Official Pts Waiting Thread.
#21
Posted 11 September 2015 - 09:57 AM
#22
Posted 11 September 2015 - 09:58 AM
#23
Posted 11 September 2015 - 10:10 AM
#24
Posted 11 September 2015 - 10:11 AM
#27
Posted 11 September 2015 - 10:15 AM
At this rate im gonna be freaking hammered by the time its up.
#28
Posted 11 September 2015 - 10:16 AM
#29
Posted 11 September 2015 - 10:20 AM
Game Directory>Game>Mechs>
Then select the mech and open the next 3 folders (only choice).
For Clams, the Omnipod.XML has the quirks, and for IS mechs the variant .MDF has the quirks listed at the bottom.
#30
Posted 11 September 2015 - 10:29 AM
Mcgral18, on 11 September 2015 - 10:20 AM, said:
Game Directory>Game>Mechs>
Then select the mech and open the next 3 folders (only choice).
For Clams, the Omnipod.XML has the quirks, and for IS mechs the variant .MDF has the quirks listed at the bottom.
Ill do that as soon as it patches. If some kind soul doesnt beat me to it.
#31
Posted 11 September 2015 - 10:29 AM
Or is it standard hidden?
Edited by Sarlic, 11 September 2015 - 10:30 AM.
#32
Posted 11 September 2015 - 10:32 AM
#34
Posted 11 September 2015 - 10:32 AM
#35
Posted 11 September 2015 - 10:33 AM
#36
Posted 11 September 2015 - 10:35 AM
#37
Posted 11 September 2015 - 10:36 AM
For example the common file from a Adder shows only the Adder orientation.
Edited by Sarlic, 11 September 2015 - 11:36 AM.
#38
Posted 11 September 2015 - 10:41 AM
If you drop them into another xml in open office it makes it easier. Theres a way to combine them too, then you could whittle them down.
I think what we all want to see is the ACH, Timbergod, FS9 and Whale. Those will be a pretty good indicator to what were gonna see.
The ACH was JUST hit, so im curious if its hit again, or changed. The FS9 was oldschool meta, I want to see how that changed. Timbergod is Timbergod, so how it was effected will give you an idea what theyre going to do to the rest. And I just want to see the whale because lulz.
6 more minutes on my DL....so slow....smh
Sarlic, on 11 September 2015 - 10:36 AM, said:
The omnipods got quirks idd.
Wonder if they pondered all the combinations.
Badder meta?
Edited by KraftySOT, 11 September 2015 - 10:39 AM.
#39
Posted 11 September 2015 - 10:43 AM
Mcgral18, on 11 September 2015 - 10:20 AM, said:
Game Directory>Game>Mechs>
Then select the mech and open the next 3 folders (only choice).
For Clams, the Omnipod.XML has the quirks, and for IS mechs the variant .MDF has the quirks listed at the bottom.
Some new TBR quirks...
<Quirk name="targetscantime_short_multiplier" value="2" />
<Quirk name="targetscantime_medium_multiplier" value="0.33" />
<Quirk name="targetscantime_long_multiplier" value="0.2" />
<Quirk name="targetretentiontime_additive" value="-1" />
<Quirk name="targetacquisitiondelay_additive" value="3.5" />
#40
Posted 11 September 2015 - 10:44 AM
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