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In My Opinion. Macros = Cheating


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#121 Trev Firestorm

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Posted 16 August 2015 - 12:28 PM

View PostTwentyOne, on 16 August 2015 - 01:09 AM, said:

PGI found macros OP enough to nerf AC2 with Ghost heat.

That's because they don't know how to do math and thought it caused an increase in fire rate (I had a long argument with them on the subject), also no macros were needed for that AC/2 machinegun.

#122 Trev Firestorm

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Posted 16 August 2015 - 12:35 PM

View PostAssaultPig, on 16 August 2015 - 01:52 AM, said:

for those who don't get it, the king crab pilot towards the end of the video is using a macro to achieve perfect non-jam RoF on his ultras.

Like justevil says, you can do this manually. Can you do it manually in the heat of battle while twisting/targeting/etc? I'm gonna say probably not.

Automation (as well as things like external overlays) is considered banworthy in a lot of other games if detected; that's kind of irrelevant to MWO though. PGI have said that macro use is allowed, so it is by definition not cheating.

There's no such thing as perfect non-jam since UACs have a flat jam chance that can trigger even on the first shot.

#123 Gremlich Johns

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Posted 16 August 2015 - 12:44 PM

macros do not alter the game's code in any way, it just limits your time on a peripheral, like a keyboard. TrackIR and Voiceattack are also not cheating - everybody can buy them and no changes to game coding occurs.

#124 Grey Ghost

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Posted 16 August 2015 - 12:48 PM

View PostTrev Firestorm, on 16 August 2015 - 12:35 PM, said:

There's no such thing as perfect non-jam since UACs have a flat jam chance that can trigger even on the first shot.

I don't know if there is a issue with Clan UACs, but I don't recall my I.S. UAC/5's ever jamming on the first shot since back in beta era. I've only seen mine jam up on double shots exclusively.

#125 stjobe

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Posted 16 August 2015 - 01:23 PM

View PostGrey Ghost, on 16 August 2015 - 12:48 PM, said:

I don't know if there is a issue with Clan UACs, but I don't recall my I.S. UAC/5's ever jamming on the first shot since back in beta era. I've only seen mine jam up on double shots exclusively.

FWIW as an anecdote, I have. As recently as when I was levelling my Enforcer 5P (comes stock with dual UAC/5s).

Edited by stjobe, 16 August 2015 - 01:25 PM.


#126 Xultan

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Posted 16 August 2015 - 04:29 PM

Everyone is allowed their opinion, devs ruling is law.

#127 Ace Selin

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Posted 16 August 2015 - 05:58 PM

Didn't real the whole thread but who is Marcos & why does the OP think Marcos is cheating ?

#128 Sjorpha

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Posted 16 August 2015 - 06:17 PM

View PostAce Selin, on 16 August 2015 - 05:58 PM, said:

Didn't real the whole thread but who is Marcos & why does the OP think Marcos is cheating ?


Because he fires his weapons 1 at a time in a very rapid succession, and everyone knows that's totally overpowered and should be banned.

(Marcos was interviewed to hear his side of the story, but sadly he talked so fast that the recorder broke and nothing sensible could be recovered)

#129 Joseph Mallan

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Posted 17 August 2015 - 03:55 AM

View PostDjPush, on 15 August 2015 - 09:44 PM, said:

I know I am going to catch flack for this because macros are allowed in MWO. However, to me it is in the same catagory as a wall hack or aimbot. A program outside of MWO that allows players to play the game at a level not possible by any means other than a computer. A computer program is firing the weapon for you while all you do is hold the button down.

Here is an example:



Am I out of line with these feelings towards macros? I refuse to use them because I think it's fighting dirty. What do you guys think?

I think you are entitled to your opinion. And you have given it in a mature manner. I don't use Macros myself, but they are allowed so that really is it in the end.

#130 Clownwarlord

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Posted 17 August 2015 - 04:27 AM

View PostEl Bandito, on 15 August 2015 - 09:57 PM, said:


AC chain-fire macro is hardly game breaking. In fact it makes the mech perform arguably worse due to less front loaded alphas.

Yes a lower alpha but a higher and more heat eff dps for a chain fire ac macro ... I agree with the OP it does seem like it is cheating, but since it is allowed there is nothing that can or will be done.

#131 El Bandito

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Posted 17 August 2015 - 04:48 AM

View Postclownwarlord, on 17 August 2015 - 04:27 AM, said:

Yes a lower alpha but a higher and more heat eff dps for a chain fire ac macro ... I agree with the OP it does seem like it is cheating, but since it is allowed there is nothing that can or will be done.


The heat reduction is minimal (sustained fire will have same HPS as non-macroed version) and generally not worth the loss of FLD. IS UAC5 does not even have Ghost Heat penalty.

