My thoughts are that power creeping IS XL engines to survive a side torso loss is a bad idea, and while there might be some good solutions that could work out pretty well, I still think that's the wrong direction to go in.
Mystere, on 18 September 2015 - 04:12 PM, said:
Side Torso Loss on IS XL = Death.
Side Torso Loss on Clan XL = -20% Speed. Second Side Torso Loss = Death.
Those or implement a better critical hit system.
Exactly this, this would work fine and it's what I've been saying for a while now. I suppose it's
possible that an extra 20% speed loss penalty (on top of the existing heat sink penalty)
might not be enough still, but that's a really big maybe because a) the mech still needs to be functional in combat, especially given that omnimechs have no choice of engine, and b) 20% heatsink loss and 20% speed loss is pretty damn noticeable.
Andi Nagasia, on 18 September 2015 - 04:20 PM, said:
people would still complain about Clan Survivable XL engines,
which is why i proposed this Compromise which both sides benefit,
This is why light fusion engines should be implemented, so that IS mechs have an option for clan XL functionality, just not at the same advantage for tonnage.
Edited by Pjwned, 18 September 2015 - 05:05 PM.