Territorial Challenge Event
#481
Posted 19 September 2015 - 05:38 PM
80 % it is forrest , river or viridian. forest is the burner... at least half the matches ...
the 6 other maps must share the remaining 20 %
think i got canyon 2 times and where lucky to do a good score right away, hpg only once and did a unlucky 271 score..it simply never showd up again.
for now i am too frustrated and burned out to continue, its 3:37 am anyway
#482
Posted 19 September 2015 - 06:11 PM
#483
Posted 19 September 2015 - 06:44 PM
#484
Posted 19 September 2015 - 06:49 PM
#485
Posted 19 September 2015 - 07:29 PM
#486
Posted 19 September 2015 - 07:35 PM
Although I think it's going to come to that with my luck...
Edited by Commander A9, 19 September 2015 - 07:36 PM.
#487
Posted 19 September 2015 - 07:43 PM
Edit: As I posted that I got into a Caustic Valley match and got my 400 for that match, finishing up the event for myself. Still, I'd like to know what took so long.
Edited by AntiGravPilot, 19 September 2015 - 07:59 PM.
#488
Posted 19 September 2015 - 08:00 PM
#489
Posted 19 September 2015 - 08:20 PM
#490
Posted 19 September 2015 - 08:21 PM
MightyBolamite, on 19 September 2015 - 08:20 PM, said:
You know what? I agree. Not even the Victor's Challenge pissed me off as much as I am now.
You drop on maps you don't need over and over and over, and you don't want to disconnect for fear of...whatever...and finally when you get to the map you need, you blow it.
Who thought it was a brilliant idea to have the qualifications assigned per map and not per match like how it always is, like how it actually WORKED IN THE PAST?
Edited by Commander A9, 19 September 2015 - 08:22 PM.
#491
Posted 19 September 2015 - 08:37 PM
Ace Selin, on 19 September 2015 - 04:33 PM, said:
The thing i dislike is that the map rotation can very random against your favour and the obvious people cheating in the CW queue. Overall good rewards for good performance.
That's the thing, due to the map rotation, most players will get ZERO prizes. They'll have what would have been qualifying scores dozens of times, but because they are missing one map. Nada.
Ergo, the prizes are not quite nice. They are instead nonexistent.
Edited by Smith Gibson, 19 September 2015 - 08:38 PM.
#492
Posted 19 September 2015 - 08:41 PM
Whole another thing is this CW scoring formula, which is simply stupid and promotes bad and selfish play style.
Edited by MaxFool, 19 September 2015 - 08:44 PM.
#493
Posted 19 September 2015 - 08:44 PM
#494
Posted 19 September 2015 - 08:45 PM
DeathlyEyes, on 19 September 2015 - 08:44 PM, said:
Played for 7 hours tonight. Haven't hit forest colony once. Not once.
Played for 7 hours tonight. Haven't hit forest colony once. Not once.
Played for 7 hours tonight. Haven't hit forest colony once. Not once.
Played for 7 hours tonight. Haven't hit forest colony once. Not once.
Played for 7 hours tonight. Haven't hit forest colony once. Not once.
Played for 7 hours tonight. Haven't hit forest colony once. Not once.
Played for 7 hours tonight. Haven't hit forest colony once. Not once.
Played for 7 hours tonight. Haven't hit forest colony once. Not once.
#495
Posted 19 September 2015 - 08:49 PM
#496
Posted 19 September 2015 - 08:55 PM
I think that most of the complaints come from the fact the first thing that we players see when we finish a match is the kills-assists-damage and correlate this (especially the kills) to final score. But since the scoring system changed (for the better i 'd say) some believe that they are not rewarded for their effort.
But this event also proved that CW is broken, something we already knew. What some players did and climbed at the top of the CW leaderboard is just another proof of that. And if by doing so they made clear that CW is broken, then well done I say. Now if PGI gets the message that is another discussion. But this game is still a huge grinding fest, with or without such events, untill at least they implement the CW in a way that makes this game a strategic and tactical mech warfare game where decisions and logistics matter. Till then we will have the random fun.
#497
Posted 19 September 2015 - 09:19 PM
I did have to add Conquest to my choices to even see it the few times I did.
I may have to add the European server tomorrow.
Seems I am fortunate, I got all maps at 300 and all but Canyon and Bog to 400. I get Bog plenty but the matches end with me just shy of 400.
No CW for me.
I would like to know if we can ever trade or gift away extra items we do not need. I already have 5 Hula Girls, if I get my last two 400, I will have 6. I have a few other things extra I do not need.
#498
Posted 19 September 2015 - 09:39 PM
#499
Posted 19 September 2015 - 10:11 PM
usually.
This one... just isn't fun. The RNG factor with the map drops is frustrating. The disconnects and Leeroys when people don't need the map is frustrating... It's a good effort, but it's definitely bringing out the worst in a lot of people.
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