Jump to content

The Team With The Most (R) Mechs Loses


50 replies to this topic

#1 Troutmonkey

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 3,776 posts
  • LocationAdelaide, Australia

Posted 26 August 2015 - 05:12 AM

Because the other team has 4 TBR and 4 Dires

Posted Image

#2 Tastian

    Member

  • PipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 768 posts
  • LocationLayton, UT USA

Posted 26 August 2015 - 05:14 AM

Last match I played - our Zeus had 6 kills.

#3 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 26 August 2015 - 05:21 AM

Direwhale is the best Assault of MWO, so I really wish people played it better. -_-

Posted Image

Really digging the MLX pilot's name.

Edited by El Bandito, 26 August 2015 - 05:49 PM.
name & shame


#4 Cyborne Elemental

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,990 posts
  • LocationUSA

Posted 26 August 2015 - 07:36 AM

An entire Timber lance, and almost a full Dire lance..
GG match maker more like it.

#5 Monkey Lover

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 7,918 posts
  • LocationWazan

Posted 26 August 2015 - 07:41 AM

The team with the best mechs win most the time. This is why pugs get smashed when they get over to cw and fight clan mechs in IS lrm boats.

#6 Groomed

    Rookie

  • Bridesmaid
  • Bridesmaid
  • 3 posts

Posted 26 August 2015 - 07:49 AM

So the Resistance mechs are not pay to win then? ;)

#7 KodiakGW

    Member

  • PipPipPipPipPipPipPipPip
  • The Jaws
  • The Jaws
  • 1,775 posts
  • LocationNE USA

Posted 26 August 2015 - 07:53 AM

View PostTroutmonkey, on 26 August 2015 - 05:12 AM, said:

Because the other team has 4 TBR and 4 Dires


Reason why to wait until Thursday or Friday to play again. Hopefully by then all ® owners would have achieved their 250k bonuses and be back to their normal mechs, since you can pilot any mech to get the grab bag chances (if you own both top Resistance tiers).

I know my luck. My side, mostly ® mechs. Their side...FS, ACH, TBR, WHK, DW, KGC. GG, close.


#8 Monkey Lover

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 7,918 posts
  • LocationWazan

Posted 26 August 2015 - 07:54 AM

View PostGroomed, on 26 August 2015 - 07:49 AM, said:

So the Resistance mechs are not pay to win then? ;)



They're note even pay to play. If you take a R mech you die right away :P hehe'

#9 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 26 August 2015 - 08:00 AM

*rolls eyes* :rolleyes:

Edited by MeiSooHaityu, 26 August 2015 - 08:00 AM.


#10 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 26 August 2015 - 08:02 AM

View PostMonkey Lover, on 26 August 2015 - 07:54 AM, said:



They're note even pay to play. If you take a R mech you die right away :P hehe'

ZEUS ZEU-6S®
Matches:11
Wins:6
Losses:5
ERA:1.20
Kills:6
Deaths:8
ERA:0.75
Damage dealt:2,425

GRASSHOPPER GHR-5J®
Matches: 3
Wins: 1
Losses: 2
ERA:0.50
Kills: 2
Deaths:2
ERA:1.0
Damage dealt:2,405

PANTHER PNT-10K® 14 6 8 0.75 6 12 0.50 2,326
Matches: 14
Wins: 6
Losses: 8
ERA:0.75
Kills: 6
Deaths: 12
ERA:0.5
Damage dealt: 2,326 (this is more damage than all my other lights combined!!!)

I suck in the Enforcer
They're not my Atlas-S, but it seems to serve me well enough. :P

Edited by Joseph Mallan, 26 August 2015 - 08:25 AM.


#11 Kira Onime

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Dragoon
  • The Dragoon
  • 2,486 posts
  • Twitch: Link
  • LocationMontréal, Québec.

Posted 26 August 2015 - 08:05 AM

Well that game was stacked against you from the start.

#12 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 26 August 2015 - 08:15 AM

View PostJoseph Mallan, on 26 August 2015 - 08:02 AM, said:

ZEUS ZEU-6S®
Matches:11
Wins:6
Losses:5
ERA:1.20
Kills:6
Deaths:8
ERA:0.75
Damage dealt:2,425

It's not my Atlas-S, but it seems to serve me well enough. :P


Zeus is my least performer sadly (for the [R] model).

