Nightshade24, on 18 September 2015 - 03:57 PM, said:
Tell me how A, B, C is a "***** locust x king crab" when the 3rd ones only difference is basically having a window smaller then your PC moniter about 5 feet in front of you and have less field of view then a Hunchback IIC? I mean if you are really good at not even looking where you are going/ shooting or if you do not use your arms have fun with that... otherwise if D occurs- it would make the mech unplayable... I should also remind you that geometry hasn't changed to much between A,B,C, to D... D is as much as a king crab/ locust as the others are- which isn't that much to begin with.
I should also mention the Locust 1V (P) is basically the D if we are talking about on purposely removing any 'view' out of the mech.
Well. First of all the differences are not more than pauldron, arm shape and the cockpit. But these are the things what make a Marauder out of some another Mech. Without these it won't resemble more to a Marauder than a Timber Wolf or an Ebon Jaguar.
The shape what Alex chose is actually a slimmer King Crab with some features what you can find on Locust. But don't misunderstand me, it is a good basis of a design and I do appreciate it. Tennex just smuggled back some of the unique attributes of the Marauder what wouldn't make any legal trouble. In this form - I mean version D - it would be the best redesigned Marauder I ever seen. Seriously.
No offense but it seems to me you haven't heard about a Marauder (or maybe BT/MW at all) before getting into MWO so you don't know how much a classic this Mech is and many of us how much waited for it or what this fuss is all about.
Cockpit:
I hope you know you are talking nonsense. It has nothing to do with field of view at all. The difference is kind of when you press the appropiate key and look around you won't see sky upward and won't see some tiny, green-tinted windows on the sides. That's all, otherwise it is the same.
We got Mechs like this, like Shadowhawk or Stalker. I've got some Mechs from both chassis and I like them and never ever had problem with the view.
I think one reason why you think it would be too small because you have no idea about the size of the Mech. It is a 75 tonner, so a heavy Mech and even from the heavier kind (5 tons from being an assault practically..). From MWO Mechs imagine something like the Thunderbolt, even thougher (actually in tabletop a Marauder can eat Thunderbolts for breakfast...). So in this sense, the cockpit of version A - not caring about the shape - is very much oversized anyways. It looks more like some medium Mech.
Actually, Thunderbolt is a good example for the problem: Thunderbolt's offset cockpit is an important feature, a Thunderbolt isn't a Thunderbolt without it, even if piloting from a centered cockpit is much more comfortable. That is the case with the Marauder's enclosed cockpit too, it isn't a Marauder without it.
I think this is where the difference is between the two branches: Some of us have many memories about this Mech and we were waiting for it hopelessly to see it in this game and - if it's running under the title "IS Classic" - we would like to see a Marauder, even if the arms are low and most energy hardpoints are on them and so on. And there are the guys who don't even know what we are talking about and they just want some fancy new Mech and only look how could it be min/maxed more.
That's why I said that if this is the case just name it some other way and let us wait some 2-3 more years for a Marauder.
I hope you got my point.