Wtf Is This?
#81
Posted 28 August 2015 - 02:17 AM
I'm preety shure the front wheels are meant to turn, and its definately some sort of 3050 service vehicle..
Don't think to much about it..
Altho, I have to say, this whole thread is missing the point... Atlas on top of a building... HOW?
#83
Posted 28 August 2015 - 02:30 AM
bad arcade kitty, on 27 August 2015 - 08:18 PM, said:
look at this
b-but how it is steered, you just proved it cannot exist
Wheels are still behind the pivot point.
If, and that's an if there is some y-bar attachment to this thing, it's not really obvious where it fits in, but yes, you could force fit a solution (though with the wheel arrangement it has, it would not work well at all); however, it would still be a terrible solution compared to a modern tractor trailer setup.
Also, the picture you posted is unclear as to whether both axles are fixed perpendicular to the path of travel, (edit - now I can see it's a conventional steer trailer - the front axle is on a rotatable base). Now, fix the front axle to the frame, and then add more fixed axles on it and throw up a video of it in action. I'd be excited to see this masterful engineering at work.
Four wheel steer trailers often have a steerable front axle, as shown here:
http://www.cartsandt...our_Wheel_Steer
Otherwise, they really wouldn't work the way you want them to.
Edited by Dino Might, 28 August 2015 - 02:36 AM.
#85
Posted 28 August 2015 - 04:38 AM
As to its purpose, heavy transport. Could be for hauling out salvage from the battlefield.
#86
Posted 28 August 2015 - 04:43 AM
Tennex, on 27 August 2015 - 04:27 PM, said:
Its function is ambiguous, Its scale is ambiguous and it just looks straight up terrible. Theres no relatable queues, the fidelity is bad. They put it everywhere in the tutorial and it just muddies up an otherwise quality product
WOW, I think its cool. I'm more concerned with the obvious screw up with the architecture, those windows and doors, entry ways, more that HALF dont pass code.
And, the ONE thing I've learned about government, they dont undo code...if anything by the year 3050, that thing is probably what carries the code book from job to job.
#87
Posted 28 August 2015 - 04:54 AM
#88
Posted 28 August 2015 - 04:55 AM
Tennex, on 27 August 2015 - 04:27 PM, said:
Its function is ambiguous, Its scale is ambiguous and it just looks straight up terrible. Theres no relatable queues, the fidelity is bad. They put it everywhere in the tutorial and it just muddies up an otherwise quality product
Please just uninstall and go away. People like you that ***** about stuff like this are a cancer.
#89
Posted 28 August 2015 - 04:57 AM
Someone parked his vehicle right in front of that door, that seems to be more an issue. Someone give him a ticket please.
Edited by Lily from animove, 28 August 2015 - 05:00 AM.
#90
Posted 28 August 2015 - 05:00 AM
Tennex, on 27 August 2015 - 04:47 PM, said:
It just blows my mind, the thing doesnt look like it can do anything besides drive in a straight line, theres no way the front wheels can steer the vehicle
Lol, havent you seen a tank? THey dont turn by thier front drive wheels either. This thing would prolly turn in mcuh the same manner. One side would stop turning and the other side would keep turning.
#92
Posted 28 August 2015 - 05:33 AM
#93
Posted 28 August 2015 - 05:34 AM
Lighten up Francis. Its a fun thread.
#94
Posted 28 August 2015 - 05:36 AM
#95
Posted 28 August 2015 - 05:37 AM
#96
Posted 28 August 2015 - 05:41 AM
#98
Posted 28 August 2015 - 06:26 AM
Fenrisulvyn, on 28 August 2015 - 05:34 AM, said:
Lighten up Francis. Its a fun thread.
Given his follow up posts? He doesn't seem to be joking, he's truly offended by some vehicles that have zero to do with gameplay not living up to his standards. I may have been harsh sure, but people like this and the entitlement/politically correct subset, truly are a cancer on society.
#99
Posted 28 August 2015 - 06:30 AM
#100
Posted 28 August 2015 - 06:58 AM
dem map artists reusing old models
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