Mwo's New Marauder Design W/poll
#101
Posted 11 September 2015 - 06:06 PM
#103
Posted 11 September 2015 - 06:32 PM
Tennex, on 11 September 2015 - 06:06 PM, said:
I like that too!
Just need the body to be a little less wide and I think I would nearly be ok with the new design, though I would like to see your take on the cockpit size and torsos.
Edited by FireBlood, 11 September 2015 - 06:33 PM.
#104
Posted 11 September 2015 - 06:46 PM
#105
Posted 11 September 2015 - 07:26 PM
FireBlood, on 11 September 2015 - 04:33 PM, said:
How about this comparison?
Thanks to Tennex for his superior photoshop skills on the arms.
I can't believe what a huge difference not having the glass cockpit there makes in making it look more like a MAD to me.
Personally I'd be very happy with the above changes and would buy it without hesitation. If the current design goes in I'd still be having second thoughts about getting it.
#106
Posted 11 September 2015 - 07:54 PM
There is probably a reason the arms are mounted the way they are.
Also, the mech needs the glass canopy. You need to see after all, and going with just a little mailbox sized slit to look out would be terrible.
The other thing is mounting the gun on the right torso, which is a correction the mech has needed for a long time. That is a change I am fine with. It is similar to changing the Thunderbolt to have the head on the left and the missiles on the right side to match the stats better.
Edited by Hans Von Lohman, 11 September 2015 - 07:56 PM.
#107
Posted 11 September 2015 - 07:58 PM
Hans Von Lohman, on 11 September 2015 - 07:54 PM, said:
There is probably a reason the arms are mounted the way they are.
Also, the mech needs the glass canopy. You need to see after all, and going with just a little mailbox sized slit to look out would be terrible.
The other thing is mounting the gun on the right torso, which is a correction the mech has needed for a long time. That is a change I am fine with. It is similar to changing the Thunderbolt to have the head on the left and the missiles on the right side to match the stats better.
I dont think the pauldrons effect where the arms go. pauldrons are just draped over the arm's original mounting point. wouldn't make a difference to remove them
#108
Posted 11 September 2015 - 08:02 PM
Brody319, on 11 September 2015 - 06:31 PM, said:
"This is no Zaku, boy! NO ZAKU!" - Ramba Ral, Mobile Suit Gundam
Really, though, the mecha pictured (the basis for the Wolverine) is the T10C Blockhead from Fang of the Sun Dougram.
#109
Posted 11 September 2015 - 08:16 PM
#110
Posted 11 September 2015 - 08:18 PM
Also, does anyone else think this will be extremely non-XL-friendly? Those STs are gonna blow up asap.
#111
Posted 11 September 2015 - 08:22 PM
Kubernetes, on 11 September 2015 - 08:18 PM, said:
Also, does anyone else think this will be extremely non-XL-friendly? Those STs are gonna blow up asap.
I somewhat worry about the big vent/duct things at the back - if that gets blown-out, the corresponding arm goes with it, and most MADs don't have weapon mounts in the CT or the head...
#112
Posted 11 September 2015 - 10:10 PM
FireBlood, on 11 September 2015 - 04:33 PM, said:
How about this comparison?
Thanks to Tennex for his superior photoshop skills on the arms.
Yep. Removing that big-arse glass cockpit and straightening the arm pods out really makes a huge difference. All of a sudden it looks like a Marauder and not just something trying to be a Marauder.
#113
Posted 12 September 2015 - 12:03 AM
If you can do anything like B or C, please do. B has such small useful changes, hitbox included. C might be going a little too far but I hope you would at least consider it.
A: No changes at all
B: Changed shoulder and gun arms (Tennex) and reduced side torso (me)
C: The above changes with a more concealed cockpit (this really makes it look like a Marauder and yet it still has plenty of differences from the original Glaug artwork)
PGI hear us!! let us know if these are even possible!
#114
Posted 12 September 2015 - 01:56 AM
Maybe a compromise like this:
Edited by zagibu, 12 September 2015 - 02:13 AM.
#115
Posted 12 September 2015 - 02:04 AM
zagibu, on 12 September 2015 - 01:56 AM, said:
Maybe it cant look more like the original.
I do like the PGI Marauder look, but like the Fan altered, larger gun barrel version even more.
#116
Posted 12 September 2015 - 02:10 AM
FireBlood, on 11 September 2015 - 04:33 PM, said:
How about this comparison?
Thanks to Tennex for his superior photoshop skills on the arms.
I would actually prefer the larger cockpit over the tiny veiw port. Compromising functionality for asthtetics based on the old school Macross desgn seems unnecissary in 2015.
The proposed design PGI has shown us is easy to identify as a Marauder and has plenty of uniqueness to defend as original art work.
#117
Posted 12 September 2015 - 02:17 AM
Those guys never check the forums.
#118
Posted 12 September 2015 - 02:34 AM
Anyways, PGI could've contacted a guy from deviantart and he probably wouldn't mind if they used his cool design in MWO.
#120
Posted 12 September 2015 - 03:13 AM
zagibu, on 12 September 2015 - 01:56 AM, said:
Maybe a compromise like this:
I like it
I think Alex went with shimmering sword's cockpit design for legal reasons. But what you did was a good compromise
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