Davers, on 17 October 2015 - 08:22 PM, said:
Isn't designing a system where you expect people to run "Crap Mechs" to earn performance based rewards kinda stupid?
Isn't a system stupid, that forces you to always drive the latest meta and that renders 70% of available Mechs, weapons,equipment useless?
Davers, on 17 October 2015 - 08:28 PM, said:
Everyone asking for BV systems, please understand that we cannot just copy/paste BT's numbers into MWO. PGI would have to create their own system. What would the system be based on? Most likely how much damage each weapon currently does in game. And I share Jack S. Walker's fears that a bad weapon system (like LRMs) would just be given a low value, and that would be end of balancing it.
Nah, I never spoke abpout transfering the TT BV system to MWO. I presented a scaling system, that adjusts BV to efficiency and usage numbers and provided the statistical proof of concept
here.
And not only this, I already use this system in a
planetary league for almost 10 month's.
Those who speak up for a BV system do not want to simply shoehorn TT BV into MWO BV. What we want is a BV system, that takes the actual statistical data from MWO and calculates an accurate BV value that combines PILOT TIER, MECH CHASSIS, WEAPONS, EQUIPMENT,SKILLS and MODULES into just ONE resulting BV value, which is then used for MM in public queue and as BV limit on CW Dropdecks.
- Such a system would finally stop Mechs from being changed completely month's after people bought them.
- It would actually provide just ONE variable for the MM to work with, instead of the current mess that overwhelms the MM
- And it would give PGI the tools to actually really measure player performance in accordance with the Mech, Weapons, Equipment, Modules etc. used. Current match score is just a joke.
And last but not least, it would render GhostHeat and 1.4 Heatsinks obsolete.
Edited by grayson marik, 18 October 2015 - 02:46 AM.