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Suspensions For Suicides And Disconnecters


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#1 Damien Tokala

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Posted 21 September 2015 - 01:51 PM

So long, you won't be missed. Don't bother coming back.

#2 crashlogic

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Posted 21 September 2015 - 01:57 PM

No, the suicides and suspensions were a natural consequence o the mistakes made in setting up this event. Had the disconnect monitor actually worked at the beginning, things would have been fine. But after charging people with DC's after they were killed (whihc was contrary to event rules) their fix was to remove the DC penalty. When coupled with the fact that the random maps were heavily weighted towards two maps or maybe three, map farming became inevitable. This falls on PGI not the DC/Suiciders.

#3 xMintaka

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Posted 21 September 2015 - 01:59 PM

View Postcrashlogic, on 21 September 2015 - 01:57 PM, said:

No, the suicides and suspensions were a natural consequence o the mistakes made in setting up this event. Had the disconnect monitor actually worked at the beginning, things would have been fine. But after charging people with DC's after they were killed (whihc was contrary to event rules) their fix was to remove the DC penalty. When coupled with the fact that the random maps were heavily weighted towards two maps or maybe three, map farming became inevitable. This falls on PGI not the DC/Suiciders.


No. Absolutely not.

The event was broken, yes. We all know that. But the fact that a certain minority are that selfish that they say "screw the other 11 members of my team, this isn't the map *I* want so I wont play" is the fault of the player.

Don't try and justify such self centred behaviour. You will look like an ass.

#4 riverslq

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Posted 21 September 2015 - 02:03 PM

View PostLunatech, on 21 September 2015 - 01:59 PM, said:


No. Absolutely not.

The event was broken, yes. We all know that. But the fact that a certain minority are that selfish that they say "screw the other 11 members of my team, this isn't the map *I* want so I wont play" is the fault of the player.

Don't try and justify such self centred behaviour. You will look like an ass.

look like an ass in yours eyes, but not many other players.

the rng factor of this event broke it completely.
I don't blame the suiciders or dc'ers at all.
if you got lucky and got all your maps pretty quickly, good for you.
most of us didn't.

#5 Mudhutwarrior

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Posted 21 September 2015 - 02:05 PM

Cheaters and full on exploiters first. I haven't seen or heard anything on those fools but the thread that went 29 pages in a few hours about it was sure dipped into k-town.

We all know your going to have a pile up of DCs and suicides for a match like this but that behavior pales to what really went down.

Edited by Mudhutwarrior, 21 September 2015 - 02:06 PM.


#6 xMintaka

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Posted 21 September 2015 - 02:05 PM

View Postriverslq, on 21 September 2015 - 02:03 PM, said:

look like an ass in yours eyes, but not many other players.

the rng factor of this event broke it completely.
I don't blame the suiciders or dc'ers at all.
if you got lucky and got all your maps pretty quickly, good for you.
most of us didn't.


I spent all weekend looking for Canyon and HPG. I felt the wrath of RNGesus as well. It still does not excuse such self involved behaviour.

The other 11 people on your team may need that map and yet because you do not you are somehow justified in making their lives that much harder?

Nope. Not ********** at all.


Edit: It censors "hats for your behind" now?

Edited by Lunatech, 21 September 2015 - 02:06 PM.


#7 cSand

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Posted 21 September 2015 - 02:11 PM

Didn't end up getting to play much this weekend for this event, but yea

agree wih the OP

#8 crashlogic

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Posted 21 September 2015 - 02:11 PM

View PostLunatech, on 21 September 2015 - 01:59 PM, said:


No. Absolutely not.

The event was broken, yes. We all know that. But the fact that a certain minority are that selfish that they say "screw the other 11 members of my team, this isn't the map *I* want so I wont play" is the fault of the player.

Don't try and justify such self centred behaviour. You will look like an ass.

You already do....
I'm not justifying anything. I am saying that the broken event facilitated the worst in play. The challenge was dependent on map rotation which meant map farming was a problem PGI knew this would be an issue at the start..hence the DC penalty.
When the DC penalty did not work, the event should have been cancelled. It was not. The expected behavior was then implemented..people map farmed. A better solution from PGI which fixed the DC limiter and cycled through the maps would have eliminated the reward for DC/Suicide. This event would have been fine. When there are no events like this DC/Suicides are very uncommon. The original post shifts the blame from PGI to the individual players. I do not agree with that shift. The players just played the challenge to maximum advantage.
I will not complete this challenge, because every time I got Mining Collective I was on teams with 3-5 DC/Suicides. Its bad form to engage in this behavior to be sure. But the onus is on PGI to make the challenge fair in the first place.

#9 Nauht

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Posted 21 September 2015 - 02:22 PM

View PostLunatech, on 21 September 2015 - 02:05 PM, said:


I spent all weekend looking for Canyon and HPG. I felt the wrath of RNGesus as well. It still does not excuse such self involved behaviour.

The other 11 people totally random internet names you don't even remember next game on your team may need that map and yet because you do not you are somehow justified in making their lives gaming time so no real world impact, that much harder?

Nope. Not ********** at all.


Edit: It censors "hats for your behind" now?

FTFY

You need to take a break from the game I think.

Posted Image

Edited by Nauht, 21 September 2015 - 02:23 PM.


