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I'm Voting Yes To Public Tiers!


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#121 lol lol lol lol lol lol lol lol

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Posted 18 August 2015 - 07:07 AM

View PostAlmond Brown, on 18 August 2015 - 07:00 AM, said:


And to add to that sentiment. Sitting in LFG and not getting picked because some DBag "looked" you up... is never, ever a good thing...

If PGI wishes to kill the use of the LFG system for Solo's, then show Tiers publicly. Otherwise... :(


Um... couldn't you make your own group? Poor fallacy.

Edited by 00ohDstruct, 18 August 2015 - 07:07 AM.


#122 KHETTI

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Posted 18 August 2015 - 07:08 AM

I'm voting yes to public stats, with opt in/out options.

#123 Almond Brown

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Posted 18 August 2015 - 07:13 AM

View PostKiiyor, on 17 August 2015 - 10:00 PM, said:


True, but I'd rather someone be attacked based on the merits of their argument than be dismissed offhand based on their skill rating.


And ones Skill on a Match to Match basis can vary widely depending on circumstance. Seeing the over-all Tier 3/2 listing of a player in your Match, woohooo, and then find out they are on their 12 Beer, that Match (if you only play the 1) with that player, will not reflect what is surely to be "certain expectations" garnered from seeing their Tier level prior to Launch. LOL!

So Bob is Tier 2.75/3 over-all. The Match you got in with him, he was intoxicated, may not reflect your hopes of how he will actually perform. ;)

So Grains of Salt when Tier levels are shown (if and when) should be taken quite liberally. :)

View PostDimento Graven, on 17 August 2015 - 10:08 PM, said:

MWO has something similar, it's only private, but anyone can create a custom screenshot link showing the values of whatever it is...

And it's those 'thin skinned' individuals that should never visit ANY internet forum EVER!

If you have thin skin, and aren't capable of giving at least as good as you get, STAY AWAY, stay VERY FAR away...


So your answer is to fight "toxic" with more "toxic"? LOL! I think that just leaves "toxic" as the base default doesn't it? :(

Edited by Almond Brown, 18 August 2015 - 07:21 AM.


#124 Felbombling

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Posted 18 August 2015 - 07:17 AM

View PostI Zeratul I, on 18 August 2015 - 04:14 AM, said:

It should be mandatory to see those who want to get rid of ghost heat, and those who want to get rid of pinpoint damage are in tier 5.


That's a pretty big assumption, Zer... that every player who dislikes those two aspects of MW: O is within the steering wheel under hive.

#125 Dimento Graven

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Posted 18 August 2015 - 07:19 AM

View PostAlmond Brown, on 18 August 2015 - 07:13 AM, said:

...

So your answer is to fight "toxic" with more "toxic"? LOL! I think that just leaves "toxic" as the base default doesn't it? :(
No, you missed my point, I apologize for not being more specific.

My point is that ALL along people could have been taking screenshots of their stats, posting those publicly in an attempt to 'shut down' another person's argument by pointing to their own score as proof that their own arguments are far better than the other's.

I can't recall ever seeing that happen in this forum.

Seriously, go to your stats page, look at it, you can take a screen shot and post it and say, "See? My KDR of 16.1 means I know more than you do, and your arguments are not even moot..."

#126 XxXAbsolutZeroXxX

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Posted 18 August 2015 - 07:20 AM

People already cite KDR/WL stats to try and give credibility to their perspective.

Publicly visible tiers wouldn't make much of a difference in that respect. It might only replace one statistic with another statistic. And maybe no one will care about public tier anymore than they care about KDR or WL today when someone bothers to post those numbers.

"L2P" posts used to be extremely common here, until either people got bored of it and made an attempt to be nicer, or everyone making "L2P" posts abandoned this place when PGI said they were no longer paying attention to the forums.

Publicly visible ELO matching stats could provide more transparency in terms of how matches are made. This could lead to better community feedback and an overall better tier system. It might also lead to a better chance for closure, less misinformation and misleading of topics, and less pointlessness.

#127 Almond Brown

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Posted 18 August 2015 - 07:21 AM

View Post00ohDstruct, on 18 August 2015 - 07:07 AM, said:


Um... couldn't you make your own group? Poor fallacy.


Not sure what you mean? I could but then I would not be using the LFG Tool then right? I could then filter out the by "looking them up" and make sure no 'BADS", as so many like to call others that are "less" than they are, even now, and No Stats to back any of that up are made available publicly...

