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Solo Players Should Never Be Allowed To Drop In Community Warfare.

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#221 Davegt27

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Posted 13 August 2015 - 12:25 AM

To the OP

This is a troll thread

Hey if you don’t like CW don’t play

gee flippin wiz


#222 Uncle Totty

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Posted 13 August 2015 - 01:06 AM

View PostLorian Sunrider, on 12 August 2015 - 07:09 PM, said:


I'm aware. I want him to use the proper terminology.

However, if you've read the full thread he's also spouted a ton of ideas I don't agree with either.

Also... to the bolded I am in fact a dude. Lorian was a name I picked out of a science fiction novel as a kid (can't remember if it was a Star Wars, BT or Asimov novel or even a BT Faction readout that had all the names) and then I added Sunrider to it (definitely from Star Wars on that one). I used it for my pilot names in the MW games and decided to use it for MWO.



I've already tackled your other issues I disagree with in past posts if you bothered to read them,

I'm saying if you want less people confused by your own arguments then for gods sake use the widely accept vernacular.

And as I've said in past posts I disagree with at least half of what you have said in this thread.

Play like a team player? **** yeah, of course that is better.

Encourage such things from PGI's end? Hell yes.

Force them to join units to play CW? No.

Force them into 12 man premades to have to play CW? No.

The last two will dwindle an already insignificant portion of the player base that is playing CW.

My sincere apologies but I'm losing patience because you refuse to accept that the words Solo Drop don't commonly mean what you are defining them as, confusing more than half the people in the thread.

Use lone wolf, non-team player, etc. It will go a long, long way.

Solo drop means someone who hits the matchmaking play button by themselves without already being in a party.



Oh look, someone else who thinks you are coming across as elitist. Couldn't be both some of your ideas and you coming across as a jerk because you are incorrectly labeling players.


The internet ladies and gentlemen! :lol:

#223 Uncle Totty

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Posted 13 August 2015 - 01:13 AM

View PostArmando, on 12 August 2015 - 08:15 PM, said:


The one thing you are clearly, damn near PAINFULLY so, right about....the thing we can both agree on."You do solo drops all the time"...it is when "you talk to your teammates during your 'solo' drops" is where you go all bat sh!at crazy sounding.


Yes, but really only to you. The rest of us in the community know and understand what he is talking about.

#224 BSK

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Posted 13 August 2015 - 02:17 AM

View PostHiasRGB, on 12 August 2015 - 03:16 AM, said:

In my opinion bad premades should also leave CW. Its ridicoulus that you need to gimp yourself as PUG to get an competition against 12men. We need a skillcap for CW.

Ha Ha Ha

there you show your "attitude" again. How did you get your skill btw? In a sibko playing in a simulator of CCC?

#225 PFC Carsten

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Posted 13 August 2015 - 02:47 AM

Armando,

You really need to differentiate between solo, community and unit in commonly accepted way if you want people to understand your position.

Me, I'm a solo dropper, trying to fight as a team with my impromptu unit (aka changing on a pseudo-random dynamical pattern) and as MWO-player part of a community.


From that definition, I see your position and judge it as invalid. Proof of that is easy. You say, if you're part of a unit, you're not a solo player anymore. I can create my own, single-man unit with what, 3 mouseclicks?

Edited by PFC Carsten, 13 August 2015 - 02:49 AM.


#226 TWIAFU

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Posted 13 August 2015 - 02:59 AM

View PostHiasRGB, on 12 August 2015 - 11:31 PM, said:

Nope, but for two of us it was seal clubbing. Let such Premades only face other Premades, because all Solos leave CW, they never ever will win a Match.

CW, right now, is wait drop grind wait drop grind wait drop grind. Thats why most of the Units i have Friends in dont play CW much.


Now that you admit you are seal clubbing all the while complaing about seal clubbing. Good job!

Now that we see you talk out both sides of your face, what do you want to do to the two seal clubbers on your team to stop them, yourself included?

What nerf do you want placed upon yourself, by your own desire to end seal clubbing?

#227 H I A S

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Posted 13 August 2015 - 03:03 AM

View PostBSK, on 13 August 2015 - 02:17 AM, said:

Ha Ha Ha

there you show your "attitude" again. How did you get your skill btw? In a sibko playing in a simulator of CCC?


