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Territorial Challenge Event


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#1141 Oddmund

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Posted 22 September 2015 - 10:51 AM

i logged in got my black knight but no rewards from the event.

#1142 PLCA99

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Posted 22 September 2015 - 10:51 AM

I have not received my rewards for this yet either and I was done before the stated end time of the event. Didn't even play after 5pm yesterday.

Edited by PLCA99, 22 September 2015 - 10:51 AM.


#1143 r4p70r

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Posted 22 September 2015 - 10:51 AM

But it was 15:30 UTC after i finished and the event should go on till 16:00 UTC.

Maybe confuse he times, anyway, its not htat big of a problem because i needed 2 mapss after that. :)

#1144 Toxicresidue

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Posted 22 September 2015 - 10:53 AM

when do we get our rewards?

#1145 Zog The Loremaster

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Posted 22 September 2015 - 10:57 AM

They aren't giving rewards to people with more than 5 d/cs over the weekend.

#1146 quantaca

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Posted 22 September 2015 - 10:57 AM

i really liked the setup of this event, it was a bit harder than usual to get the "points" but having to have every map was just so frustrating, only saw the map i needed once over the weekend and failed to get it by 7 points because we were up against a good group, i can get that you want people to come back and keep trying so not playing good enough to get the points i can understand but not getting dropped on the map you need is just ... hell (or gaming hell i should say as there are far worse things to go through)

#1147 Naryck

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Posted 22 September 2015 - 10:59 AM

View PostSmokedsoba, on 22 September 2015 - 10:57 AM, said:

They aren't giving rewards to people with more than 5 d/cs over the weekend.


i have 0 (ZERO) disconnects. so
when do we get our rewards?

Edited by Naryck, 22 September 2015 - 11:00 AM.


#1148 Calh Paw

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Posted 22 September 2015 - 11:01 AM

I played 20 CW matches and NEVER got Emerald Taiga.

#1149 PLCA99

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Posted 22 September 2015 - 11:01 AM

I only had 1 DC that I can remember.

#1150 Bolter01

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Posted 22 September 2015 - 11:01 AM

I thought I saw on the new login that the event closed on Thursday...?
Yes that differs from the date stated here, perhaps it is extended.

#1151 PLCA99

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Posted 22 September 2015 - 11:02 AM

Either way, we need to hear something from PGI about the rewards.

Edited by PLCA99, 22 September 2015 - 11:02 AM.


#1152 Allaney

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Posted 22 September 2015 - 11:02 AM

View PostSmokedsoba, on 22 September 2015 - 10:57 AM, said:

They aren't giving rewards to people with more than 5 d/cs over the weekend.

And where did you get this information? They Said that discualification was removed from this event. Do you have a link to official information?

Edited by Allaney, 22 September 2015 - 11:04 AM.


#1153 r4p70r

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Posted 22 September 2015 - 11:09 AM

View PostBolter01, on 22 September 2015 - 11:01 AM, said:

I thought I saw on the new login that the event closed on Thursday...?
Yes that differs from the date stated here, perhaps it is extended.


I think you confused something, event starts on Thursday not end. :)

#1154 ThatGuy539

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Posted 22 September 2015 - 11:11 AM

View PostSmokedsoba, on 22 September 2015 - 10:57 AM, said:

They aren't giving rewards to people with more than 5 d/cs over the weekend.


That was true at the start of the event, but they removed that stipulation from the event on the first day I think. Which is why people started DC'ing a lot more.

DC'ing after being killed was okay. And DC'ing but getting back in the game before it ended was also okay. However, I think people's DC counters were still going up when they DC'ed in these ways. This is why PGI removed the DC penalty.

I think the problem now is that no one is getting their rewards. I have to wait to get home to check mine (and get the Black Knights too)...so a few hours away. :-(

PS: I had one death from an actual technical related DC early in the event. But that was it for me. :-)

#1155 ItMightHaveBeen

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Posted 22 September 2015 - 11:14 AM

I still have yet to receive the reward for the event. Any idea whats going on or is it not supposed to be given yet?

#1156 Tekamen

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Posted 22 September 2015 - 11:15 AM

Thanks so much for lowering the tier 2 match score requirement on solo queue. Perhaps something like this could be considered for CW as well. It was madness trying to get 400 or higher on a particular solo map. Especially, when you only needed one map and either didn't get it due to dropping in other maps or just didn't make the cut when you did spawn the map you needed. Crimson Strait proved to be the most difficult map to get 400+ match score on for me, but it was also rare to drop on it.

