cdlord, on 14 October 2015 - 05:45 AM, said:
Obviously we know the reticule won't flash it a target isn't locked. Makes sense to me. What I was getting at you illiterate walnut is how impactful it's going to be when coupled with the other changes they are planning to make. Maybe I should switch to comic sans and different colors because I'm feeling the need to write this in crayon for you.
This is not a single change, this is a cocktail of changes designed to work together. I doubt you even went that far before you read one sentence and stroked out.
I am looking forward to not being lasered from across the map and for targets to actually be locked before we get any useful info from them. The L33Ts will actually have to work and think a little harder now...
Maybe there is a miscommunication here. I don't have issues with the other changes. You still wont be lasered from across the map any more or less if the reticle flashes or not. The damage reduction will still be there if not targetted. The point is I want to know if my damage is being registered or not. I still need to lag shoot sometimes, how will I know where to shoot without the damage reticle?.
Its easy for people to say just shoot at the glowing mech like sycocys who says "You can see where the mechs armor is getting melted and that lasts for several seconds", the lucky that have good connections, but these people still don't get the damage you see on your client is not the same as what the server sees.
Also I am sorry if my tone offended you, its not my intention, but almost necessary to make the point, I like to nail home a message with a lot of sarcasm.
SkyHammr, on 14 October 2015 - 05:19 AM, said:
Then, you're a bad player and you should feel bad.
If you can't be troubled to press the R key, denying yourself the enemy paper doll telling you WHERE THE HELL TO SHOOT and letting your team know that, "Hey, there's something over here I'm shooting at, give me a hand," then you don't deserve reticle flash.
Fool.
First of all I am not a bad player.
Even if I were bad why should I feel bad? I should be able to be a bad player and still have the same "feels" as a good player. Just because someone doesn't play according to how you think is a "good" way to play doesn't meant they are not valid ways of playing.
I should be able to deny myself the paper doll without pentalty. what you don't seem to get is the paper doll is meaningless to me, because I always just aim wherever I think has teh highest place of registering a shot. Why? Because there is no point going for individual components if game doesn't register where you shoot properly. If a mech is moving I'd be lucky to register hits on the mech at all. Its just how its been for me, my net is pretty patchy, so the paper doll telling me where the hell to shoot, doesn't mean much to me because trying to isolate that component is next to impossible unless the mech is standing still, which rarely happens so I just aim wherever I can to get a hit.
On a light, I Still have to lag shoot sometimes, to get a hit, so the hit reticle is crucial to know how far ahead into thin air to aim.
If I am alone or I think there are mechs my team doesn't know about, I do target to give my team some data, but its not to get help from them, and not to look at where to shoot. That stuff doesn't help me. Im usually the guy to charge into a brawl during a stand off anyway so everyone knows about it.
If I want to play blind without targeting data i should be able to without being punished further than not being able to isolate components or knowing where to shoot. Leave that to me, but don't force extra penalties for it.
Edited by l33tworks, 14 October 2015 - 06:21 AM.