Panther 10K [R] is my machine.
108 games played
1.39 W/L
2.0 KDR
254 Avg DMG per match.

My Grasshopper 5J [R] is decent too, but I don't have a lot of matches under it's belt, so long term performance will dip a bit.
28 Games played
1.15 W/L
2.60 KDR
354 Avg DMG per match

Enforcer [R] is 1.58 KDR after 46 matches. The Zeus [R] is under 1. Just can't get the hang of it :/

#13 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 26 August 2015 - 08:20 AM

View PostTroutmonkey, on 26 August 2015 - 05:12 AM, said:

Because the other team has 4 TBR and 4 Dires

Posted Image

People gotta learn how to Zeus better. Mine's a frikking wrecking ball. And no, not even DWFs scare me in it....... solo. Focus fire, even the Zeus's quirks only help so much. But it's amazing how well 4x MPL and an AC10 core stuff out, actually.

#14 Monkey Lover

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 7,918 posts
  • LocationWazan

Posted 26 August 2015 - 08:27 AM

View PostJoseph Mallan, on 26 August 2015 - 08:02 AM, said:

ZEUS ZEU-6S®
Matches:11
Wins:6
Losses:5
ERA:1.20
Kills:6
Deaths:8
ERA:0.75
Damage dealt:2,425

It's not my Atlas-S, but it seems to serve me well enough. :P




Its an average mech they gave it lots of speed but limited hardpoints for lighter weapons.

You only have 11 matches on your mech so after you get it mastered i would expect to see better score.

I have 322 damage per match on mine after lots of mastered level matches but when you compare that to dire 506 dmg,stk 410 dmg and crab 410 its one of my lower level assaults.

#15 Lorian Sunrider

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,176 posts
  • LocationCochrane, Alberta

Posted 26 August 2015 - 08:28 AM

What are people running with the Resistance variants?


I've got my Panther running a slightly smaller XL (210?) to pack on jumpjets and two ERPPC's with four total DHS and that works well for me. Had a 600 damage match last night in it.

My Zeus I'm rocking dual AC5's with three large lasers and some heat sinks and enjoying that one so far.

But I would love to see what people are running on their Enforcer and Grasshopper. I tried some AC's on Enforcer and turned the Grasshopper into a variety of wubmachines but nothing has clicked quite yet.

#16 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 26 August 2015 - 08:33 AM

View PostMonkey Lover, on 26 August 2015 - 08:27 AM, said:




Its an average mech they gave it lots of speed but limited hardpoints for lighter weapons.

You only have 11 matches on your mech so after you get it mastered i would expect to see better score.

I have 322 damage per match on mine after lots of mastered level matches but when you compare that to dire 506 dmg,stk 410 dmg and crab 410 its one of my lower level assaults.
Um... I GXPed to master... That is pretty good for me having kills with a Mech I haven't played 50+ matches in. So what you expect is actually irrelevant. ;)

#17 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 26 August 2015 - 08:38 AM

View PostMonkey Lover, on 26 August 2015 - 08:27 AM, said:




Its an average mech they gave it lots of speed but limited hardpoints for lighter weapons.

You only have 11 matches on your mech so after you get it mastered i would expect to see better score.

I have 322 damage per match on mine after lots of mastered level matches but when you compare that to dire 506 dmg,stk 410 dmg and crab 410 its one of my lower level assaults.

How about 70 matches? Mine is running a 1.64 W/L and 2.64 KDr (111/42) pure pugging. It's no Meta ride, but for those who still know how to brawl? It can be a beast. Moderately fast and agile, tanks like a beast, even with an XL, and while no Stalker or DWF for firepower, can lay down enough. Mine is an eclectic build (LRM15, AC10 and 4xMPL). Running a 425 avg match damage may not make me comp, but's it's solid, because I have few poor games unless the team?MM just sucks. But it pretty easily racks up 7-800 dmg matches with 5 kills.

In the hands of brawlers who actually know how to twist? It will outlast almost any other assault.

Don't recall my motor, but my ZEU-6S seems underarmed, yet the volume of short duration firepower seems to compensate well. LRM15 for some long range poking, backed by an AC10, 4x MPL. I get close, twist and shout, and those Wubs plus AC punch nice chunks out, fast.

