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I'm Voting Yes To Public Tiers!


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#141 Johnny Z

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Posted 18 August 2015 - 07:57 AM

View PostStaggerCheck, on 18 August 2015 - 07:52 AM, said:

Well, I'd vote yes, but with an opt in/out feature. If they are going to do it, they need to get a good break down of the stats.

Light [solo]
Light [group]

Medium [solo]
Medium [group]

Heavy [solo]
Heavy [group]

Assault [solo]
Assault [group]

Those differences matter. They could even break it down more for Clan and Inner Sphere, upgraded chassis and non-upgraded chassis, etc.


No offense but the current group queue shouldnt be a part of public tier showing. Way to easy to cheat the system. Way.

#142 Johnny Z

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Posted 18 August 2015 - 08:01 AM

Someone said that on the faction map battles the player ranks will be show in those matches. 10 to 1 public player tiers showing will be for Solaris. Which also made me think this is a Solaris update in a way!

#143 Felbombling

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Posted 18 August 2015 - 08:02 AM

View PostJohnny Z, on 18 August 2015 - 07:57 AM, said:

No offense but the current group queue shouldnt be a part of public tier showing. Way to easy to cheat the system. Way.


My point exactly, but I see where you are coming from, Johnny. To me, it would show exactly to what degree the group queue can be manipulated and skew things.

#144 Johnny Z

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Posted 18 August 2015 - 08:04 AM

View PostStaggerCheck, on 18 August 2015 - 08:02 AM, said:



My point exactly, but I see where you are coming from, Johnny. To me, it would show exactly to what degree the group queue can be manipulated and skew things.


Thats already been done with week end events none group queue and group queue allowed. Comparisons amde and results unknown.

#145 Dimento Graven

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Posted 18 August 2015 - 08:07 AM

View PostStaggerCheck, on 18 August 2015 - 08:02 AM, said:

My point exactly, but I see where you are coming from, Johnny. To me, it would show exactly to what degree the group queue can be manipulated and skew things.
It's the reason that I and many others have suggested that there be a minimum of 2 PSR's, one for solo, one for grouped.

In my mind, each 'mech should have two PSR's, yes, I'm serious about that.

#146 Lugh

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Posted 18 August 2015 - 08:27 AM

View Postkapusta11, on 18 August 2015 - 07:30 AM, said:

Alright we need a poll.

They need to do the poll in the launcher because so many do not ever come to the forums.

#147 Axeface

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Posted 18 August 2015 - 08:33 AM

It should be optional, and so should stat tracking.
I HATE the fact that I am obsessed with my stats, and if I could turn it off I would. I want to play for the sake of playing, not play for the sake of spreadsheets. Cant help it, battlefield, wow and achievements have poisoned my mind.

Edited by Axeface, 18 August 2015 - 08:34 AM.


#148 XxXAbsolutZeroXxX

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Posted 18 August 2015 - 08:53 AM

View PostSaxie, on 18 August 2015 - 07:42 AM, said:

Let me ask you a question, do you think PGI doesn't look at the players performance to see where they are coming from before implementing a suggestion?


Think about PPC rescaling for a moment. Victor and Highlander jump jets. The reason we can't have functioning victor or highlander jump jets is because some people told PGI that victor and highlander poptarts were ruining the game. Are the people PGI is listening to on this topic credible, or are they just blaming poptarts for their own lack of skill? Without knowing ELO stats there's no way to know.

I would guess some of us get the impression PGI is listening to the constructive criticism of people who are less than legit at times. The signal to noise ratio of good suggestions to bad suggestions is far from being balanced. There's no real way to know who has really taken the time to learn the game mechanics and figure out which builds are good and bad, and who is just complaining about something because they're lazy and prefer to blame "ghost heat", "poptarts" or something random rather than their own bad decisions or the bad builds they use.

