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Major Difference Between Phase 1 And Phase 2


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#1 Gas Guzzler

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Posted 07 August 2015 - 02:04 PM

So I was thinking about what made Phase 1 different from Phase 2. And from what I remember, the huge amount of forum trolling, name calling, and general faction vs. faction banter really fueled a lot of the motivation for many to queue up and go at it.

So I ask, how many of you would consider getting back into the action if a specific faction publicly denounced another faction, full of name calling, insults, false evidence of turret dropping, accusations of avoiding difficult fights in favor of pug-stomping, accusations of being generally rude and immature on the forums, accusations of being entitled to victory through superior tech "easy mode", accusations of only being able to win through light rushing, threats of taking key worlds, etc? Would that make you want to stand up and fight? Or would you just DGAF?

#2 Bilbo

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Posted 07 August 2015 - 02:10 PM

I would get into it if queue times were guaranteed to be reasonable as a solo player. Otherwise I cannot be bothered.

#3 Dawnstealer

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Posted 07 August 2015 - 02:10 PM

I think it was far more to do with the fact that CW was new. That THOSE GUYS were taking our worlds. Sure it didn't really mean anything, but I wasn't going to let them do that!

But since we've done that already, there's no real reason to go through it again until something significant changes with CW. While there's been improvements to the engine, the servers, and there's more mechs (and in theory more balance...), there's nothing new in CW that I couldn't experience in the regular drops with less wait times, bigger rewards, and more fun.

Once changing those dots from one group to another actually mean something? People will probably drop in again.

#4 Vlad Ward

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Posted 07 August 2015 - 02:53 PM

The receiving faction would have to respond properly for it to really hold people's interest.

The Kurita v Marik grudge match was the absolute best part of Beta 1 because Marik got so unimaginably butthurt over every little thing. Now that most all of those people have quit, poking them becomes a lot less fun.

#5 Scoops Kerensky

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Posted 07 August 2015 - 03:02 PM

View PostVlad Ward, on 07 August 2015 - 02:53 PM, said:

The receiving faction would have to respond properly for it to really hold people's interest.

The Kurita v Marik grudge match was the absolute best part of Beta 1 because Marik got so unimaginably butthurt over every little thing. Now that most all of those people have quit, poking them becomes a lot less fun.


http://mwomercs.com/...ack-on-athenry/

gassing this thread has been PGI's biggest blunder in CW imo.

#6 Crixus316

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Posted 07 August 2015 - 03:03 PM

View PostGas Guzzler, on 07 August 2015 - 02:04 PM, said:

So I was thinking about what made Phase 1 different from Phase 2. And from what I remember, the huge amount of forum trolling, name calling, and general faction vs. faction banter really fueled a lot of the motivation for many to queue up and go at it.

So I ask, how many of you would consider getting back into the action if a specific faction publicly denounced another faction, full of name calling, insults, false evidence of turret dropping, accusations of avoiding difficult fights in favor of pug-stomping, accusations of being generally rude and immature on the forums, accusations of being entitled to victory through superior tech "easy mode", accusations of only being able to win through light rushing, threats of taking key worlds, etc? Would that make you want to stand up and fight? Or would you just DGAF?
We already have NKVA.

#7 Scoops Kerensky

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Posted 07 August 2015 - 03:11 PM

actually everyone participated, we were just the most proactive.

#8 ccrider

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Posted 07 August 2015 - 03:22 PM

Ummmm... All other factions suck! Turret dropping, light rushing, ghost dropping scumbags! Only Clan Davion is good!

#9 MischiefSC

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Posted 07 August 2015 - 08:55 PM

Wouldn't care.

I enjoy the trash talk but the reality is there's no real reason to fight, nothing to fight FOR.

It's hard to fuel a war with yo mama jokes.

#10 ccrider

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Posted 07 August 2015 - 09:40 PM

I have killed many an omega over to mama jokes. That **** is seriously uncalled for and I will blast the hell out of inanimate radar trucks to get my point across.

#11 Tesunie

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Posted 07 August 2015 - 09:52 PM

View PostGas Guzzler, on 07 August 2015 - 02:04 PM, said:

So I was thinking about what made Phase 1 different from Phase 2. And from what I remember, the huge amount of forum trolling, name calling, and general faction vs. faction banter really fueled a lot of the motivation for many to queue up and go at it.

So I ask, how many of you would consider getting back into the action if a specific faction publicly denounced another faction, full of name calling, insults, false evidence of turret dropping, accusations of avoiding difficult fights in favor of pug-stomping, accusations of being generally rude and immature on the forums, accusations of being entitled to victory through superior tech "easy mode", accusations of only being able to win through light rushing, threats of taking key worlds, etc? Would that make you want to stand up and fight? Or would you just DGAF?


I think the issue is far more so once the map reset, we just looked at all our "hard work" disappear. This left us with a feeling of no accomplishments, and an indicator that the CW map no longer matters seen as it can/will/could be re-set at any given time, thus making your entire tenure of fighting for a faction and gaining world for it... pointless.

Make capturing worlds actually mean something again (pride, or actual reward), and you'd probably find people coming back to CW again. Until then, it's just easier to get a few quick drops in the public matches and have about as much fun and rewards as a CW drop.

CW was best when no one knew what they were doing, and it was all still being figured out. Now that people have started to figure it out (and try to "break" the system), it's become a lot less fun. Then again, new shinies always get more attention.

#12 Vlad Ward

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Posted 07 August 2015 - 10:11 PM

There was never really a time where "no one knew what they were doing" in CW. Certain factions just didn't get their **** kicked in right away because so many comp teams started Clan and were out of their range.

