DarkendMoon, on 09 July 2012 - 05:53 AM, said:
Base defense - It could hold off the base from being taken for as long is it took him to die. Lighter mechs which is what would first be assaulting a bse would run circles around it and stay out of it's AC20 range. Ok you mod it to have an AC10 or AC5, guess what that light mech is no longer scarred of you at all and will still run circles around you and kill you.
Tonage Battles (Battles with a set tonage limit for your team) - This is the only roll I can think of the Urban Mech filling. If you have to many scouts already you could pop one of these in place and have it go in with an atlas or another slow heavy mech and support it. 1 The other mechs would have to take time to kill it allowing the other teammates to stay alive longer. It will do damage and has armor so it could take a little beating.
Assault - Useless couldn't keep up with faster moveing mechs and they would take you out before you could get to the base or urban area for cover.
Base defense - Where you hole team has to defend the base. Ok thought of another roll it might be ok in. If you don't have to move very far you can stay on base with everybody else and well defend the base. Replace your 20 with a 10 and pick at guys as they charge your base. Then again any other mech could do this as well and maybe better.
You could also make this the starter mech for when you first start playing. The default mech that everybody gets and they have to fight with it a bit to earn another better mech???
And that's exactly what i mean,
Practically you nailed it on most scenarious just 2 sligthy changes
On base defense someone can argue, well we can get 2 or 3x Urban and fight back with back, while still efficient and deadly for the light you are watching 3x Mechs on that, while the light can disengage, so yep practically Useless.
On Assault you can refit it with Gauss rifle and use it as cheap sniper line (wich is indeed a Hollander job) but still niche.
Also i like to state most of PPL want the Urbie on game not as Starter Mech. And be serious here PGI it's smart enough to choose a balanced line of Mech for starting, before add the Urbanmech.