For you, my little angry old man, i will add many smilies in my posts, because you dont recognize Sarkasm when he hit you directly in your Face :)

@Twiafu: I dont complaning but its kinda boring.

Edited by HiasRGB, 13 August 2015 - 03:04 AM.


#228 Galenit

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Posted 13 August 2015 - 03:07 AM

View PostStefka Kerensky, on 12 August 2015 - 11:17 PM, said:

edit: cannot understand why players prefer to drop/grind/drop/grind/drop/grind experience in solo que.
Imo, it's the ultimate boring experience of boredom

Most players play a few matches for fun a day.

Playing against premades are no fun for them,
they play the matches where there are in even matches.

How to bring these players in cw?
The answer is clear, but it will not bring more clay pigeons for the groups.

Try to force these players to play a way they dont want to play?
Try it and the game will go out of money.

The only solution for a surviving cw is to make modes where the players want to play it.

#229 TWIAFU

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Posted 13 August 2015 - 03:11 AM

View PostHiasRGB, on 13 August 2015 - 03:03 AM, said:

For you, my little angry old man, i will add many smilies in my posts, because you dont recognize Sarkasm when he hit you directly in your Face :)

@Twiafu: I dont complaning but its kinda boring.



Yes it is. But your seal clubbing has to stop. It is hurting PUGs and SOLOs.

So, again, what nerfs do you want placed upon yourself so you cannot seal club anymore?

#230 H I A S

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Posted 13 August 2015 - 03:20 AM

View PostTWIAFU, on 13 August 2015 - 03:11 AM, said:



Yes it is. But your seal clubbing has to stop. It is hurting PUGs and SOLOs.

So, again, what nerfs do you want placed upon yourself so you cannot seal club anymore?


If i dont level Mechs i drop with 2NVA and 2SMN and do it most of the Time as PUG :)

Quote

We need more Players in CW and less Factions, so we can implement an MM.

Edited by HiasRGB, 13 August 2015 - 03:21 AM.


#231 Jumping Gigolo

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Posted 13 August 2015 - 05:05 AM

HiasRGB the seal clubber needs nerf! He needs to play with one hand only. :)

#232 Josef Koba

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Posted 13 August 2015 - 09:43 AM

View PostArmando, on 09 August 2015 - 06:10 AM, said:


Yes, BANNING solo players would kill CW, period, no question. That is not what I am asking for at all....what I am asking for is that PGI give solo players incentive to play CW as part of a group. An offer they can't / won't want to refuse if you will.



But the topic is, "Solo Players Should Never Be Allowed to Drop in [CW]." In your first post you state, "TL:DR - Community Warfare should not be an option for solo players, No unit, no que option. Give solo players are REASON to join a 'community'..." Forgive me, but it sounded like you were essentially asking for a ban, and said ban, from what I gathered, was literally in and of itself the offer the solo player can't refuse, for to refuse it means they cannot drop in CW. Of course, we can just replace the word "ban" with "forbid" and it means the same.

Sorry for my rather late response...

#233 IraqiWalker

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Posted 13 August 2015 - 09:52 AM

View PostGalenit, on 13 August 2015 - 03:07 AM, said:

Most players play a few matches for fun a day.

Playing against premades are no fun for them,
they play the matches where there are in even matches.

How to bring these players in cw?
The answer is clear, but it will not bring more clay pigeons for the groups.

Try to force these players to play a way they dont want to play?
Try it and the game will go out of money.

The only solution for a surviving cw is to make modes where the players want to play it.

Yeah .... no. We have an epidemic in this community, of extreme anti-socialism, and those people need to either adapt, and learn to work with others, or get out of CW, and stick to the solo public queue. No one is forcing their hand into CW. Literally the only mode where coordination is necessary, and actually requires active participation,and teamwork from the players.

I have no problem with people dropping into CW by themselves, and working with their team. I've seen many 12 man premades cremated by pugs that worked together, and coordinated. The people that cry, and moan about CW because they can't handle talking to others, and working as a team shouldn't even be allowed in the public queue, let alone CW.

This is the one time where the players need to adapt to the game, and not stomp their feet asking for the game to change for them.

CW should have no MM. Mode selection would do just that, and cause queues, which are: A- Not good for CW, especially right now, and B- Slow down matches even more.

