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Return Of An Icon: The Marauder Is Here


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#161 Nightshade24

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Posted 14 September 2015 - 07:20 PM

View PostJDMjump, on 14 September 2015 - 11:20 AM, said:

I'm glad to see the Hero variant has a name based on the Lore, not some random PGI name like Top Dog... Now if they only created the Bounty Hunter variant of the Timber Wolf. :ph34r:

That thing is already the meta timberwolf xD

4 medium pulse lasers, (1 each ST, 1 each arm), 2 large pulse laser (1 each side torso), 1 Light TAG (CT), targeting computer and was it a light active probe or ecm or what? I forgot... MW: O adaption? if it keeps the hardpoints it doesn't matter, it will be a 5 er medium laser + 2 large pulse meta monster with stock omnipod bonus and possible ECM...

I would rather have the Marauder II in game and get bounty hunter variant of that again or Bounty hunters older Marauder...

#162 Karl Marlow

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Posted 14 September 2015 - 07:30 PM

View Postgh0s7m3rc, on 14 September 2015 - 11:21 AM, said:

*clicks on Collector's Package, grumbles about cash and stuff*

*clicks on Hero's Addon, grumbles some more about not having the option to pay once for the full suite in order to save a cent or two in exchange*

Done.



After this, the only other two I'll buy in this format will be the Warhammer and the Phoenix Hawk. :D
For the rest, I'm fully willing to wait until C-Bills available...

If they keep releasing them in affordable chunks I'll at least pay the 20 every time. More than 20 for the warhammer. An extra 15 depending on if I like the hero variant or not. The only one I would skimp out on is if the wasp and stinger are separate packages. I'll get the wasp but not spend extra for a stinger.

Best of all I hope this means we can get excited for a new mech every month like we used to. Something else to consider is we are getting 15 dollars worth of premium time so the mecha and mach bay's are re hnically only 5 bucks

Edited by ThomasMarik, 14 September 2015 - 07:32 PM.


#163 Saber Avalon

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Posted 14 September 2015 - 07:31 PM

So glad to see this mech, for what it means. I can't wait for the Warhammer. I'm in for the support and return of classics but please make the Warhammer happen. (IIC versions would be great too, you know, clanner and all.) I'll take what I can get as long as it's the Warhammer.

#164 loopala

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Posted 14 September 2015 - 07:54 PM

the only reason i am late to this is that evil 4 letter word that supports my mech habit.

i wonder if the MAD BH has the mechwarrior in armor or if it is just the generic guy we have now?

#165 SkyHammyr

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Posted 14 September 2015 - 08:04 PM

Love the design.
Like the hardpoints.
Don't really care about custom geo or not.
Went max pack for me and three more standard packs for my friends.
Anxiously awaiting Warhammer to spend even MORE money!

#166 Grizzwolf

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Posted 14 September 2015 - 08:09 PM

Mine is Russian so I know somewhat of your fear. KGB nail pulling ect ect.

#167 Nightshade24

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Posted 14 September 2015 - 08:20 PM

View PostGas Guzzler, on 14 September 2015 - 11:33 AM, said:

I'm actually disappointed that the BH has an engine cap of 275... I guess it was kind of expected due to its low initial engine size, but at least a 300 would have been nice.


but if it gets 300 then there iwl be no difference, Everyone uses the 300 unless they are crazy or going for a build that is outside the norm. It's like the huginn and 3L, Huginn has different engine limit (higher a lil bit) but everyone still uses the same engine... this specifically occurs for 300 due to it's sweet spot for both heatsinks, tons, and speed.

You can use it on an atlas or jenner. catapult or cataphract. etc. So if it had 300- it would no longer be special, if it was 295, that would be enough to throw it off a bit. I am personally happy with the low engine as It will force the iconic power house of damage to be that instead of a 80 kph freak with wubs everywhere.

View PostVashramire, on 14 September 2015 - 11:44 AM, said:


To each their own but I don't think everyone wants to spend real money to have a nostalgia mech build that would only see play for the lulz unless stock matches became a thing.


I built mine stock+

Catapult A1, C1, Stalker 3F, Highlander 733, Direwolf, Kitfox, Raven 3L, etc are a few mechs I got doubles or want doubles for, and having double marauder is awesome! I would really want to stock+ one and make a triple AC 2 on the other or something.



