Hotthedd, on 04 October 2015 - 07:52 PM, said:
Why wouldn't it fly? It IS a valid concern.
It does not fly because I said at the start we are leaving that bias at the door and having a discussion without those concerns.
Hotthedd, on 04 October 2015 - 07:52 PM, said:
It could lose players who are drawn to this game due to it being a BattleTech based game, because , frankly, the change you suggest just isn't BattleTech.
I am not sure the core fanbase CAN endure too much more breaking of the BattleTech universe.
BattleTech
based game, not perfect rendition of a TT into a FPS, if some things need to change for that to work, so be it. How many more people are going to leave the game because it is broken? How many people are actually going to leave because of a suggested change to how FF works (And I seriously think it will make implementing the other forms of armor easier)? Are these players we want? What if it makes the game better? Do you think all those players are going to leave before they even test it?
See what I am getting at? It is a whole can of worms that is not worth opening. If it makes the game better more people will come to play it, it is a perfect example of "Needs of the many over the needs of the few" if 100 people leave because we changed something that is the "core" of BT (and come on, FF is not the core of BT) but 1000 new players join because the game is better, is that not a net gain?
Yeonne Greene, on 04 October 2015 - 07:42 PM, said:
Can't do that: PGI has made it abundantly clear that they will not ever alter tonnage or slot requirements for any equipment, period.
That sounds like a cop out.
@Darlith - Seems there were many more mechs that used that set of upgrades than I initially thought, I still think it is something worth looking into though as the problem will only increase as we add more mechs to the game. Out of curiosity, can anyone who owns any of those mechs switch FF and Endo and let us know the weight difference?
Edited by Homeskilit, 04 October 2015 - 08:20 PM.