#10 riverslq

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Posted 21 September 2015 - 02:23 PM

View PostLunatech, on 21 September 2015 - 02:05 PM, said:


I spent all weekend looking for Canyon and HPG. I felt the wrath of RNGesus as well. It still does not excuse such self involved behaviour.

The other 11 people on your team may need that map and yet because you do not you are somehow justified in making their lives that much harder?

Nope. Not ********** at all.


Edit: It censors "hats for your behind" now?

When I got crimson, it was either a roll, not many points, or some idiot capped.
explain that

#11 SilentWolff

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Posted 21 September 2015 - 02:25 PM

What a coincidence, I want to commit suicide everytime I fire this PoS game up.

#12 PholkLorr

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Posted 21 September 2015 - 02:36 PM

While DCers and suiciders should take some of the blame, most of the blame will have to fall on PGI. They designed a challenge that encouraged such behaviour. BY DESIGN.

That is the meta during the challenge. Just like how laser vomit is the best way to play. So if you want to min max for efficiency (or just plain pissed off with not getting the map you need), the game design encourages ppl to play or build a certain way.

#13 JC Daxion

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Posted 21 September 2015 - 02:44 PM

yea.. screw PGI, they make an event that encourages you play a ton of matches over the course of a weekend.. What on earth could they possibly be thinking!!!!!


Ohh wait, that's right, events are made to encourage people to play a ton of matches over the weekend, with the possibility of a paltry reward, that you could easily get by working a job for one hour... or with a empty cup and a sign sitting on a corner....

instead you get to play a game, and maybe get a bonus outside of the norm.. they already made it easy to get the free premium, but even that is not good enough for many..

#14 Davers

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Posted 21 September 2015 - 02:48 PM

I love how players are exonerated from all personal accountability for acting like jerks and all the blame is put on PGI.

#15 Clit Beastwood

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Posted 21 September 2015 - 02:49 PM

View Postcrashlogic, on 21 September 2015 - 01:57 PM, said:

No, the suicides and suspensions were a natural consequence o the mistakes made in setting up this event. Had the disconnect monitor actually worked at the beginning, things would have been fine. But after charging people with DC's after they were killed (whihc was contrary to event rules) their fix was to remove the DC penalty. When coupled with the fact that the random maps were heavily weighted towards two maps or maybe three, map farming became inevitable. This falls on PGI not the DC/Suiciders.


I think they're actually more an indicator that people have a little too much self-worth tied up in a video game.

#16 Damien Tokala

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Posted 21 September 2015 - 02:49 PM

Pgi trusted players to be fair. Players proved to be greedy ******** out for self. And you wonder why this community gets smaller?

#17 jss78

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Posted 21 September 2015 - 02:51 PM

All I'll say is, the last map I needed for Tier 1 was Forest Colony. Finally got it 20 minutes ago, and I was praying REAL HARD that again two of our assaults don't disconnect. This time they didn't, it was a good close game, and I got my 200+ match score.

A bit poor tournament planning by PGI doesn't excuse you from your responsibilities towards the other players. Your team still needs you.

#18 TWIAFU

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Posted 21 September 2015 - 02:54 PM

View PostPholkLorr, on 21 September 2015 - 02:36 PM, said:

While DCers and suiciders should take some of the blame, most of the blame will have to fall on PGI. They designed a challenge that encouraged such behaviour. BY DESIGN.

That is the meta during the challenge. Just like how laser vomit is the best way to play. So if you want to min max for efficiency (or just plain pissed off with not getting the map you need), the game design encourages ppl to play or build a certain way.



Funny that they told you such behavior, even if you think it is PGIs fault or not, is against the rules and spirit of the game.

Even before this tourney, people knew that DCing and suicide was and is against the rules. And only because some did not like how PGI set up the rules for this Tourney, they felt vindicated in breaking the rules they themselves agreed to play ALL games by. They justify breaking rules because they do not like the rules while all others follow them and furthermore, those that DO follow them are made to suffer by the very actions of these DC's and suicides.

They have EARNED every single report to support and that is the only thing they have earned this whole event.

And we get to relish in the flood of tears again when those very actions come back to bite them in the ass.

It will be glorious.

#19 Bulletsponge0

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Posted 21 September 2015 - 03:07 PM

View Postcrashlogic, on 21 September 2015 - 01:57 PM, said:

No, the suicides and suspensions were a natural consequence o the mistakes made in setting up this event. Had the disconnect monitor actually worked at the beginning, things would have been fine. But after charging people with DC's after they were killed (whihc was contrary to event rules) their fix was to remove the DC penalty. When coupled with the fact that the random maps were heavily weighted towards two maps or maybe three, map farming became inevitable. This falls on PGI not the DC/Suiciders.

That is a complete load of horse manure. Players are 100% responsible for their actions. Nobody is forced to play a certain way, nobody is forced to DC, nobody is forced to even play the game in the first place. The PLAYERS are the ones that decide to DC, nobody else.

Its amazing how people love to blame everyone/everything else instead of taking personal responsibility for their selfish actions (that are also against the TOS)

#20 riverslq

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Posted 21 September 2015 - 03:11 PM

I'm not trying to be an ass here, i probably missed it.
where did they post that suicides and dc were against the rules?



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