Also the reason why it's doubled is because previous pack has standard and PGI was struck with generosity instead of fixing it they let it be. So basicallly they are throwing you an extra mech and mechbay for free. Do not want the mech to be doubled? to bad, more value for people who actually care while still giving you 50% of it's c-bill value and a free mech bay ^_^

#168 Elizander

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Posted 14 September 2015 - 08:22 PM

View Postloopala, on 14 September 2015 - 07:54 PM, said:

the only reason i am late to this is that evil 4 letter word that supports my mech habit.

i wonder if the MAD BH has the mechwarrior in armor or if it is just the generic guy we have now?


Shhh. You never know if your boss is playing MWO too. :ph34r:

#169 Nightshade24

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Posted 14 September 2015 - 08:23 PM

View PostTarogato, on 14 September 2015 - 12:10 PM, said:

Well, now that the hardpoints are out,

Gentleman, start your mechlabs!


I already started mine on day 1 of being announced. ^^

#170 Nightshade24

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Posted 14 September 2015 - 08:26 PM

View PostDawnstealer, on 14 September 2015 - 12:14 PM, said:

Yeah, I'm hoping they tweak that. In my experience, even the brawl-y Heavies need that speed to survive. 75-80kph is the floor.


The orion needs reasons to still be around ya know.


That aside- I open the doors to mixing it up a bit- I wish many light mechs (ie firestarter) had a engine downgrade because I find it a bit odd that literally (besides recent lights) are linear... 35 ton = 150 kph, 30 ton = 160 kph, 25/ 20 ton = 170 kph.

It's bland, it's boring, it is uninteresting. It's weird seeing a firestarter run as fast as a raven and the raven run as fast as a jenner. it makes people into a mind set that doesn't experiment. This is a heavy that is famous for being slow and slow it shall be. That isn't a problem. It is in a way an advantage as you can focus more on firepower.

#171 Nightshade24

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Posted 14 September 2015 - 08:32 PM

View PostNight Thastus, on 14 September 2015 - 12:41 PM, said:

So If I buy the top-tier marauder pack, AND the $15 extra for the bonus one, (Total of 55$) I still don't qualify for the Top-tier IS appreciation reward? (It was a Zeus).

That's messed up. I can understand the 20$ package not getting it, or maybe even the 40$ one, but not even if I pay 55$? That's messed up. I'm not buying the top-tier or the bonus hero 'Mech if I don't qualify for the reward. I'll just buy the 20$ one, or none at all.



55 dollars instead of 80 (15 dollar difference) or 120 (shall I even math to you? this is bellow 50%, you save 65 dollars here granted you won't get a zeus- it's an executioner...)

It is unfair to people who are going the clan way who spend double the ammount for nearly the same reward.

On top of that 55 dollars is not for the mechs, it's 40 dollars+ a early hero. This hero is cheaper then any heavy mech on MC so if you want it- get it. very good value and it beats getting the c-bill standard variants. Get the top tier if you want the dirt cheap rewards+ the mech and the special one. Get the hero if you want the hero.

But do not get it just because instead of cheap stuff- you want cheap stuff + free stuff.

What if the appreciation thing didn't happen for this? would you get 40 dollar/ hero / both? or just stay with the marauder? Because you got no fear of wasting money when you could have gotten resistance 2 to get the zeus you wanted.

#172 Devin Caedwyn

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Posted 14 September 2015 - 08:34 PM

Oh man, I really hope this means we get the Phoenix Hawk....

#173 Nightshade24

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Posted 14 September 2015 - 08:37 PM

View PostMalleus011, on 14 September 2015 - 12:43 PM, said:

300 Engine cap on the Bounty Hunter, please. As I mentioned in another thread, the BH model is a customized Mad-3R, not a factory variant. They modified it to take a smaller fusion reactor, we should be able to easily modify it back to the 300 Vlar.

If you want a 300 engine cap, get the normal Marauder MAD-3R and modify that instead.

I think putting a 300 cap would ruin what viarity it puts into the game. This isn't golden chocolate chip cookies straight from an oven delivered on a golden platter, this is a mech that is made to be slow, sluggish, but very good at range combat.

