Posted 14 September 2015 - 08:11 AM
I watched the video again and I must say, the attitude they are taking is the only right one. Previous quirks were "we just feel like that" and look how it ended.
That being said, Sean really has incredibly strong anti-clan bias. I can't see this guy speaking a single time without hearing "Clans stronger than IS". Not a single video without him saying that. I know the whole PGI is strongly IS loyalist because of their continous ignorance of Clan drawbacks and emphasis on Clan strengths, and, well, Sean is the posterboy of it.
Sean. I like your attitude in that scientific thingie regarding your algorithm. It is the right thing to do, and as a responsible consumer, I rewarded this PTS by purchasing more stuff. But damn, you hate the Clans! Why did you say A but didn't say B when speaking about the Clans? You say Clans have range advantage. Where, for god's sake, where? Have you palyed CW lately? Everywhere where range is involved Clans have nothing to counter IS ERLL meta. Is it our CERMLs that have higher range? Well really? With all IS Mechs quirked the way they are... catching my drift?
Another thing you comkpletely ignored. Heat. Yes, Clan Mechs can load up lasers and heat sinks, but unlike IS we really need them. You build IS Mech with 7 MLs, give him average generic quirks every IS Mech has now. Load it up with heat sinks. You do the same with Clan Mechs. The result? IS can fire how many times before overheating, 6x, 7x? Clanner can twice. Are you even capable of acknowledging this? No fight can be done in two alphas in MWO, that is why IS are much better brawlers and win 1 on 1 vs Clans so much. Clanners can perhaps core the enemy but thats it, you drop dead because you can't fire more than twice. You can, of course, downgrade the weapons, but then you are loosing your advantage while still not being as coll or fire as often as IS Mechs.
Another thing, beam duration. It is much more difficult for Clanners to make their imaginary damage bonus count when you need 50% more time to apply that damage. At this point in game it makes no difference between firing IS AC5 and ML - both are almost as fast! Sean, when was the last time you actually took out Clan Mech with 5-6 MLs and went shooting stuff up? You can do that easily with IS Mechs, beam duration is RIDICULOUS! Have you ever watched Thunderbolts firing their MPL meta?
These things look "okish" on paper but in game they make huge difference. Perhaps because Clans have no reasonable -beam duration quirks while IS has plenty.
Heat. Clans are hot as hell. Never mentioned. I've hard you saying some time ago that "Clans feel like they are cooler than IS". What a load of bull, just do the math, they are much hotter. Much hotter, requiring heat management skills almost no other IS Mech does due to ridiculously strong quirks. If you look at smurphy stats tab it may not look like much but hey, you aren't fighting smurphy tabs, you are fighting strongly quirked Mechs... You know that with proper quirks Clan ML hsa almost double the heat of IS ML, right? Right?
So please, please, PLEASE! Stop using that ridiculous bias of yours. Clans have slightly higher damage and some weapons take up less space. That is ofset by longer duration (transfered to flat damage debuff according to players skill), much higher heat (no quirks, higher base hear = huge difference), omnimechs that limit you basically to energy builds only (we can't downgrade pointlessly big engines for more space to take ballistics), higher price (never mentioned but hey, most players care about c-bills in some form).
Start mentioning these things! Why every time I hear you saying that Clans are stronger that IS but nothing about the rest? Why you say A but not B that balances that A? Would you be a politician I would get it, but when I see you in a video talking about scientifically measuring Mechs and then using this bias BS, tell me, what am I supposed to think?
That being said I don't protest the weapon quirks at all, most of my favorite IS Mechs need them to be anywhere near viable to begin with (yep, Catapults, looking at you). But really, you can't go about your biases like that... Stop being blinded, stop using words that were spot on one year ago when Clans arrived but haven't been true for good 10 months now. Please, stop being a jackass.