The Team With The Most (R) Mechs Loses
#1
Posted 26 August 2015 - 05:12 AM
#2
Posted 26 August 2015 - 05:14 AM
#3
Posted 26 August 2015 - 05:21 AM
Really digging the MLX pilot's name.
Edited by El Bandito, 26 August 2015 - 05:49 PM.
name & shame
#4
Posted 26 August 2015 - 07:36 AM
GG match maker more like it.
#5
Posted 26 August 2015 - 07:41 AM
#6
Posted 26 August 2015 - 07:49 AM
#7
Posted 26 August 2015 - 07:53 AM
Troutmonkey, on 26 August 2015 - 05:12 AM, said:
Reason why to wait until Thursday or Friday to play again. Hopefully by then all ® owners would have achieved their 250k bonuses and be back to their normal mechs, since you can pilot any mech to get the grab bag chances (if you own both top Resistance tiers).
I know my luck. My side, mostly ® mechs. Their side...FS, ACH, TBR, WHK, DW, KGC. GG, close.
#9
Posted 26 August 2015 - 08:00 AM
Edited by MeiSooHaityu, 26 August 2015 - 08:00 AM.
#10
Posted 26 August 2015 - 08:02 AM
Monkey Lover, on 26 August 2015 - 07:54 AM, said:
They're note even pay to play. If you take a R mech you die right away hehe'
ZEUS ZEU-6S®
Matches:11
Wins:6
Losses:5
ERA:1.20
Kills:6
Deaths:8
ERA:0.75
Damage dealt:2,425
GRASSHOPPER GHR-5J®
Matches: 3
Wins: 1
Losses: 2
ERA:0.50
Kills: 2
Deaths:2
ERA:1.0
Damage dealt:2,405
PANTHER PNT-10K® 14 6 8 0.75 6 12 0.50 2,326
Matches: 14
Wins: 6
Losses: 8
ERA:0.75
Kills: 6
Deaths: 12
ERA:0.5
Damage dealt: 2,326 (this is more damage than all my other lights combined!!!)
I suck in the Enforcer
They're not my Atlas-S, but it seems to serve me well enough.
Edited by Joseph Mallan, 26 August 2015 - 08:25 AM.
#11
Posted 26 August 2015 - 08:05 AM
#12
Posted 26 August 2015 - 08:15 AM
Joseph Mallan, on 26 August 2015 - 08:02 AM, said:
Matches:11
Wins:6
Losses:5
ERA:1.20
Kills:6
Deaths:8
ERA:0.75
Damage dealt:2,425
It's not my Atlas-S, but it seems to serve me well enough.
Zeus is my least performer sadly (for the [R] model).
Panther 10K [R] is my machine.
108 games played
1.39 W/L
2.0 KDR
254 Avg DMG per match.
My Grasshopper 5J [R] is decent too, but I don't have a lot of matches under it's belt, so long term performance will dip a bit.
28 Games played
1.15 W/L
2.60 KDR
354 Avg DMG per match
Enforcer [R] is 1.58 KDR after 46 matches. The Zeus [R] is under 1. Just can't get the hang of it :/
#13
Posted 26 August 2015 - 08:20 AM
Troutmonkey, on 26 August 2015 - 05:12 AM, said:
People gotta learn how to Zeus better. Mine's a frikking wrecking ball. And no, not even DWFs scare me in it....... solo. Focus fire, even the Zeus's quirks only help so much. But it's amazing how well 4x MPL and an AC10 core stuff out, actually.
#14
Posted 26 August 2015 - 08:27 AM
Joseph Mallan, on 26 August 2015 - 08:02 AM, said:
Matches:11
Wins:6
Losses:5
ERA:1.20
Kills:6
Deaths:8
ERA:0.75
Damage dealt:2,425
It's not my Atlas-S, but it seems to serve me well enough.
Its an average mech they gave it lots of speed but limited hardpoints for lighter weapons.
You only have 11 matches on your mech so after you get it mastered i would expect to see better score.
I have 322 damage per match on mine after lots of mastered level matches but when you compare that to dire 506 dmg,stk 410 dmg and crab 410 its one of my lower level assaults.
#15
Posted 26 August 2015 - 08:28 AM
I've got my Panther running a slightly smaller XL (210?) to pack on jumpjets and two ERPPC's with four total DHS and that works well for me. Had a 600 damage match last night in it.
My Zeus I'm rocking dual AC5's with three large lasers and some heat sinks and enjoying that one so far.
But I would love to see what people are running on their Enforcer and Grasshopper. I tried some AC's on Enforcer and turned the Grasshopper into a variety of wubmachines but nothing has clicked quite yet.
#16
Posted 26 August 2015 - 08:33 AM
Monkey Lover, on 26 August 2015 - 08:27 AM, said:
Its an average mech they gave it lots of speed but limited hardpoints for lighter weapons.
You only have 11 matches on your mech so after you get it mastered i would expect to see better score.
I have 322 damage per match on mine after lots of mastered level matches but when you compare that to dire 506 dmg,stk 410 dmg and crab 410 its one of my lower level assaults.