If you meant something else by Modes (like different objectives for each drop), then I apologize for misunderstanding.

#234 Armando

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Posted 13 August 2015 - 11:09 AM

View PostPFC Carsten, on 13 August 2015 - 02:47 AM, said:

Armando,

You really need to differentiate between solo, community and unit in commonly accepted way if you want people to understand your position.

Me, I'm a solo dropper, trying to fight as a team with my impromptu unit (aka changing on a pseudo-random dynamical pattern) and as MWO-player part of a community.


From that definition, I see your position and judge it as invalid. Proof of that is easy. You say, if you're part of a unit, you're not a solo player anymore. I can create my own, single-man unit with what, 3 mouseclicks?


View PostJosef Koba, on 13 August 2015 - 09:43 AM, said:


But the topic is, "Solo Players Should Never Be Allowed to Drop in [CW]." In your first post you state, "TL:DR - Community Warfare should not be an option for solo players, No unit, no que option. Give solo players are REASON to join a 'community'..." Forgive me, but it sounded like you were essentially asking for a ban, and said ban, from what I gathered, was literally in and of itself the offer the solo player can't refuse, for to refuse it means they cannot drop in CW. Of course, we can just replace the word "ban" with "forbid" and it means the same.

Sorry for my rather late response...


My position is the thinking that you EVER drop solo in this game is a fallacy, there is NO SOLO MODE IN MWO. The very concept that Solo Play is possible is false.

EVERY drop in MWO, be it in the public "solo" queue, be it the public 'group' queue, or be it in CW... is a team of 12 real life players against 12 real life enemies. There IS NO A.I. in the game....you ALWAYS have real, living, breathing, teammates.

This is not my 'definition' of the game, that is simply how PGI made it. My 'position' is that before anyone is allowed to queue for CW, this is a concept (you are not dropping 'solo', you never have dropped 'solo', you never will be able to drop 'solo') everyone should clearly understand.

Because you THINK you drop solo, you ACT like a solo player. Every drop you have ever participed in PFC Carsten you were a member of a team, even if you THOUGHT you were dropping solo. Stop thinking that solo play has EVER been an option and START playing like a member of a team because YOU ARE ALWAYS A MEMBER OF A TEAM.

____________________________________

You THOUGHT you were solo dropping. You thought WRONG. In REALITY you are PUG dropping (aka. Pick-Up-Guy in a Pick-Up-Group dropping). Now you know the truth, you are always on a team, solo play does not exist...go out and act like you understand.

There is no spoon.

Solo drops don't exist, never have, never will. Realize the truth of the situation...that you are a "Pick-Up-Guy" in a "Pick-Up-Group"....get your head right, then, play accordingly.

Pro Tip: It is ok to PUG but never EVER go FULL PUG.

Edited by Armando, 13 August 2015 - 03:06 PM.


#235 Necromantion

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Posted 13 August 2015 - 01:37 PM

I havent read this whole thread but basically this game needs a few things:

Forced tutorials to get new players who are inexperienced with MW titles immersed in the game play
A gating system that will not allow players with less than 16 mastered mechs into CW
Incentives to go through that gating system (MC/Cbill/mech rewards and the like)
CW needs to offer better rewards to make it more appealing to work towards
Also CW needs to be more immersive and diverse in its gameplay

#236 ApolloKaras

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Posted 13 August 2015 - 01:40 PM

View PostTelmasa, on 10 August 2015 - 08:26 PM, said:


If this were true, then there's no way I'd have seen so many "coordinated" 12-man teams lose - repeatedly - against "a bunch of solo guys" in CW.

You can "coordinate" any team you like, if the individual players are not up to snuff, it doesn't mean a thing.

I stick to what I said a few page back. The *vast* majority of "coordinated unit" players in CW aren't any better, at all, than the majority of "solo qeue" players in this game. Experience has taught me that.

The state of CW right now is unsatisfactory, and it affects *all* players in MWO - not just those of you who slap on unit tags and think yourself above the affairs of the lone wolf players.

I beg to differ. If you play against a coordinated team, they are used to playing with the other, they already know the staging points , you know the strength of your team. If your 12 man doesn't beat solos, your group has to look at how they are playing.

