this is just the definition of p2w, all good clan pilots will just have premium accounts and mechs.
Less numerically
why would I want to play on the side where my impact is less? When I could go pilot a mech that gets more kills and overall has more fun? Most people would pick the more powerful (fun) side.
People love the look of clan mechs, they like the lore in some cases, and it's good to bring them in. At the same time I think everyone should realize, the canon of "just way better" should not be brought over to mwo.
The answer is really simple. Inner sphere, mech for mech, should be balanced with clan. This means "clan tech" needs to have drawbacks, not just faster, more firepower, and more armor. THey need offsetting heat, more critical space, etc. Thats the only way the clan vs IS choice will ever work. Zellbrigen coding will just create a "how to abuse this system" and really has never worked in a single game.
Give IS "lostech" aka all comstar stuff, while nerfing clan power/heat/range/speed a bit.
That way clans can have their iconic looking mechs etc and some distinctiveness tech wise, without having to be a balancing nightmare.
The "Just better" canon doesn't work in video games. There has to be balance and parity in games like this regardless of canon. I think it's already time to start getting people who want to go clan to understand they wont just be "better".
Also you will have people investing in legendary/mechs/unlocks/premiums/skins/faction unlocks etc. If all the sudden a new just better side shows up.. it's gonna cause a lot of remorse about those purchases as a madcat demolishes their worse in every way catapult or awesome.
Edited by RoyalWave, 28 June 2012 - 04:28 PM.