#17
Posted 26 August 2015 - 08:38 AM
Monkey Lover, on 26 August 2015 - 08:27 AM, said:
Its an average mech they gave it lots of speed but limited hardpoints for lighter weapons.
You only have 11 matches on your mech so after you get it mastered i would expect to see better score.
I have 322 damage per match on mine after lots of mastered level matches but when you compare that to dire 506 dmg,stk 410 dmg and crab 410 its one of my lower level assaults.
How about 70 matches? Mine is running a 1.64 W/L and 2.64 KDr (111/42) pure pugging. It's no Meta ride, but for those who still know how to brawl? It can be a beast. Moderately fast and agile, tanks like a beast, even with an XL, and while no Stalker or DWF for firepower, can lay down enough. Mine is an eclectic build (LRM15, AC10 and 4xMPL). Running a 425 avg match damage may not make me comp, but's it's solid, because I have few poor games unless the team?MM just sucks. But it pretty easily racks up 7-800 dmg matches with 5 kills.
In the hands of brawlers who actually know how to twist? It will outlast almost any other assault.
Don't recall my motor, but my ZEU-6S seems underarmed, yet the volume of short duration firepower seems to compensate well. LRM15 for some long range poking, backed by an AC10, 4x MPL. I get close, twist and shout, and those Wubs plus AC punch nice chunks out, fast.
My PNT is the simple ERPPC and 2xSRM4. Love it. Scoot and shoot, and then pop SRMs into the holes later in the match.
My ENF is an LB-X and LPL with 2xMLs. Even though it out damages my 4R, it's not as fun to pilot, (IMO) and has a lower KDr.
The Hopper is the only one I can't get to work for anything.
Edited by Bishop Steiner, 26 August 2015 - 08:46 AM.
#18
Posted 26 August 2015 - 08:40 AM
Lorian Sunrider, on 26 August 2015 - 08:28 AM, said:
I've got my Panther running a slightly smaller XL (210?) to pack on jumpjets and two ERPPC's with four total DHS and that works well for me. Had a 600 damage match last night in it.
My Zeus I'm rocking dual AC5's with three large lasers and some heat sinks and enjoying that one so far.
But I would love to see what people are running on their Enforcer and Grasshopper. I tried some AC's on Enforcer and turned the Grasshopper into a variety of wubmachines but nothing has clicked quite yet.
My Zeus is still a train wreck (3 LLasers and 1 Gauss), so set something up like that at your own risk.
I like my Grasshopper though. I go simple and it works for me. I don't have the exact details (at work), but it something like...
2 LLasers, 4 MLasers, Big STD engine (high 80s~low 90s kph), some JJs and of course DHS. The load out is symmetrical. I alpha pretty well, and if the heat builds up, I can control it with alternating fire of 1 LLaser, 2 MLasers or just 2 LLasers depending on the enemies range.
It's fast, manuverable, and fairly cool running. If I didn't love my Jester so much (pretty much same build but with an XL355 and of course high mount LLasers), I'd run the Grasshopper 5J [R] a LOT more.
Correction: Grasshopper runs at high 70s kph, I don't know why I remember it being so much faster. Do yea, bit slow. Used it during the event though and it holds it's own ok.
Edited by MeiSooHaityu, 27 August 2015 - 02:07 AM.
#19
Posted 26 August 2015 - 08:41 AM
Lorian Sunrider, on 26 August 2015 - 08:28 AM, said:
I've got my Panther running a slightly smaller XL (210?) to pack on jumpjets and two ERPPC's with four total DHS and that works well for me. Had a 600 damage match last night in it.
My Zeus I'm rocking dual AC5's with three large lasers and some heat sinks and enjoying that one so far.
But I would love to see what people are running on their Enforcer and Grasshopper. I tried some AC's on Enforcer and turned the Grasshopper into a variety of wubmachines but nothing has clicked quite yet.
Hopper is the only ® mech I haven't been able to make work well. But I am pretty crappy at playing LiteBrites, so no shock, really.
MeiSooHaityu, on 26 August 2015 - 08:40 AM, said:
I like my Grasshopper though. I go simple and it works for me. I don't have the exact details (at work), but it something like...
2 LLasers, 4 MLasers, Big STD engine (high 80s~low 90s kph), some JJs and of course DHS. The load out is symmetrical. I alpha pretty well, and if the heat builds up, I can control it with alternating fire of 1 LLaser, 2 MLasers or just 2 LLasers depending on the enemies range.
It's fast, manuverable, and fairly cool running. If I didn't love my Jester so much (pretty much same build but with an XL355 and of course high mount LLasers), I'd run the Grasshopper 5J [R] a LOT more.
You should imitate my Jupiter, grasshopper!
#20
Posted 26 August 2015 - 08:46 AM
Joseph Mallan, on 26 August 2015 - 08:33 AM, said:
Sorry i didnt mean to be rude. I would thinking if it was only basiced it would be up around the same dmg i had in it.
The 6s is one of the smallest assaults its all so very fast. If you play to these strong points it might help.
http://mwo.smurfy-ne...033dc1c7db6a770
This is my loadout. Due to the xl you have to keep moving never stop.
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