Jump to content

Countdown To The Crab Release Oct 6Th - 1 Days Left!


231 replies to this topic

#101 Torgun

    Member

  • PipPipPipPipPipPipPipPip
  • 1,598 posts

Posted 03 October 2015 - 01:08 AM

View PostsamadhiVOID, on 01 October 2015 - 07:23 PM, said:

I agree that geometry is destiny BUT we only know half the story of right now. Think of the Timberwolves and stalkers. Both are non-humanoid with large central fuselages like the Jenner and dragon, but they have large side torso HITBOXES! We won't know the value of this mech until we know its hitboxes.


The thing with the TW is it has Clan XL, so good speed and no fragility issues. Put an XL on the Crab if it has large side torsos is just going to be suicide. And Stalkers have tons of high mounted weapons to peek and shoot, Crab has.... 1 energy?

#102 MrEdweird

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 273 posts

Posted 03 October 2015 - 01:10 AM

You'll just not have to stare at enemies with this 'mech.
The side torsos should start somewhere around the cockpit based on the modelling and Blood Pact PPC placement.
So maybe it'll have a very wide torso twist range so you can use the rearward parts to spread damage.

I think it'll play like a bigger Cicada, relatively fast and hit-and-run 'mech. The 350XL and jumpjet variants will help that.

But look at those lasers and the Commando to scale. This mech is gonna be TINY compared to the Centurion and will be difficult to hit. If it has a fast torso twist rate, the CT won't be much of a problem. In fact, I think you will be taking a lot of stray damage to the legs in this.

Also, if this mech is going to be as tiny as I think it is, that explains the cockpit shape. That looks like a cockpit the size of a Jenner's to me now.

One of the features of this mech is that it extends the engine compartment far to the front and to the back but not sideways, it has an excellent profile, so really it's the same size but for MWO's practical purposes it's smaller. Kind of like a Bushwacker. :D

Hopefully, once the sensor quirks come out, the Crab will get it's historically powerful sensor suites.

Edited by Edweird, 03 October 2015 - 01:33 AM.


#103 Speedy Plysitkos

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,460 posts
  • LocationMech Junkyard

Posted 03 October 2015 - 02:21 AM

quirks +50 CT, and survivalibility of ACH. gimmick.

#104 Bolter01

    Member

  • PipPipPipPipPipPip
  • The Bite
  • The Bite
  • 224 posts
  • LocationAU

Posted 03 October 2015 - 02:52 AM

You could be right Edweird, about it being tiny.
You really think that's a Commando at its feet? I don't know what else it could be... The Crab could be quite small.
As for the look of it, It's the most terrifying mech monster I have seen! LOVE it! I will pilot it into the ground!
Would really enjoy some advanced senor suite to reflect its radar too.
Great mech, I will make it work just because some say it can't, oh and because it looks like it crept out of the deep, dark ocean floor.

#105 MrEdweird

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 273 posts

Posted 03 October 2015 - 04:22 AM

View PostBolter01, on 03 October 2015 - 02:52 AM, said:

You could be right Edweird, about it being tiny.
You really think that's a Commando at its feet? I don't know what else it could be... The Crab could be quite small.
As for the look of it, It's the most terrifying mech monster I have seen! LOVE it! I will pilot it into the ground!
Would really enjoy some advanced senor suite to reflect its radar too.
Great mech, I will make it work just because some say it can't, oh and because it looks like it crept out of the deep, dark ocean floor.


That's 100% a Commando.
There's some optical voodoo happening here to make the Crab smaller than it probably is but it's a SMALL mech, either way. My guess is Cicada-sized or at most, Blackjack-sized. Maybe that's why they simplified some of the texture details as compared to the concept art, idk how detailed they're allowed to make the textures.

#106 Feywald

    Member

  • PipPip
  • The Widow Maker
  • The Widow Maker
  • 33 posts
  • LocationNorthumberland, England

Posted 03 October 2015 - 06:03 AM

The is a really long centre torso. Not the sexiest looking mech pinchy claws aside.

#107 Speedy Plysitkos

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,460 posts
  • LocationMech Junkyard

Posted 03 October 2015 - 06:09 AM

but but, the claws.... are OP

#108 patibaul

    Member

  • Pip
  • Survivor
  • 10 posts

Posted 03 October 2015 - 06:12 AM

View PostTorgun, on 03 October 2015 - 01:08 AM, said:


The thing with the TW is it has Clan XL, so good speed and no fragility issues. Put an XL on the Crab if it has large side torsos is just going to be suicide. And Stalkers have tons of high mounted weapons to peek and shoot, Crab has.... 1 energy?