Its only value is the shake. That and the sound of continuous dakka.

Edited by El Bandito, 17 August 2015 - 04:51 AM.


#132 sneeking

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Posted 17 August 2015 - 05:28 AM

Four fingers one thumb and eight assignable buttons on a mouse plus scroll wheel, seriously macro or not half a brain cell and a little dexterity can unleash all kinds of hell in more situations than a handful of macros ever could.

#133 Ultimax

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Posted 17 August 2015 - 05:38 AM

I think you are in the wrong for calling other players dirty, cheaters, lazy or other insults.

It's allowed by PGI, and software features come standard on every mid to upper end gaming mouse and keyboard.

So its not for you to judge and slander others, you do not have the moral high ground here - quite the opposite as you are trying to label others as cheaters with no basis on the rules of the game.

Edited by Ultimatum X, 17 August 2015 - 05:39 AM.


#134 0bsidion

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Posted 17 August 2015 - 07:09 AM

I use a toggle macro, (that came with my mouse software btw), to toggle MGs and TAG. If you think that puts me on the same level as wall hackers and aimbot, you're on crack.

Macros don't cause the game to behave in a way other than what it was designed to. Wallhacks and aimbot obviously do. I'm not sure how to express it any clearer. You still have to be able to aim with macros. Like there's some sort of special skill required to mash buttons?

#135 Lily from animove

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Posted 17 August 2015 - 07:32 AM

View PostEl Bandito, on 15 August 2015 - 09:57 PM, said:


You can just use the "use first/second consumable slot" key instead. Just put your strike consumable on the respective slot.




AC chain-fire macro is hardly game breaking. In fact it makes the mech perform arguably worse due to less front loaded alphas.


depends, on dakka builds it can bring your the perfect cycle for ultramodes and whatever, which clicking wouldn't do. so it kinda can do what normally human cna only be done suboptimal. Further you can macro specific situations which then makes you onyl need to click one button and then you can pay full attention to aiming, and moving ibut not care about clicking anymore.slight advantages but advantages, especially when it negates any possibility of human fail.

pobably not game breaking at all, but definately an enhancement. But I don't get it, either I play the game or a bot, which a macro kinda is,

Edited by Lily from animove, 17 August 2015 - 07:34 AM.


#136 WarHippy

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Posted 17 August 2015 - 07:51 AM

I don't really have a problem with macros here as they don't really do anything, but I will say in some games they do go well beyond what should be allowed.

#137 Rushmoar

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Posted 17 August 2015 - 08:13 AM

View PostWarHippy, on 17 August 2015 - 07:51 AM, said:

I don't really have a problem with macros here as they don't really do anything, but I will say in some games they do go well beyond what should be allowed.

I'm the same way. I don't use them but PGI said it's allowed. I want to say i'll never use macros but never say never.

#138 Koniks

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Posted 17 August 2015 - 10:03 AM

I agree, that's certainly an opinion.

#139 Mechwarrior Buddah

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Posted 17 August 2015 - 10:11 AM

Why? the macro program I use is the software shipped with my Razer Naga. It can make it so I can fire each weapon group in .5 sec or fire all my weapons in sequence.

Mind you I can (and usually do - the macro thing is a royal pain because it takes away my RMB and when Im chatting up friends on Yahoo, if I hit rmb by mistake it types 112233445566 -.-) do the exact same thing with the same speed by using the twelve thumb buttons on the mouse.

Posted Image

If it can be replicated by a human, and doesnt overcome game rules (like jamming which it doesnt) then I dont see the issue.

View PostTrev Firestorm, on 16 August 2015 - 12:28 PM, said:

That's because they don't know how to do math and thought it caused an increase in fire rate (I had a long argument with them on the subject), also no macros were needed for that AC/2 machinegun.


Ghost heat was on the Ac/2 well before they replaced it because they cant do math. And it wasnt put there to hurt the ac/2 it was put there (direct quote from Twitter) "To reduce pinpoint damage"

GH was put in to kill a build that noone really used seriously in the first place, the 6 PPC Stalker. It was a joke build before Ghost heat and it still is lol

Edited by Mechwarrior Buddah, 17 August 2015 - 10:12 AM.


#140 DJFrost

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Posted 17 August 2015 - 10:46 AM

Though that KCrabs ROF is pretty ridiculous, I must say the only macro I really have an issue with so far is the Gauss fire macro that lets you ignore waiting for charge. But, that is just my opinion. If you can't use the current indicators to fire gauss properly, then you should not be firing it at all. ;)

Also, taking away some macros will hurt disabled players quite a bit. I do not see PGi doing that any time soon. If you don't like it, get a macro and at least have the same abilities (skill is entirely up to you lol)





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