Could we please bring back this event for another week for all the players who had limited time to complete the event?


I think it would be a great moral boost for the more casual MWO as well as hardcore 30+ hour a week MWO players that either ran out of time, or just didn't get the map they needed. It was very difficult to split focus between solo/CW queues and to get the maps you needed. I ended up falling short from the Tier 2 CW portion by one map, Vitric Forge, she was an elusive hottie. I did drop on all the maps in rotation in CW queue, but getting the match score of 300 proved to be difficult unless you lurked around like a stealthy ninja dealing damage and not losing any mechs. I'm glad there was some CW focus for this challenge, but I feel it would have been better to not split the player base between solo/CW queues. It would make the events more enjoyable and less of a grind if it was a focus on just solo/group queue or just on Community Warfare. That way the entire player population participates and focuses on one aspect of the game and increases the rate of drops.

Overall I really enjoyed this event and would like to see more, but I feel a bit bummed that I couldn't drop on the map(s) I needed the most when I needed them. Perhaps a solution to this going forward is to require a specific match score across any number of maps. For example: Tier 1 needs 150 match score on any 10 maps, Tier 2 needs 250 match score on any 20 maps, Tier 3 needs 350 match score on any 30 maps, Tier 4 needs 450 match score on any 40 maps, etc.. I feel that this type of scoring system (at least for solo queue) would limit disconnects and self-destructs because every map in the rotation would count and be another chance to achieve a better high score than before. Something like this should also be applied to CW events as well, because they also suffered from a lot of disconnects and players just not wanting to drop or perform well on maps they didn't need.

I know that the event is over now, but please consider bringing it back (sans the Top 10 leader boards, I don’t want those players to lose all their hard work and effort) so that the player base without as much time to grind through all the requirements has a chance to achieve their Tier 1 / Tier 2 rewards for both solo and CW queues. I spent about 40 hours playing for this event and still fell short of completing all the tiers in CW, by 7 points on one map, so I can only imagine more casual players not even getting as far as some of the other players did.

Keep up the great work and the ultra-fun and competitive matches and these cool events. Thanks!

#1157 Dassh

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Posted 22 September 2015 - 11:16 AM

If they really won't give anything to people with more than 5 discos (so 80% of the playerbase in my experiences...) and won't find out anything about the guys (including myself) who finished their last map after 15:30 or around 16:00 (actually many people were still desperately hunting for their last maps around 16:15...), usually after a day or more of pure grinding for that one single map - not to mention the many guys who been playing a lot lot of hours but still missing a single map what they were unable to stumble upon...

Well, then this was the worst PR campaign ever, so wrong it should be taught in school.

#1158 Torezu

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Posted 22 September 2015 - 11:16 AM

I wouldn't be particularly concerned. I would imagine PGI is currently deciding whether or not to lower or change the qualification conditions, based on all the feedback in this thread and in other places. I for one would not be unhappy to see them change from 9 to 8 or 7 maps to 200/300, or a total higher than X for a Tier 1/2 condition.

#1159 Commander A9

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Posted 22 September 2015 - 11:17 AM

They usually reward stuff a day or so after the event has concluded. That's how I've noticed it.

Meanwhile, the disconnect penalty was removed since the system was bugged in the first place, so I doubt they're trying to hand out any kind of punishments-given the level of frustration caused by this event itself, any kind of punishments would only cause PGI to dig itself deeper into a wider hole...Remember when ghost heat, cool shots, and third-person cameras were applied? People responded by instituting charge-backs against PGI and revoking their payments for their mech packs (of course, those accounts got banned in the process...).

View PostBansheeNorn, on 22 September 2015 - 09:34 AM, said:

I want Tier 3 for my 400 Points on all PUG Maps~ =.=


As much as I concur with the idea of lowering the point threshold, I wouldn't mind seeing this implemented as well. I actually qualified Tier 2 of the 400 points threshold BEFORE the change was applied...and while I was pushing for scores to be lowered, I do feel like that I wasted about 15 hours worth of time fighting for my life and playing my heart out just to qualify. I went for public games first, THEN switched to Community Warfare, but the entire affair was an all-day thing: a straight 72 hours worth of Mechwarrior Online. I'm glad I had the weekend off, and I sympathize with everyone who was not as fortunate.

Yeah, this was definitely more frustrating than To The Victors a year ago: 1 kill, 1 assist, match win, and SURVIVE!

Edited by Commander A9, 22 September 2015 - 11:20 AM.


#1160 R1CK D0M

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Posted 22 September 2015 - 11:20 AM

when do the rewards get injected?





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