Crab has a lot CT-head E point, if it has hitbox like STK, it will be Super Zombie!

#109 Speedy Plysitkos

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,460 posts
  • LocationMech Junkyard

Posted 03 October 2015 - 06:27 AM

mods:

can I download this pic, somewhere in high res pls ? htx

Posted Image

#110 Kshat

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,229 posts

Posted 03 October 2015 - 06:48 AM

Pls can we have a standard crab picture to see clearly what the special geo is?

#111 Inflatable Fish

    Member

  • PipPipPipPipPipPipPip
  • Rage
  • Rage
  • 563 posts

Posted 03 October 2015 - 07:48 AM

View PostKshat, on 03 October 2015 - 06:48 AM, said:

Pls can we have a standard crab picture to see clearly what the special geo is?


the Phranken one is on a standard variant, unless they changed something about camo patterns on R variants.

#112 Bluttrunken

    Member

  • PipPipPipPipPipPipPip
  • The Patron Saint
  • The Patron Saint
  • 830 posts

Posted 03 October 2015 - 08:00 AM

Hardpoint placement seems awesome but with that CT it's gonna be easy to core. At least you don't need to mind equipping an XL.

I really, really like the style of it, though.

Edited by k05h3lk1n, 03 October 2015 - 08:01 AM.


#113 MrEdweird

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 273 posts

Posted 03 October 2015 - 09:08 AM

View Postk05h3lk1n, on 03 October 2015 - 08:00 AM, said:

Hardpoint placement seems awesome but with that CT it's gonna be easy to core. At least you don't need to mind equipping an XL.

I really, really like the style of it, though.


That makes the mech more fun to play imo, going around at the speeds this thing will be going.
Crab walk all over the place. We should be getting the 4 days left one soon, I think Scale is next in line, which is arguably the most important one.

To be honest, they should have named this 'mech Lobster since that's what it looks like, unlike King Crab, which actually has a crab-like image to it. The Phranken paintjob even alludes to that.

Edited by Edweird, 03 October 2015 - 09:12 AM.


#114 stalima

    Member

  • PipPipPipPipPipPip
  • Guardian
  • Guardian
  • 227 posts
  • LocationUK

Posted 03 October 2015 - 09:20 AM

the core may work to its benefit if its sides stretch along the nose, because this thing uses primarily lasers and has a head laser and most of them have 2 CT laser slots it may be that it can zombie up effectively on standard engines, take out its sides and it can still shoot 3 medium lasers at you etc.

#115 Speedy Plysitkos

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,460 posts
  • LocationMech Junkyard

Posted 03 October 2015 - 11:05 AM

Q: the arms, will open like for KGC ? IE, can i open/close them, anytime i want ?

#116 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,534 posts
  • LocationGrand Duchy of Lithuania

Posted 03 October 2015 - 11:07 AM

View PostTitannium, on 03 October 2015 - 11:05 AM, said:

Q: the arms, will open like for KGC ? IE, can i open/close them, anytime i want ?

Yes.
You can see them being opened and closed in the instagram video:
https://instagram.com/p/8B1YtxDPiD/

#117 Speedy Plysitkos

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,460 posts
  • LocationMech Junkyard

Posted 03 October 2015 - 11:18 AM

ok, but the JJ variant is for early ad. only, right ? so a la carte = 0 JJ.

#118 MrEdweird

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 273 posts

Posted 03 October 2015 - 12:17 PM

View PostTitannium, on 03 October 2015 - 11:18 AM, said:

ok, but the JJ variant is for early ad. only, right ? so a la carte = 0 JJ.


The JJ-equipped variant was only available to early adopters.
You can buy it later, though.
Can't wait for scale video...

#119 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,534 posts
  • LocationGrand Duchy of Lithuania

Posted 03 October 2015 - 12:22 PM

View PostEdweird, on 03 October 2015 - 12:17 PM, said:


The JJ-equipped variant was only available to early adopters.
You can buy it later, though.
Can't wait for scale video...

Well, according to this screencap (with a commando near it), it seems pretty small. Might actually be another well-scaled 50 tonner to join the Hunchback and Enforcer.
Posted Image

#120 Hawk819

    Member

  • PipPipPipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 1,759 posts
  • Location666 Werewolf Lane. Transylvania, Romania Ph#: Transylvania 6-5000

Posted 03 October 2015 - 12:22 PM

i remember this `Mech in MechWarrior Mercenaries Titanium edition. Loved it, and used it till I could afford a better ride. Boy! was it hot!





12 user(s) are reading this topic

0 members, 12 guests, 0 anonymous users