The fact that the Davion v Marik special olympics went uninterrupted as long as it did is still amazing to me.

Edited by Vlad Ward, 07 August 2015 - 10:17 PM.


#13 BSK

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Posted 07 August 2015 - 10:22 PM

View PostBilbo, on 07 August 2015 - 02:10 PM, said:

I would get into it if queue times were guaranteed to be reasonable as a solo player. Otherwise I cannot be bothered.



Well I have offered you at least 3 times to join us for CW matches, and there was no condition to join our unit, so PGI cannot be bothered about your self-inflicted criticism ..

#14 Tesunie

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Posted 08 August 2015 - 07:18 AM

View PostVlad Ward, on 07 August 2015 - 10:11 PM, said:

There was never really a time where "no one knew what they were doing" in CW. Certain factions just didn't get their **** kicked in right away because so many comp teams started Clan and were out of their range.

The fact that the Davion v Marik special olympics went uninterrupted as long as it did is still amazing to me.


You can't tell me that everyone else but the players I dropped with knew exactly how to play CW upon it's release, as well as knew exactly how the maps were laid out and how to play them... Back then no one really knew what tactic would exactly work best, so a lot of experimentation was being worked on to find the best paths to the Omega. The only viable tactic was light rushes, and even that took a couple of days to really start to form up.

It had nothing to do with a faction knowing what to do or not to do.

#15 Vlad Ward

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Posted 08 August 2015 - 12:51 PM

No. Not everyone but the players you dropped with.

But a sizable number of people had the whole "Shoot Gen, Farm Bads" mechanic figured out pretty darn quick. And it spread rather quickly after people saw it happen to them. It just never really permeated into the Southern Houses for a while because they were in the awkward position of neither having teams that figured it out nor playing against other teams that had figured it out.

#16 Tesunie

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Posted 08 August 2015 - 07:42 PM

View PostVlad Ward, on 08 August 2015 - 12:51 PM, said:

No. Not everyone but the players you dropped with.

But a sizable number of people had the whole "Shoot Gen, Farm Bads" mechanic figured out pretty darn quick. And it spread rather quickly after people saw it happen to them. It just never really permeated into the Southern Houses for a while because they were in the awkward position of neither having teams that figured it out nor playing against other teams that had figured it out.


I find this statement... not so true. Then again, maybe if someone was only playing the clans (or northern houses only), they may not have noticed us southern houses doing exactly as you have described. However, it was more fun when the maps were not so well known as they are now, even if we already know a coordinated light rush on the omega (and later generators) could/would win the game with ease.

Unless you now wish to also claim that certain northern factions also knew how to play the maps near perfectly... (which is in part what I am referring to.)

#17 Livewyr

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Posted 09 August 2015 - 08:36 AM

View PostGas Guzzler, on 07 August 2015 - 02:04 PM, said:

So I was thinking about what made Phase 1 different from Phase 2. And from what I remember, the huge amount of forum trolling, name calling, and general faction vs. faction banter really fueled a lot of the motivation for many to queue up and go at it.

So I ask, how many of you would consider getting back into the action if a specific faction publicly denounced another faction, full of name calling, insults, false evidence of turret dropping, accusations of avoiding difficult fights in favor of pug-stomping, accusations of being generally rude and immature on the forums, accusations of being entitled to victory through superior tech "easy mode", accusations of only being able to win through light rushing, threats of taking key worlds, etc? Would that make you want to stand up and fight? Or would you just DGAF?


Not likely.

That stuff was a good aside.. but without a real reason to endure the queue times, it would not hold water.

#18 sycocys

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Posted 09 August 2015 - 10:20 AM

Like Dawnstealer said, the one thing that hasn't changed is that nothing actually interesting in the mechanics/depth of the mode has ever been developed.

Its just 4x standard drops on less interesting maps. The objectives really aren't so much missions as they are a toss in to give the illusion that CW isn't just assault mode.

Edited by sycocys, 09 August 2015 - 10:20 AM.


#19 Rahul Roy

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Posted 09 August 2015 - 10:54 AM

The galactic map is a big difference though. Beta 1 kind of clued everyone in though what kind of things influence the map, and pretty much nobody is happy with it. So consequently nobody cares as much as they should about it,

The best units can't influence the map majorly without big #s with high levels of dedication. So they call it 'dots on the map' and just worry about winning their fights regardless of what happens to the map.

The folks most dedicated (to a faction) can't win without massive skill. So they just lose interest in the map since they know they can't influence what happens to the map.

The ones with real success are the merc units that are both dedicated and skilled...but then they go wherever they feel like regardless of what the map looks like before or after. So might as well not have a map for them, just have win %ages or some other stats and metrics.

#20 Chef Kerensky

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Posted 09 August 2015 - 12:59 PM

View PostGas Guzzler, on 07 August 2015 - 02:04 PM, said:

So I was thinking about what made Phase 1 different from Phase 2. And from what I remember, the huge amount of forum trolling, name calling, and general faction vs. faction banter really fueled a lot of the motivation for many to queue up and go at it.

So I ask, how many of you would consider getting back into the action if a specific faction publicly denounced another faction, full of name calling, insults, false evidence of turret dropping, accusations of avoiding difficult fights in favor of pug-stomping, accusations of being generally rude and immature on the forums, accusations of being entitled to victory through superior tech "easy mode", accusations of only being able to win through light rushing, threats of taking key worlds, etc? Would that make you want to stand up and fight? Or would you just DGAF?


Clan Wolf is a faction full of no-talent dezgra and I hereby declare a trial of annihilation on all of their fat geriatric pilots in the name of all the inner sphere. I bid 5 (five) chicken tendies and the biggest large laser soda sippy cup I own on this trial.





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