#237 Telmasa

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Posted 13 August 2015 - 02:37 PM

View PostBSK, on 12 August 2015 - 10:48 PM, said:

I have reached out to so many people, most of them are always stubborn and because it worked ONCE against an equal noobish team then it becomes a dogma. Players will continue using the trial Victor or the trial Hellbringer in their dropdecks, players will run for Omega in counter attacks under all circumstances, players will use LRMs boats and it's the others fault who don't bring locks that they can't deliver, players will use a 100 ton mech in their last wave when we are running out of time, players will use strikes on generators, players will shoot on turrets in coocoon mode, players will peek all alone versus 12 sniping enemies, players will ignore the rally point and "help" those last wrecked green blimps in the base and die within 10 secounds, players will jump in front of me because I'm in their way and then complain when they can't move backwards into cover, players will not take any advice until they argued with you for 20 minutes. Why would I?



Your description fits the majority of "unit/group" players, just as much as it does the majority of "solo" players.

Wearing tags does not magically elevate a player's skill, ability, or awareness.

Teamwork does not revolve around the use of Teamspeak. (In fact the best teamwork doesn't involve speaking at all, just silently relying on each other to competently do their jobs.)

Doesn't matter what game you look at, this holds true no matter what the other variables are.

If you take individual players from the "top clan" a-teams and randomly throw them together as solo players into a match, whether solo or CW, they will be just as effective and competent as they would be in a tag-wearing premade group.

(edit: this also applies to Saxie's reply)

Bottom line: Ability and effort makes you special. Unit tags, use of teamspeak, and sneering at other players, does not.

Edited by Telmasa, 13 August 2015 - 02:39 PM.


#238 Uncle Totty

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Posted 13 August 2015 - 03:09 PM

View PostArmando, on 13 August 2015 - 11:09 AM, said:




My position is the thinking that you EVER drop solo in this game is a fallacy, there is NO SOLO MODE IN MWO. The very concept that Solo Play is possible is false.

EVERY drop in MWO, be it in the public "solo" queue, be it the public 'group' queue, or be it in CW... is a team of 12 real life players against 12 real life enemies. There IS NO A.I. in the game....you ALWAYS have real, living, breathing, teammates.

This is not my 'definition' of the game, that is simply how PGI made it. My 'position' is that before anyone is allowed to queue for CW, this is a concept (you are not dropping 'solo', you never have dropped 'solo', you never will be able to drop 'solo') everyone should clearly understand.

Because you THINK you drop solo, you ACT like a solo player. Every drop you have ever participed in PFC Carsten you were a member of a team, even if you THOUGHT you were dropping solo. Stop thinking that solo play has EVER been an option and START playing like a member of a team because YOU ARE ALWAYS A MEMBER OF A TEAM.

____________________________________

You THOUGHT you were solo dropping. You thought WRONG. In REALITY you are PUG dropping (aka. Pick-Up-Guy in a Pick-Up-Group dropping). Now you know the truth, you are always on a team, solo play does not exist...now go out and act like you understand.

There is no spoon.

Solo drops don't exist, never have, never will. Realize the truth of the situation...that you are a "Pick-Up-Guy" in a "Pick-Up-Group"....get your head right, then, play accordingly.

Pro Tip: It is ok to PUG but never EVER go FULL PUG.


The REAL problem would be that you are unwilling to accept that "solo" has a (very) loose meaning in this community.

Edited by Nathan K, 13 August 2015 - 03:11 PM.


#239 Armando

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Posted 13 August 2015 - 03:13 PM

View PostNathan K, on 13 August 2015 - 03:09 PM, said:


The REAL problem would be that you are unwilling to accept that "solo" has a (very) loose meaning in this community.


Solo means the same in this community as it does every where else....You are Alone, a lone wolf, a team of one.

People in the community THINK they are playing solo, act like they play solo, tell themselves they are solo players. They are WRONG. There is no solo mode in MWO, never has been never will be.

Edited by Armando, 13 August 2015 - 03:26 PM.


#240 Uncle Totty

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Posted 13 August 2015 - 03:20 PM

View PostArmando, on 13 August 2015 - 03:13 PM, said:


Solo means the same in this community as it does every where else....You are Alone, a lone wolf, a team of one if you will.

People in the community THINK they are playing solo, act like they play solo, tell themselves they are solo players. They are WRONG. There is no solo mode in MWO, never has been never will be.


There are talks of PVE in the works.





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