Town Hall Meeting On Twitch.tv With Russ Bullock - Youtube Archive
#201
Posted 23 October 2015 - 02:28 AM
1. Can a unit members have a sort option for names since there not in any order known.
2. Can a "last online" be added to unit member list and sort option.
#202
Posted 23 October 2015 - 02:50 AM
- More Unseen Mechs
- More Clan Second Line Mechs
- Inner Sphere Omni Mechs
- New Mechs
- New Equipment
- Decals
- Camo Patterns for Hero-, Phoenix-, Invasion-Mechs
Any plans for new Factions...
- Com Star, Word Of Blake
- Clan Steel Viper, Clan Nova Cat, Clan Diamond Shark
- Outworlds Alliance, Taurian Concordat, Magistracy Of Canopus
Edited by Nomex199, 23 October 2015 - 03:00 AM.
#203
Posted 23 October 2015 - 03:11 AM
#204
Posted 23 October 2015 - 03:24 AM
1 - Wouldn't it be cool to have the Mech "Games" on Solaris or something similar like the grand tournament planet or the Olympics of mech-smashing?
2 - Can we expect to see a more player interaction friendly environment in the future?
Examples:
- Units/Clans missions: specific missions for units and pilots, both PGI generated and player generated. (Like my unit offers a certain job in a certain planet to mercs in exchange for a certain amount of c-bills and bonuses).
- The possibility to offer pilots a payed position in a unit, with a minimum pay based on tier maybe etc...
- Player "intergalactic" market: selling and buying tech, mechs, weapons from other players. Auctions and whatnot.
- Stuff like that, the possibilities are endless and could make the game of epic proportions!
Cheers
#205
Posted 23 October 2015 - 03:49 AM
InnerSphereNews, on 21 October 2015 - 02:50 PM, said:
See you there!
Urbanmech for C-Bills?
Has it been forgotten?
#206
Posted 23 October 2015 - 04:27 AM
#207
Posted 23 October 2015 - 04:53 AM
Will there be more Meaning to CW in the Future ? Stuff like Logistics, Unit Homebase you need to defend, Transition Times, Jump Routes, all Factions with different Characteristics and Mechchoice...
More Gamemodes for 12v12 CW in the Future ?
Will there be more Pilot Characters possible on a single Account in the Future ? At least 2 different ones, so that one can be the IS Pilot and one the Clan Pilot... Pilot Characters in Roleplay Manner with Attributes, Skill Trees, basically a Skill Tree on Top of the Mech-Skilltrees that we got already, favourite Mech and an Avatar a la EVE online...
Mech Hangar a la Star Citizen where you can walk around with your Avatar and visit all of your Mechs...
Player generated Decals in the Future ?
Warhorns with Player generated Soundfile in the Future ?
Better Payouts for bringing TAG NARC UAV in the Game as the Main Counters to ECM ? At the Moment the only Way to earn Money in the Game is Damage. To pay other Roles better might take away a lot of the ECM Problem we got at the Moment.
Thanks for taking your Time and doing another Townhall !
Edited by Joe Decker, 23 October 2015 - 05:20 AM.
#208
Posted 23 October 2015 - 05:38 AM
Concerning CW : any new objectives and/or new capture rewards to be expected?
About the ECM lock effect : Is it going to affect Streaks lock system too ? If yes, how ?
#209
Posted 23 October 2015 - 07:07 AM
#210
Posted 23 October 2015 - 07:34 AM
#211
Posted 23 October 2015 - 07:54 AM
- Can you put in unit to unit payments? This way people can have an easy way to hire for CW.
- Captain Adams warhorn.
- Unique skin/mech reward for hitting lvl20 with factions. Need something really unique and stands out on the battlefield.
- Can you put in unit to unit payments? This way people can have an easy way to hire for CW.
- Captain Adams warhorn.
- Unique skin/mech reward for hitting lvl20 with factions. Need something really unique and stands out on the battlefield.
#212
Posted 23 October 2015 - 08:00 AM
#213
Posted 23 October 2015 - 08:02 AM
And the Cataphract CTF-3L?
Will there be any changes to Flamers, MGs and the AC2 to make them more usable?
Thanks for doing another town hall!
#214
Posted 23 October 2015 - 08:17 AM
Second question we need to retain people right nownit is hard for new player since the earning or not enough to equip multiple mech before the bonus end. How about doubling the amount of time the cadet bonus last. Second point raise the amount of win and loose it not going to hurt with consumable used in a 150,000 chill game if I use any Twp consumables I can rack up 80,000 chill bill so my money earned is less than 70,000. I do realize that you have to make money but a steady flow of mc sales is possible since mech bay have to be bought if your earning enough to buy a chassis to try you will rapidly run out of mech bays. MC is also used for xp conversion as well as mech mastery purchases, camp, and decals. If this is put in place before steam hits the it is possible we pock up a large influx of players and keep them. Also if the new micro cw is imported it might pull in more people that left because of cw wait times. Also mass email all former and current players to come back and try it again and give them a small cadet bonus style for trying the game again. Rethink boreal cw map added 3 gates would make it more playable. Open up the perichey planets to mercs and lone wolves bonus for finding random star league era loot. Like weapons , equipmen5 and maybe stripped chassis. Say player a has found a weaponless firestarter with star league badges.
Give mercs something to dok besides endless drops for chills make it a chance to happen say every 50 drops on perichercy world you get star league relic chance of chassis being found. We miss our big honking cave give us a map say inside asteroid or mountain the whole map under ground with caverns and passage ways linking them.
I would a healthy and large player base so I can play mechwarrior a long time.
#215
Posted 23 October 2015 - 08:17 AM
#216
Posted 23 October 2015 - 08:44 AM
#217
Posted 23 October 2015 - 08:44 AM
It seems that for the heat and ammo cost, there is no reason to take an SRM launcher over a MPL or a cSPL, and SRMs as a weapon system need some help, considering how they are only effective at close range, but are even outclassed there by weapons that have much more range flexibility.
Edited by Gas Guzzler, 23 October 2015 - 08:45 AM.
#219
Posted 23 October 2015 - 08:51 AM
#220
Posted 23 October 2015 - 08:54 AM
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