POWR, on 14 October 2015 - 01:13 AM, said:
Reading threads like these the amount of "I can't understand what i'm reading and will now continue to post a very long post based off of my lack of understanding, using this lack of understanding to make up the most doomsday-worthy scenario possible" is just saddening... I thought Battletech audiences were supposed to be mature and intelligent.
the battletech fanboys are the most ignorant in the community by far.
"balance not needed clans better waaahhhhh"
"please use TT values that didn't work in close beta - i am sure they will work now DERP"
"a heat scale that punishes erppc/srm and all energy mechs like aws/treb/quickdraw is needed cause those mechs 2 good"
"we should randomize every shot to make up for PPFLD (this is the solution to end all solutions) cause i am past my prime and i want to be as randomly accurate as better and/or younger players"
"make it 12 vs 10 i don't care if it requires more matches to be created, putting strain on the server and making wait times even longer - business sense be damned, i am not the one paying for this ok? so it don't matter, what? what proof do i have this will work? none. just trust me"
some of it is even quite ironic like light and medium mech players talking about 'desirable' TT values, when they fail to realize in the tabletop game, assaults are flat out better.
making lighter mechs even be able to compete was something that they came up with for the computer game to make it balanced.
that being said this system of making lasers work like LRMS by targetting mechs is pretty lame - at least have it make sense
Edited by Mazzyplz, 14 October 2015 - 06:08 AM.