What happens if they put a 300 cap? it will be identical to all the others but hardpoints- if anything, people may just copy there favourite 3R build onto it and make it fly. I personally am Happy with there choice of engine- be thankful it isn't a 225 cap...

#174 Nightshade24

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Posted 14 September 2015 - 08:52 PM

View PostReno Blade, on 14 September 2015 - 01:53 PM, said:

Is the hardpoint layout for the 5M correct?
It shows 3E on left arm and 2E on the right arm (plus 2B on the RT).
I would have thought that both arms get the same number of hardpoints...



But wouldn't it be sense to have the same total hard points through all?

3R: 4E 3B, total: 7
5M: 5E, 2B: total: 7
5D: 5E, 2M, : total: 7
BH2: 6E, 1B: total 7

Unless you want it to be 2E on both arms and 3B= oh... that would make it to similar to the 3R which is that... what about 3E both arms? well now we got +1 hardpoint which causes imbalance... what about remove 1B- oh wait, now it just made the hero not really as worth it anymore...

Look at the black knight- similar jist there.

#175 Nightshade24

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Posted 14 September 2015 - 09:08 PM

View PostK19, on 14 September 2015 - 02:32 PM, said:

Good joke. This only demonstrates how to "bag" money to the players but all right, that this to be "beautiful" and shame that game in my mind, to my regret not last long. But as already given you some of my Euros. Not this time. I is waiting for R3 to have "Warhemmer" will be the last Euro to put the game to work. Marauder is not good enough and is far short of what is, moreover no new weapons to the most advanced models. Anyway no new weapons not Euros.

PT- For friends

Boa piada. Isto só demonstra como se "saca" dinheiro aos jogadores mas todo bem, isto esta a ficar "bonito" e pena que jogo no meu ver, com muita pena minha não dura muito. Mas como já vos dei alguns dos meus Euros. Desta vez não. Eu fico a espera do R3 a ter "Warhemmer" vai ser o último Euro até porem o jogo a funcionar. Marauder não esta bom o suficiente e está muito aquém do que é, ainda por cima não há armas novas para os modelos mais avançados. Enfim não armas novas não Euros.


If not enough people buy the marauder the warhammer isn't coming out. This is a fundraiser of sorts. However lets pretend all goes well- we can't add new weapons to the game. it's 3051. The only weapon we can add use mechanics to far out from being viable, for eg split crit slots and such. This is how mechs can equip a 15 crit slot weapon- on top of this those weapons (Arrow, long tom) etc are very hard to use. if not possibly underpowered. We got out dated weapons available like chemical lasers (small ,medium, large), Rifles, etc. but no one will use them.

You have to wait 6 years till clans get heavy lasers and ATM's.

View PostThe Boneshaman, on 14 September 2015 - 03:01 PM, said:

Kind of a disappointment on the collectors pack. You get two MAD-3Rs I think they should make the collector 3R the (S) and drop in a 1R. love they way it looks not to over priced. The early adopters is really short this time. wasn't the IIC almost 2 months long? This one is about 15 days long.


TO bad the Wife has a Death grip on the money especially after I just got a new $700 computer. trying to get this is going to be an act of congress.


It was meant to be just the 3R (S) but due to some 'bugs' you can loop hole it and get the first tier then upgrade getting the extra mech- instead of being pissed and fix the problem and remove the extra 3R (well in this situation Urbanmech R63) they gave it to the top end 40 dollar pack and acted generous.

At worst case situation for you- it's half the c-bill value and a free mechbay

View PostMagic Murder Bag, on 14 September 2015 - 03:17 PM, said:

Does this mean we be gettin' the Marauder's fat ass assault counterpart in the future?


Also............................Harmony Gold must be pulling a Gundam Abridged Dozle crybaby right now.



You mean the Marauder II or the Marauder IIC? both are assaults but one is clan and the other is IS, one is 85 tons and the other is 100...

View PostGrimwill, on 14 September 2015 - 03:22 PM, said:

are both clan and IS able to use the marauder in community warfare or just clan?


Just inner sphere.

if/ when the Marauder IIC will be out that would be just clan.

