume that if we were REAL MechWarriors, we could ask our crew chief to set our stuff up in a variety of ways.

#40 Appogee

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Posted 01 August 2015 - 10:42 AM

I prefer it the way it is now.





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