Cw Being Ruined...
#1
Posted 28 March 2015 - 10:22 AM
After being in several rounds of this, I noticed comments from some of the guys who were playing CW for their first times saying things like "I think I'll just opt out of this CW thing" and "Is this the way it always goes?"
This just isn't working as intended right now. It doesn't track with the Battletech universe that you can run around in a bunch of lights and roflstomp the entire enemy force. On no less than 4 of my 10 matches today, we had the light rush essentially win, then pull back so that they could farm us for the next 20 minutes. Also ran into a 12 man that did a complete Stalker set, etc etc.
I don't have a problem with people playing in groups. I recognise that it's a good part of the game, but let's be clear. 12 man groups clearing house, and we all know they do, isn't conducive to people enjoying themselves. Not everyone has patience to play a mode where the rounds are up to half an hour, the queues are longer, and occasionally you'll load a match and know right off the bat you're going to get wiped out.
PGI needs to implement some sort of changes. Something to avoid the light rush in the opening waves, and perhaps limiting groups to less than 12 in CW, or placing larger groups into a different queue. When a 12 man goes up against a team of all pubs, it's a slaughter.
Slaughtering noobs may be enjoyable to some, personally it doesn't hold much interest for me, but I would hope we'd all be rational enough to agree that it isn't real healthy long term for CW. Every time you get someone who decides CW isn't for them, you're reducing the player base.
#2
Posted 28 March 2015 - 10:29 AM
#3
Posted 28 March 2015 - 10:36 AM
Edited by Marvyn Dodgers, 31 March 2015 - 04:00 PM.
Language
#4
Posted 28 March 2015 - 10:37 AM
Strykewolf, on 28 March 2015 - 10:36 AM, said:
If its a tactic that wins, then it will be used. Don't hate the players, hate the game.
Edited by Marvyn Dodgers, 31 March 2015 - 04:00 PM.
Language
#5
Posted 28 March 2015 - 10:59 AM
#6
Posted 28 March 2015 - 11:03 AM
If they were farming you with lights, they'd have farmed you in heavies or anything else. It's not the tactic, it's the teamwork aspect.
When Pugs willingly follow along with whatever others are doing (those that are trying to herd the cats) they can often reap surprisingly positive results.
#7
Posted 28 March 2015 - 11:07 AM
I still get the 80-something points for the event but frankly it has not been as fun.
#8
Posted 28 March 2015 - 11:09 AM
YCSLiesmith, on 28 March 2015 - 10:29 AM, said:
ditto
Run some streak & LuRM builds, you're a clanner remember? Or laser vomit their legs. Our IS team took out 2 waves of organized lights from a well-known light rushing team. If you can't take out lights fighting you, you're doing something wrong.
#9
Posted 28 March 2015 - 11:09 AM
The biggest problem I see is that people think they should have a chance against superior teamwork and tactics. That simply isn't how it works. In those fights where you know you are outclassed, don't play to win. Play to hurt them, to slow them down, to learn teamwork, to learn the map.
If the only thing that makes a game mode successful is a win, then half the people are going to think the game mode fails every game.
#11
Posted 28 March 2015 - 05:03 PM
Edited by Czarr, 28 March 2015 - 05:04 PM.
#12
Posted 28 March 2015 - 05:39 PM
#14
Posted 28 March 2015 - 06:12 PM
madhermit, on 28 March 2015 - 10:37 AM, said:
Don't hate the game, hate yourself for not being able to beat it.
Telmasa, on 28 March 2015 - 04:55 PM, said:
Personal responsibility isn't your thing?
Edited by Mystere, 28 March 2015 - 06:13 PM.
#15
Posted 28 March 2015 - 06:20 PM
Hydrocarbon, on 28 March 2015 - 11:09 AM, said:
ditto
we have been doing better than normal this weekend. I don't think it's down to "wah-wah meta" either. But I do agree with the overall message of the OP that minmaxing and metahumping make the CW less fun. As well as the long assed wait times. Holy hell!
#17
Posted 28 March 2015 - 07:04 PM
#18
Posted 28 March 2015 - 07:13 PM
Crosell, on 28 March 2015 - 07:04 PM, said:
Yea man, no one plays CW anymore. Thier is only like 129 or so people who play it. I would say 98% of MWO players play Deathmatch cause unlike CW Deathmatch is actually fun I don't have to wait 20 mins just to be target practice for a 12 man trolls
#19
Posted 28 March 2015 - 07:25 PM
This beta has served its purpose well as far as I am concerned, now I know what I don't want CW to be
#20
Posted 28 March 2015 - 07:32 PM
Strykewolf, on 28 March 2015 - 10:36 AM, said:
A light wave to take out enemy heavies and assaults is both effective and great fun.
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