I'll give you another example. Sometimes people post screenshots of themselves racking up more than 1,000 damage in a locust, hunchback, pretty baby or other "DOA" mech. Then there's always somebody who says something cynical like... "You only did 1,000+ damage in a locust because you're in a low elo bracket. You would never do 1,000 damage in a locust if you were in a high elo bracket, like me."

If we had publicly displayed tier ranks, we might have a decent idea of whether or not that were true. We would have a better idea which builds worked in high ELO and which were only effective in high ELO brackets, and whether or not it even mattered. We would know whether or not mechs like pretty baby and locust were DOA and only effective in low ELO or whether they could be functional and effective against higher competition in higher ELO.

Another example, sometimes there are people who claim "poptarts are a major problem in game". There will be people who respond and say: "I'm not seeing a problem with poptarts". The original poster will respond: "that's because you're in a low elo bracket, its only a major issue in high elo". Discussion goes nowhere, because no one knows what their own elo rating is much less someone else's. If tier ranks were publicly viewable we might be able to get to the bottom of things and also cut down on a large amount of the misinformation posted here.

Publicly viewable tier ranks are just another set of metrics that could help people to figure out what is really going on in game. This could lead to better balancing, better knowledge of topics and all in all a better game.

That's the reason I support it.

But people do tend to fear change and I can understand them wanting things to stay the same. Either way it won't make much of a difference to me, but if people want to see improvement and see issues like highlander jump jets, doa mechs and other issues be resolved. I would encourage them to support publicly viewable tiers because its the only way we have to really figure out the reality of those topics and adjust accordingly.

#149 Dimento Graven

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Posted 18 August 2015 - 09:01 AM

View PostI Zeratul I, on 18 August 2015 - 08:53 AM, said:

...poptarts... ...poptarts... ..."poptarts"... ...poptarts... ...poptarts...
Anyone else hungry?

Anyway, your focus on how 'poptarts' were screwed, and what I may be mistakenly interpreting as a not so subtle undercurrent of 'the unskilled claimed they were skilled when they argued for my favored game mode to be nerfed, so let's make everyone put up or shut up so I can get my favored game mode back' doesn't really go over well.

Though admittedly, I may be misinterpreting what your intent and if so, I apologize.

#150 Almond Brown

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Posted 18 August 2015 - 09:48 AM

View PostDimento Graven, on 18 August 2015 - 07:44 AM, said:

stuff

GOD FORBID we make ANYONE feel bad for doing badly, OH NO, their precious ego might be bruised and stunt their growth...

<sigh>


So elo and W/L. With only W/L being visible... My bad... ;)

So does making SOMEONE feel bad for doing badly give you pleasure? Is that how you derive it, ******** on others whom you see as lesser?

<sigh> indeed.

Edited by Almond Brown, 18 August 2015 - 09:49 AM.


#151 XxXAbsolutZeroXxX

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Posted 18 August 2015 - 09:58 AM

View PostDimento Graven, on 18 August 2015 - 09:01 AM, said:

Anyone else hungry?

Anyway, your focus on how 'poptarts' were screwed, and what I may be mistakenly interpreting as a not so subtle undercurrent of 'the unskilled claimed they were skilled when they argued for my favored game mode to be nerfed, so let's make everyone put up or shut up so I can get my favored game mode back' doesn't really go over well.

Though admittedly, I may be misinterpreting what your intent and if so, I apologize.


I just want the truth to come out.

If it turns out those who complained about highlander and victor poptarts and were responsible for their massive jump jet nerfs are the same people who spam the forum complaining about the arctic cheetah being an "unstoppable & op killing machine that should be nerfed to hell," I would not mind that being brought to light. If it is true that massive game changes are being imposed purely based on the principle that those who complain about poptarts and arctic cheetahs are louder than those who speak reason, I would not support that.

On the flip side, if it turns out that highlander / victor jj nerfs were justified, that's fine too.