#128 WarHippy

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Posted 18 August 2015 - 07:25 AM

I think we need to be able to see our own ranking and how far away we are from going up or down a rank, but I do not think our ranks should be visible to others. My only reasoning for that is when it comes to discussion about game mechanics and balance. It is a false assumption that many like to make that someone in a lower tier can't have insight on a discussion, and frankly we do not need a lot of people running around trying to proclaim their word is law and everyone else is beneath them more than we already do without the added weight of publicly visible tier assignments.

#129 Almond Brown

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Posted 18 August 2015 - 07:27 AM

View PostDimento Graven, on 18 August 2015 - 07:19 AM, said:

No, you missed my point, I apologize for not being more specific.

My point is that ALL along people could have been taking screenshots of their stats, posting those publicly in an attempt to 'shut down' another person's argument by pointing to their own score as proof that their own arguments are far better than the other's.

I can't recall ever seeing that happen in this forum.

Seriously, go to your stats page, look at it, you can take a screen shot and post it and say, "See? My KDR of 16.1 means I know more than you do, and your arguments are not even moot..."


Fair enough but given what we know of elo, does ones K/D really reflect ones 1v1 skills or that they play with a Group who make it possible to kill more Mechs than there are enemies, on a consistent basis.

Current elo strives for the everyone will eventually "Bat 500" average. A Tier system made public will chase many as they see they are not getting better "fast enough" for everyone else's liking and simply STOP playing.

Having something to strive (Bat 500) and being under someone else's "microscope" are not the same thing at all.

#130 GroovYChickeN

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Posted 18 August 2015 - 07:29 AM

No thanks. We don't need anything else to feed the trolls with.

If you want something to stroke your epeen over then convince PGI to put in a ladder system or spend more time in the CW forums.

#131 Mister Blastman

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Posted 18 August 2015 - 07:29 AM

All I know is Evil Ryu keeps beating my Chun Li and that's gotta change. Damn horse stance and priority attacks. Ryu must go down!

Oh, we're talking about skill rating. Let's see how this new Elo thingy plays out first, then go from there.

#132 kapusta11

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Posted 18 August 2015 - 07:30 AM

Alright we need a poll.

#133 XxXAbsolutZeroXxX

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Posted 18 August 2015 - 07:30 AM

View PostAlmond Brown, on 18 August 2015 - 07:00 AM, said:


And to add to that sentiment. Sitting in LFG and not getting picked because some DBag "looked" you up... is never, ever a good thing...

If PGI wishes to kill the use of the LFG system for Solo's, then show Tiers publicly. Otherwise... :(


I would team with anybody no matter what their stats were. The last few times I played group queue, someone in my group used a locust in every game. I don't care. Just as long as its not in CW where I have to change affiliation to join your group.

View PostStaggerCheck, on 18 August 2015 - 07:17 AM, said:

That's a pretty big assumption, Zer... that every player who dislikes those two aspects of MW: O is within the steering wheel under hive.


The way things are now, there's no way of knowing if that is true or not.

Maybe if stats were viewable the only thing I would find is I'm a tier 4 / tier 5 player and I've been in denial this whole time. Wouldn't that be ironic? The main reason I would support tiers being publicly viewable is the potential it has to cut down on vagueness and people being deceptive. It seems to me there is a lot of misinformation and many things people say on the forums are untrue.

I would support it if only it would eliminate people telling me I'm in a "low ELO bracket" and that's the only reason why I can drop in a match with a trebuchet, an XL atlas or a mech that people label as being "DOA" and do 'ok'. Its a potential means of cutting down on lies and misinformation people spam in this section. That's a good thing, afaik.

Edited by I Zeratul I, 18 August 2015 - 07:33 AM.


#134 ApolloKaras

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Posted 18 August 2015 - 07:42 AM

View PostI Zeratul I, on 18 August 2015 - 07:30 AM, said:

....

You'll be the first one bashing the crap out of anyone with a lower tier.

Let me ask you a question, do you think PGI doesn't look at the players performance to see where they are coming from before implementing a suggestion?

#135 Nightmare1

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Posted 18 August 2015 - 07:44 AM

I'm game for public tiers!

At the very least, we should be allowed to know what our tier is privately.

Edited by Nightmare1, 18 August 2015 - 07:44 AM.


