MischiefSC, on 24 September 2015 - 01:53 PM, said:
Look PGI badly balanced the game. Then they said they would us quirks to bad bad designs balanced with good ones. Now they are refusing to actually use quirks to do that, at best quirkiness to T3.
Ideally meta should be such a tiny difference it only matters in top level competitive matches. Unfortunately that's not the case. Why don't you just say everyone should only play IS mechs until balance is fixed? That's just not a realistic option. The problem is the you're upset at players for playing not just what pgi made the game to be but what PGI encouraged. Look at all the contests and challenges PGIs put out around peak mechs/meta/cw. This isn't people exploiting anything - this is them playing how pgi is encouraging and rewarding them to play, and we are all yelling at pgi we want balance. The people crying against balance are a narrow group who are nowhere near tryhards. They are scrubs who want op stuff to make them feel like they're better than they are.
Again - nobody wants game balance more than people who enjoy competitive play. It's not just that a couple things are exploitable, it's that game balance overall is badly skewed and playing the op stuff is strongly rewarded and encouraged by pgi.
Would you work it into your CW deck instead of the other options? What would you replace with it?
I won't argue that by the mechanics of the game, it is rewarded. I will not agree that the challenges are to support that kind of gameplay and I will not draw a line between "good" and "bad" mechs. There are mechs inherently more suitable to the current meta than others, but it is the use of meta that draws the line. And no, I think Clans are supposed to be OP within their own niche and the balance there should come from tonnage limitations or number limitations (stated by PGI to be impossible though). When I only see TBRs, HBRs, and SCRs on the field and all sporting some form of laser meta, I call BS. If played non-meta, the TBR is a formidable opponent, but not an insurmountable one. Due to meta, there's no point in going against it unless you also have meta.
Where the numbers of players involved on either side are the same, you cannot apply real-world metaphors. A Tiger was meta versus the Sherman. It took 4 Shermans to down a Tiger and only one Sherman drove off (average). I don't have 4 non-meta-boats to your one meta mech though. So that balance cannot happen. Why not conform to the meta? Because if the game was meant to be played like that, the stock loadouts would reflect it.
You claim to want balance. Join me and lead by example. Full disclosure, I'll give you data on everything I got. Hell, I'll even play devil's advocate and use some meta builds. I got the bankroll, I can buy and outfit anything. I'll be on my unit's TS tomorrow night (Friday) 5pm-10pm MST. Link in my signature.



























