Jump to content

Battletech Kickstarter


716 replies to this topic

#441 CimaGarahau

    Member

  • PipPipPipPipPip
  • Survivor
  • Survivor
  • 147 posts
  • Facebook: Link
  • LocationWesternmost Germany

Posted 12 October 2015 - 11:45 AM

I currently have no idea whats going to happen with the future Battletech game. Let's wait and hope for the best result possible.

#442 Pale Jackal

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 786 posts

Posted 12 October 2015 - 12:19 PM

View PostJetfire, on 12 October 2015 - 09:38 AM, said:

I 100% plan on playing both. MWO and BT are different enough to coexist.


Yes, especially given that BT won't come out for another couple years or so.

#443 Will9761

    Member

  • PipPipPipPipPipPipPipPipPip
  • Big Brother
  • Big Brother
  • 4,733 posts

Posted 12 October 2015 - 01:59 PM

I saw a video of this recently:


#444 Pihoqahiak

    Member

  • PipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 359 posts
  • LocationU.S.A., West Coast

Posted 12 October 2015 - 04:04 PM

View PostPale Jackal, on 12 October 2015 - 12:19 PM, said:

Yes, especially given that BT won't come out for another couple years or so.


Looks like they are going for a May 2017 ship date for the game, and their previous Kickstarters stayed close to their target time table. I wouldn't be surprised if Kickstarter funders end up getting beta access by this time next year.

#445 TheLuc

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • 746 posts

Posted 12 October 2015 - 10:29 PM

DUNCAN!!!!! DUNCAN IS BACK !!!!!!!!!

#446 anonymous161

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 2
  • FP Veteran - Beta 2
  • 1,267 posts
  • LocationIowa

Posted 12 October 2015 - 10:36 PM

View PostSevenUpMan, on 29 September 2015 - 11:19 AM, said:


I think so, too. While there is certainly a lot to criticize with MWO and PGI, they *are* delivering a game that not only is fun but that also makes me feel like piloting a mech. I mean, folks, the very fact that you are here in this forum for this game means that no matter how disappointed you are, you still think that it's worth your time to play MWO - and in many cases, pay for it, be that for MC, premium time or Mechs.



Nope. I used to be regular but even with these map changes which too me has actually made the game less fun due to making them huge and just making having meta builds even more neccessary than having strong tactics, I maybe play a round once a week if that anymore. I dont feel this game has improved significantly at all. The prices still suck and always will, never will get a story, quite honestly the franchise is dead too me. It died after mw4 mercenaries was released.

View PostPihoqahiak, on 12 October 2015 - 04:04 PM, said:


Looks like they are going for a May 2017 ship date for the game, and their previous Kickstarters stayed close to their target time table. I wouldn't be surprised if Kickstarter funders end up getting beta access by this time next year.



Why do people still want a beta over a finished game? By the time they finally say it's finished which might never happen you will be sick of the game.

#447 POWR

    Member

  • PipPipPipPipPipPipPip
  • Bridesmaid
  • 553 posts
  • LocationAarhus, Denmark

Posted 13 October 2015 - 12:56 AM

View PostNik Reaper, on 12 October 2015 - 09:13 AM, said:


You know, I think I'd like to play the game you described :) .

Oh, me too ^^ I'd enjoy this more than a Total War: Battletech certainly.

#448 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,210 posts
  • LocationBrazil

Posted 13 October 2015 - 08:50 AM

View PostGrayson Sortek, on 08 October 2015 - 04:22 AM, said:

You know what would be amazing? Having a Battletech strategy game and a true Mechwarrior combat simulator with concurrently running story lines/campaigns. Imagine it, just picture it in your heads for a few minutes, then tell me you are happy with MWO where it is at now. This is the point I've been trying to get across on these forums, but there seem to be so few of us who actually care.

It could be possible in the Natural Selection format, where one of the players of each team is a commander, not playing inside a mech, but with top-down view (like a strategy game but with humans as the units).

#449 RED Smith

    Member

  • Pip
  • Littlest Helper
  • 15 posts

Posted 13 October 2015 - 09:10 AM

If you want that type of game then I would suggest looking at the Netbattletech.com league. Economics, logistics, and strategy for a top layer and combat resolutions via private matches in MWO.

#450 Grayson Sortek

    Member

  • PipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 371 posts

Posted 13 October 2015 - 09:49 AM

Okay, need to be clearer in my words...

As neat as it would be to have a Natural Selection/Dungeon Keeper II mechanic of going from commanding to piloting a Battlemech... Or reverse that with a BF2142 command interface, it wasn't what I was hinting at.

Having a story campaign that runs parallel in what PGI is doing and what HBS is doing would be absolutely amazing. You can still use Clan tech and other technology that is after the 3025 time period in multiplayer, but the single player campaign would be concurrent with what HBS is doing.

#451 Dagorlad13

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 516 posts
  • LocationClan Ghost Bear Occupation Zone.

Posted 13 October 2015 - 10:53 AM

View PostGrayson Sortek, on 13 October 2015 - 09:49 AM, said:

Okay, need to be clearer in my words...