View PostGrimwill, on 14 September 2015 - 03:22 PM, said:

are both clan and IS able to use the marauder in community warfare or just clan?


Just inner sphere.

if/ when the Marauder IIC will be out that would be just clan.

#176 Chuanhao

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Posted 14 September 2015 - 09:11 PM

Good Deal

$20 Standard Package is a sweet deal for me as 1) I have no need for the 30% bonus; 2) It is cheaper than the ala carte option for a heavy mech with the usual Phoenix, R1, R2 packages. I rather invest the $20 saved towards 1 year premium time which affects all mechs.

Time Your Purchase

The early bird bonuses are not attractive to me. So I will only by the package in Feb 16. This allows me to qualify for the 3rd Anniversary giveaway. If you purchase it this year, it will count towards this year's giveaway since sales have already begun before the Oct 6 deadline. I already qualify for this year's giveaway, so unless you really want the MASC Wolverine (early) .....

Available for Cbills?

Till date, the Cbill release for the urbanmech has yet to be announced. So there is no way of knowing when the Marauder will be released. Eventually / TBC is just too vague.

TLDR:

Buy the Marauder only in Feb. Avoid the crazy heavy queues expected in Dec (Marauder) and Jan (Black Knight).

But I know everyone thinks otherwise.

Does anyone else think that it looks like a Praying MANTIS?

Edited by Chuanhao, 14 September 2015 - 09:12 PM.


#177 Nightshade24

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Posted 14 September 2015 - 09:18 PM

View PostLordLosh, on 14 September 2015 - 04:30 PM, said:

Marauder is IS so no, only IS could use it in CW.
Clans did make a LLC version that they could put in the game but i wouldn't hold my breath for this for awhile



pssst... it's "i" not "L", IIC. Which means 2 C (Roman numerals).
IT is technically "i" because "L" in Roman numerals is different. L means 50.

You wrote a 'broken'/'bad grammar'/ 'informal'/ 'early non-unifide" roman numeral for the number 100.

Which implies somehow between Marauder (1) and Marauder 2 '100' C , there are 98 other "Clan" marauders out there... which is a scary idea but incorrect.

I = 1
V = 5
X = 10
L = 50
C = 100
D = 500
M = 1000
(doubt you need more then that)

Also it often goes the first 3 numbers- and then when you get to 4 it is how many infront of it.

I = 1
II = 2
III = 3
IV = 4 (picture this as "1 before 5" or 5 - 1)
V = 5
VI = 6 (picture this as "1 after 5" or 5+1)
VII = 7
etc...

Back in the day it wasn't exactly unified, so IIII can mean 4 and be 'right', or IIIIII = 6, or VX means 5, or LL = 100.



Lecture needed? probably not. Was this helpful? a bit to much... should I shut up now? yes. Yes I should.


EDIT: C is not the C for roman numerals (100), it's meant for clans because obviously there isn't 98 marauders out there but a 2nd one that the clans made. (which is odd as there is a marauder II that was made- I guess the clanners didn't wanna go with "IIIC")

Edited by Nightshade24, 15 September 2015 - 01:52 AM.


#178 Nightshade24

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Posted 14 September 2015 - 09:22 PM

View PostNunspa, on 14 September 2015 - 05:33 PM, said:

Is there any chane we can get a better paint job for the hero mech?

please......


What's wrong with it? it's pretty accurate unless you wanted less C-bill symbols and more brighter green? But I mean seriously- you can just make the c-bills disappear by colouring them the same as the rest of the mech.
Posted Image

#179 Ragashar

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Posted 14 September 2015 - 09:24 PM

Take mi moni...

#180 Nightshade24

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Posted 14 September 2015 - 09:25 PM

View PostSerpent 6, on 14 September 2015 - 06:57 PM, said:

Wow these are slow. I see them as cannon fodder.
Hero version: Bounty Hunter; Max engine 275 = 59kph?
This has to be a typo.
The "coolest variant" gets the smallest engine allowed of all. C'mon people.


65.3 kph with speed tweak. Which got possible of 3 PPC's and 1 gauss or a stock+ build which is still duel PPC, gauss, 4 jumpjets, and medium lasers isn't that bad.

or if you want you can run 6 large lasers.





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