My PNT is the simple ERPPC and 2xSRM4. Love it. Scoot and shoot, and then pop SRMs into the holes later in the match.

My ENF is an LB-X and LPL with 2xMLs. Even though it out damages my 4R, it's not as fun to pilot, (IMO) and has a lower KDr.

The Hopper is the only one I can't get to work for anything.

Edited by Bishop Steiner, 26 August 2015 - 08:46 AM.


#18 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 26 August 2015 - 08:40 AM

View PostLorian Sunrider, on 26 August 2015 - 08:28 AM, said:

What are people running with the Resistance variants?


I've got my Panther running a slightly smaller XL (210?) to pack on jumpjets and two ERPPC's with four total DHS and that works well for me. Had a 600 damage match last night in it.

My Zeus I'm rocking dual AC5's with three large lasers and some heat sinks and enjoying that one so far.

But I would love to see what people are running on their Enforcer and Grasshopper. I tried some AC's on Enforcer and turned the Grasshopper into a variety of wubmachines but nothing has clicked quite yet.


My Zeus is still a train wreck (3 LLasers and 1 Gauss), so set something up like that at your own risk.

I like my Grasshopper though. I go simple and it works for me. I don't have the exact details (at work), but it something like...
2 LLasers, 4 MLasers, Big STD engine (high 80s~low 90s kph), some JJs and of course DHS. The load out is symmetrical. I alpha pretty well, and if the heat builds up, I can control it with alternating fire of 1 LLaser, 2 MLasers or just 2 LLasers depending on the enemies range.

It's fast, manuverable, and fairly cool running. If I didn't love my Jester so much (pretty much same build but with an XL355 and of course high mount LLasers), I'd run the Grasshopper 5J [R] a LOT more.

Correction: Grasshopper runs at high 70s kph, I don't know why I remember it being so much faster. Do yea, bit slow. Used it during the event though and it holds it's own ok.

Edited by MeiSooHaityu, 27 August 2015 - 02:07 AM.


#19 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 26 August 2015 - 08:41 AM

View PostLorian Sunrider, on 26 August 2015 - 08:28 AM, said:

What are people running with the Resistance variants?


I've got my Panther running a slightly smaller XL (210?) to pack on jumpjets and two ERPPC's with four total DHS and that works well for me. Had a 600 damage match last night in it.

My Zeus I'm rocking dual AC5's with three large lasers and some heat sinks and enjoying that one so far.

But I would love to see what people are running on their Enforcer and Grasshopper. I tried some AC's on Enforcer and turned the Grasshopper into a variety of wubmachines but nothing has clicked quite yet.

Hopper is the only ® mech I haven't been able to make work well. But I am pretty crappy at playing LiteBrites, so no shock, really.

View PostMeiSooHaityu, on 26 August 2015 - 08:40 AM, said:

My Zeus is still a train wreck (3 LLasers and 1 Gauss), so set something up like that at your own risk.

I like my Grasshopper though. I go simple and it works for me. I don't have the exact details (at work), but it something like...
2 LLasers, 4 MLasers, Big STD engine (high 80s~low 90s kph), some JJs and of course DHS. The load out is symmetrical. I alpha pretty well, and if the heat builds up, I can control it with alternating fire of 1 LLaser, 2 MLasers or just 2 LLasers depending on the enemies range.

It's fast, manuverable, and fairly cool running. If I didn't love my Jester so much (pretty much same build but with an XL355 and of course high mount LLasers), I'd run the Grasshopper 5J [R] a LOT more.

You should imitate my Jupiter, grasshopper!

#20 Monkey Lover

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 7,918 posts
  • LocationWazan

Posted 26 August 2015 - 08:46 AM

View PostJoseph Mallan, on 26 August 2015 - 08:33 AM, said:

Um... I GXPed to master... That is pretty good for me having kills with a Mech I haven't played 50+ matches in. So what you expect is actually irrelevant. ;)

Sorry i didnt mean to be rude. I would thinking if it was only basiced it would be up around the same dmg i had in it.

The 6s is one of the smallest assaults its all so very fast. If you play to these strong points it might help.
http://mwo.smurfy-ne...033dc1c7db6a770
This is my loadout. Due to the xl you have to keep moving never stop.





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users