CW was a waste of resources from the start. This game had suffered from get good scrub syndrome since day one. The game has no issues bringing people in. It does however have an issue of keeping them.
Right now your options as a new player are.
1. Get good at pvp if you stick around long enough to build a copy paste meta build, all thre chassis to master it, and gain the cbills needed for those oh so cheap modules, while getting stomped game after game by beta players.
2. Quit
There is no new player friendly environment in this game, it's "GET GOOD NEWB!" day one install. There is no outlet to play and practice, no place to just get a feel for the game without the communities negative feedback of how bad you are.
So what does the game lack and need?
PVE
If this game launches on steam without a solid PVE experience it will be the end of MWO. I'm not a doomsayer but you won't recover from that kind of bad press. Look at batman, it was so bad steam pulled it from the store.
MWO really needs steam and new people for CW to succeed and be a focus again. That's just the bottom line.
Edited by Imperius, 16 August 2015 - 11:12 PM.