As neat as it would be to have a Natural Selection/Dungeon Keeper II mechanic of going from commanding to piloting a Battlemech... Or reverse that with a BF2142 command interface, it wasn't what I was hinting at.

Having a story campaign that runs parallel in what PGI is doing and what HBS is doing would be absolutely amazing. You can still use Clan tech and other technology that is after the 3025 time period in multiplayer, but the single player campaign would be concurrent with what HBS is doing.


If HBS allows Clan Tech in Solaris, it should be era appropriate and very rare (like maybe a prize for winning a renouned tournament or something).

#452 Will9761

    Member

  • PipPipPipPipPipPipPipPipPip
  • Big Brother
  • Big Brother
  • 4,733 posts

Posted 13 October 2015 - 03:59 PM

Truthfully, I would donate just to get some sexy faction gear:
Posted Image
Of course, I'd go with the Lyrans. Go Steiner!

#453 Pihoqahiak

    Member

  • PipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 359 posts
  • LocationU.S.A., West Coast

Posted 13 October 2015 - 08:33 PM

View PostDarth Bane001, on 12 October 2015 - 10:36 PM, said:

Why do people still want a beta over a finished game? By the time they finally say it's finished which might never happen you will be sick of the game.


The beta duration for most competent developers is fairly short, especially when the entire project is intended to release in around 18 months. You are likely used to MW:O and other poorly developed free to play model games where the beta duration ends up excessively drawn out because they are using that to milk players for money while still trying to fumble through developing the game.

#454 Voras

    Member

  • PipPipPipPipPip
  • Big Brother
  • Big Brother
  • 131 posts
  • LocationMunich, GER

Posted 14 October 2015 - 01:07 AM

1750000$ raised... still 750000$ to go for the PvP part... atm the rate is like 25000$ a day... not enough to reach the required 2.5M$...

#455 Grayson Sortek

    Member

  • PipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 371 posts

Posted 14 October 2015 - 03:51 AM

View PostPihoqahiak, on 13 October 2015 - 08:33 PM, said:


The beta duration for most competent developers is fairly short, especially when the entire project is intended to release in around 18 months. You are likely used to MW:O and other poorly developed free to play model games where the beta duration ends up excessively drawn out because they are using that to milk players for money while still trying to fumble through developing the game.


^ Truth

I quote this from their company page:
"We are currently developing MechWarrior Online, the 5th title in the popular Battletech franchise. MechWarrior Online is a Premium Free-2-Play title that utilizes the BattleTech Universe to deliver a BattleMech combat simulator with a heavy emphasis on tactical strategies. By placing the player in a first person view of a BattleMech pilot, MechWarrior Online provides a whole new level of immersion into the game space...
...Today MechWarrior Online is a very successful, online multiplayer title, with a large, dedicated following and is headed into future with more features and content being delivered every month."

Currently developing... BattleMech combat simulator with a heavy emphasis on tactical strategies... MechWarrior Online provides a whole new level of immersion into the game space...Today MechWarrior Online... headed into [the] future with more features and content being delivered every month.

All of those statements... Just... Yea, they make me laugh. I wonder what their Steam page is going to be like. I've decided to stop fighting against it and to stop trying to argue for a better MW title, because the fan base for MWO that tells people like me to shut up apparently doesn't care about getting a better MW game. From now on I'm going to sit back and watch the train wreck happen. B)

Edited by Grayson Sortek, 14 October 2015 - 03:51 AM.


#456 dragnier1

    Member

  • PipPipPipPipPipPipPipPip
  • The Covert
  • The Covert
  • 1,054 posts

Posted 14 October 2015 - 07:07 AM

You are now an official backer of BATTLETECH

#457 Grayson Sortek

    Member

  • PipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 371 posts

Posted 14 October 2015 - 01:43 PM

View PostWill9761, on 12 October 2015 - 01:59 PM, said:

I saw a video of this recently:



How did I miss this?

Holy Shazbot Batman. I'm sharing this video with EVERYONE.

#458 NocturnalBeast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 3,685 posts
  • LocationDusting off my Mechs.

Posted 14 October 2015 - 03:34 PM

HBS put up some new addons today.

#459 dragnier1

    Member

  • PipPipPipPipPipPipPipPip
  • The Covert
  • The Covert
  • 1,054 posts

Posted 15 October 2015 - 07:31 AM

I personally think 2 mil is the max we will manage. At this point it is likely 70% of all increases are "upgrades".

We might need to spread the word around, some of the old timers of BT might not even know this project is up and running.

#460 pbiggz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 4,779 posts
  • LocationOutreach

Posted 15 October 2015 - 07:44 AM

View Postdragnier1, on 15 October 2015 - 07:31 AM, said:

I personally think 2 mil is the max we will manage. At this point it is likely 70% of all increases are "upgrades".

We might need to spread the word around, some of the old timers of BT might not even know this project is up and running.


It's Jordan Weisman himself, they know.





18 user(s) are reading this topic

0 members, 18 guests, 0 anonymous users