Circumstances might be better if it were easier to figure out who was credible and who wasn't credible. And easier to figure out who was speaking from an honest perspective and who was merely saying things to support an agenda or ulterior motive. That's what I support. I have no way of knowing whether my ELO number being publicly viewable would benefit or hinder me. I don't know what it is. I just want the truth -- the facts to come out, whatever they may be.

#152 Sable

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Posted 18 August 2015 - 10:01 AM

I'd vote no, too many bad experiences with people insulting, disrespecting, dismissing, harassing other players in different games because ratings being publicly viewable. I'd like to see how i was ranked myself but not for others to see.

The only only exception to me being completely against this is Solaris VII where your rating or rank SOLELY for Solaris matches would only be displayed if you entered a tournament or bracket ranking of some sorts. There it would totally make sense to have a viewable ranking.. BUT this would only be viewable when the user submits themselves for Solaris games.

#153 Felio

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Posted 18 August 2015 - 10:15 AM

I think we should be able to see our own, but I don't see any benefit to everyone seeing everyone's. Only trouble comes from that. Derplings shouldn't have to wear the badge of shame, and I don't want everyone on the forums comparing and using it to decide who is worth listening to.

#154 XxXAbsolutZeroXxX

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Posted 18 August 2015 - 10:25 AM

View PostFelio, on 18 August 2015 - 10:15 AM, said:

I don't want everyone on the forums comparing and using it to decide who is worth listening to.


Why not?

#155 Jman5

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Posted 18 August 2015 - 10:27 AM

I'm kind of on the fence on this.

On the one hand I want to see my tier and I don't care if you all can see mine. I'm also curious where some of you stand in the grand scheme of things.

On the other hand, some of you will start to act like real shits once you get your hands on this data.


I would say at the very least have an opt-out policy and make it only viewable on the website.

#156 Rushmoar

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Posted 18 August 2015 - 10:29 AM

View PostAlistair Winter, on 17 August 2015 - 09:50 PM, said:

At this point, I'm starting to wonder if the biggest problem is the small number of trolls or the vast majority of really sensitive people who get offended when someone insults their skills in video games.

The weird part is that most of the people on the MWO forum are adults. I don't get how anyone is so afraid of being called a tier 3 scrub by someone on the internet.

I'm sure no one will and 99.9% won't care either way. But, why put the Tiers out there so it could happen. This just has the bigger potential to be used negatively rather and positively. I just don't see anything positive to come of this if it becomes public. Just my thoughts about it.

#157 Kira Onime

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Posted 18 August 2015 - 10:34 AM

View PostSaxie, on 18 August 2015 - 07:42 AM, said:

Let me ask you a question, do you think PGI doesn't look at the players performance to see where they are coming from before implementing a suggestion?



I seriously hope they don't look at a player stats to determine if the point they are making is good or not.

#158 Drasari

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Posted 18 August 2015 - 10:39 AM

View PostKira_Onime, on 18 August 2015 - 10:34 AM, said:



I seriously hope they don't look at a player stats to determine if the point they are making is good or not.


But they will.

#159 Kira Onime

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Posted 18 August 2015 - 10:40 AM

View PostDrasari, on 18 August 2015 - 10:39 AM, said:


But they will.



So a players in-game performances = game knowledge?

I do not see anything wrong with this.

#160 Lugh

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Posted 18 August 2015 - 10:43 AM

View PostKira_Onime, on 18 August 2015 - 10:34 AM, said:



I seriously hope they don't look at a player stats to determine if the point they are making is good or not.

I hope they do, and the are properly framing the results. The lower rated pilots may not be credible all the time, but sometimes a fresh set of eyes on something brings new light to old issues.

As a for instance UAC jamming is a huge turn off for me, and PGI knows how many other pilots about. They can look at the ratings and see that he across all 5 tiers the view is the same, THE JAM RATE IS TOO DAMN HIGH. Maybe we should think about fixing that.





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