#136 Dimento Graven

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Posted 18 August 2015 - 07:44 AM

View PostAlmond Brown, on 18 August 2015 - 07:27 AM, said:

Fair enough but given what we know of elo, does ones K/D really reflect ones 1v1 skills or that they play with a Group who make it possible to kill more Mechs than there are enemies, on a consistent basis.
Elo and KDR are separate measures, measuring completely different things.

Elo measured how often you won, and by how much, vs. elo predictions. Theoretically a high elo meant you were regularly beating people as good or better than you (the only way to increase elo).

KDR represents how many 'mechs you kill before you yourself are killed.

Elo fails because it is mechanic that can't really be employed in a randomized team setting. The only true way for elo to work is 1v1, or for SET team vs. SET team, where the same players are pitted against teams of 'same players' (in other words the team members don't change from match to match).

AT BEST, all elo could do was make a prediction on which side would win and that's it.

Quote

Current elo strives for the everyone will eventually "Bat 500" average.
PGI's implementation of elo would never do that. It simply assembled teams, and made predictions based off the cumulative elos on each side, and based off the outcome vs prediction a score was awarded.

Quote

A Tier system made public will chase many as they see they are not getting better "fast enough" for everyone else's liking and simply STOP playing.
I disagree with this. Quite frankly I've seen many players who for various reason can't play at a 'top tier' level sticking with this game since closed beta, and continuing to play, regardless of the fact that they know they'll never be able to improve beyond a certain point.

Quote

Having something to strive (Bat 500) and being under someone else's "microscope" are not the same thing at all.
Don't get me wrong, I'm sure there will be some units/clans out there that will not allow ANYONE unable to provide proof of tier one status of joining their ranks.

That's their choice, it doesn't make them bad or mean, it just makes them extremely selective. There will be PLENTY of other units out there that will (and have always) taken anyone who is willing to play, at least try to win, and isn't a completely flaming ********.

Ultimately, the tier one selective groups will be the vast minority, and if it bothers someone that they can't join that unit/clan, they just have to improve their skills. The thinking that you are entitled to join any team you want because THAT IS WHAT YOU WANT, smacks of the 'participation award' generation that we have so foolishly raised up.

GOD FORBID we make ANYONE feel bad for doing badly, OH NO, their precious ego might be bruised and stunt their growth...

<sigh>

#137 Johnny Z

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Posted 18 August 2015 - 07:45 AM

I honestly dont know what to think of this. Other games have rating systems that are visible. Its not a big deal really although it does encourge some rivalry(good) and everything else anyone can imagine goes with it like gaming the system(bad) etc.

Gold, silver, bronze, tags of some sort beside players names? This would be the way to go if Mechwarrior does go that direction.

Edited by Johnny Z, 18 August 2015 - 07:48 AM.


#138 Mystere

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Posted 18 August 2015 - 07:48 AM

View PostDimento Graven, on 18 August 2015 - 07:19 AM, said:

No, you missed my point, I apologize for not being more specific.

My point is that ALL along people could have been taking screenshots of their stats, posting those publicly in an attempt to 'shut down' another person's argument by pointing to their own score as proof that their own arguments are far better than the other's.

I can't recall ever seeing that happen in this forum.

Seriously, go to your stats page, look at it, you can take a screen shot and post it and say, "See? My KDR of 16.1 means I know more than you do, and your arguments are not even moot..."


People are not regularly(*) doing it because it is inconvenient to do so.

*: I used to see people post their stats on their sigs. It's a good things those "characters" are no longer around.

Edited by Mystere, 18 August 2015 - 07:48 AM.


#139 Spleenslitta

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Posted 18 August 2015 - 07:51 AM

I haven't seen this voting poll yet. Am i blind or have the dev's not created it yet?

Anyhow. I'll vote yes to public tiers. That way there will be a bit less players who go around blaming their team for losses.
Not to mention i can officially prove that my weird builds and tactics actually works despite it being mostly against the meta.

#140 Felbombling

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Posted 18 August 2015 - 07:52 AM

Well, I'd vote yes, but with an opt in/out feature. If they are going to do it, they need to get a good break down of the stats.

Light [solo]
Light [group]

Medium [solo]
Medium [group]

Heavy [solo]
Heavy [group]

Assault [solo]
Assault [group]

Those differences matter. They could even break it down more for Clan and Inner Sphere, upgraded chassis and non-upgraded chassis, etc.





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