Getting Counted As Dcing For Event After Death
#21
Posted 17 September 2015 - 09:27 PM
Broken tournament is broken.
#22
Posted 17 September 2015 - 09:36 PM
- Disconnecting from a match prior to its conclusion may result in disqualification if you have not already been destroyed.
- In the event of unintended disconnects, successfully reconnecting to a match from which you have been disconnected will not count that disconnect as a strike against your disqualification threshold.
- Failing to reconnect prior to the conclusion of a match (in cases where you were not destroyed prior to disconnecting) will count as a strike against your disqualification threshold. There will be no exceptions to this rule.
There will be no exceptions to this rule? Maybe if your friggin system actually works. This is not how you get any money or support from me, dear PGIdiots.
#23
Posted 17 September 2015 - 09:46 PM
#24
Posted 17 September 2015 - 09:55 PM
even makes me question whether or not that was intentional. let players dq themselves so that you dont have to give away as much free stuff. my counter is still at zero fortunately.
#25
Posted 17 September 2015 - 09:58 PM
#26
Posted 17 September 2015 - 11:02 PM
#27
Posted 17 September 2015 - 11:05 PM
Im sure PGI will take this into account when they fix the problem
#28
Posted 17 September 2015 - 11:22 PM
Edited by DELTA1111, 17 September 2015 - 11:25 PM.
#29
Posted 17 September 2015 - 11:26 PM
Saxie, on 17 September 2015 - 09:58 PM, said:
I think with this particular tourny actually having good prizes to fight for, they definitely have every right to blow their lid at such a big oversight.
#30
Posted 17 September 2015 - 11:35 PM
Not happy, needs fixing.
#31
Posted 17 September 2015 - 11:38 PM
#32
Posted 18 September 2015 - 12:03 AM
#33
Posted 18 September 2015 - 12:05 AM
They ought to give all of us 30 days premium time for sticking us with this lie
#34
Posted 18 September 2015 - 12:06 AM
#35
Posted 18 September 2015 - 12:12 AM
Kubernetes, on 18 September 2015 - 12:03 AM, said:
this totally needs to be a thing. but i dont like the counter of failness approach. why not just punish the player with deletion of the score for the map from which they dced, requiring them to play it again. actually the system they have now would be better if it worked as advertised.
#36
Posted 18 September 2015 - 12:39 AM
Wolf Kiarsen, on 18 September 2015 - 12:21 AM, said:
Aresye Kerensky, on 17 September 2015 - 11:26 PM, said:
I think with this particular tourny actually having good prizes to fight for, they definitely have every right to blow their lid at such a big oversight.
You act as if they won't fix it. There's a way to be constructive about it. Hey this needs fixed and then there's toxic flipping out. Which do you think would get you actual results on the real world.
#37
Posted 18 September 2015 - 01:02 AM
Edited by Tool Box, 18 September 2015 - 08:06 AM.
#38
Posted 18 September 2015 - 01:03 AM
Also anything that feels like 'righteous rage' is very popular on the internet. Hard to let go of or be rational about.
#39
Posted 18 September 2015 - 01:19 AM
Instead of complaining or demanding 'FIX NOW' how about people give feedback to PGI how to combat shutdown mechs and people leaving the game early? PGI obviously want to combat early KDR statters and shutdown mechs.
Lucky me i dont do stupid events though. Playing with the players int the solo que durent a event is horrible.
It's mostly the players who drives me away from playing the game during events.
Edited by Sarlic, 18 September 2015 - 01:34 AM.
#40
Posted 18 September 2015 - 01:33 AM
Whats also NOT ok is to disconnect after dying.
U start the game together as a team AND u end the game together as a team!!!
Disconnecting after dying is a slap to the face of ur teammates.
its kiddys behavior. Real mechwarriors will honor their last stand by watching and not looking away by disconneting.
witness me !!!!!!!!!
u may say im a dreamer, but im not the only one. maybe one day you join us and we STAND as one.
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